Initial commit

This commit is contained in:
2021-10-23 19:59:20 +10:00
commit ba4c9a7d7a
1851 changed files with 1250444 additions and 0 deletions

24
node_modules/konva/cmj/Animation.d.ts generated vendored Normal file
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import { Layer } from './Layer';
import { IFrame, AnimationFn } from './types';
export declare class Animation {
func: AnimationFn;
id: number;
layers: Layer[];
frame: IFrame;
constructor(func: AnimationFn, layers?: any);
setLayers(layers: any): this;
getLayers(): Layer[];
addLayer(layer: any): boolean;
isRunning(): boolean;
start(): this;
stop(): this;
_updateFrameObject(time: any): void;
static animations: any[];
static animIdCounter: number;
static animRunning: boolean;
static _addAnimation(anim: any): void;
static _removeAnimation(anim: any): void;
static _runFrames(): void;
static _animationLoop(): void;
static _handleAnimation(): void;
}

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node_modules/konva/cmj/Animation.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Animation = void 0;
const Global_1 = require("./Global");
const Util_1 = require("./Util");
var now = (function () {
if (Global_1.glob.performance && Global_1.glob.performance.now) {
return function () {
return Global_1.glob.performance.now();
};
}
return function () {
return new Date().getTime();
};
})();
class Animation {
constructor(func, layers) {
this.id = Animation.animIdCounter++;
this.frame = {
time: 0,
timeDiff: 0,
lastTime: now(),
frameRate: 0,
};
this.func = func;
this.setLayers(layers);
}
setLayers(layers) {
var lays = [];
if (!layers) {
lays = [];
}
else if (layers.length > 0) {
lays = layers;
}
else {
lays = [layers];
}
this.layers = lays;
return this;
}
getLayers() {
return this.layers;
}
addLayer(layer) {
var layers = this.layers, len = layers.length, n;
for (n = 0; n < len; n++) {
if (layers[n]._id === layer._id) {
return false;
}
}
this.layers.push(layer);
return true;
}
isRunning() {
var a = Animation, animations = a.animations, len = animations.length, n;
for (n = 0; n < len; n++) {
if (animations[n].id === this.id) {
return true;
}
}
return false;
}
start() {
this.stop();
this.frame.timeDiff = 0;
this.frame.lastTime = now();
Animation._addAnimation(this);
return this;
}
stop() {
Animation._removeAnimation(this);
return this;
}
_updateFrameObject(time) {
this.frame.timeDiff = time - this.frame.lastTime;
this.frame.lastTime = time;
this.frame.time += this.frame.timeDiff;
this.frame.frameRate = 1000 / this.frame.timeDiff;
}
static _addAnimation(anim) {
this.animations.push(anim);
this._handleAnimation();
}
static _removeAnimation(anim) {
var id = anim.id, animations = this.animations, len = animations.length, n;
for (n = 0; n < len; n++) {
if (animations[n].id === id) {
this.animations.splice(n, 1);
break;
}
}
}
static _runFrames() {
var layerHash = {}, animations = this.animations, anim, layers, func, n, i, layersLen, layer, key, needRedraw;
for (n = 0; n < animations.length; n++) {
anim = animations[n];
layers = anim.layers;
func = anim.func;
anim._updateFrameObject(now());
layersLen = layers.length;
if (func) {
needRedraw = func.call(anim, anim.frame) !== false;
}
else {
needRedraw = true;
}
if (!needRedraw) {
continue;
}
for (i = 0; i < layersLen; i++) {
layer = layers[i];
if (layer._id !== undefined) {
layerHash[layer._id] = layer;
}
}
}
for (key in layerHash) {
if (!layerHash.hasOwnProperty(key)) {
continue;
}
layerHash[key].batchDraw();
}
}
static _animationLoop() {
var Anim = Animation;
if (Anim.animations.length) {
Anim._runFrames();
Util_1.Util.requestAnimFrame(Anim._animationLoop);
}
else {
Anim.animRunning = false;
}
}
static _handleAnimation() {
if (!this.animRunning) {
this.animRunning = true;
Util_1.Util.requestAnimFrame(this._animationLoop);
}
}
}
exports.Animation = Animation;
Animation.animations = [];
Animation.animIdCounter = 0;
Animation.animRunning = false;

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node_modules/konva/cmj/Canvas.d.ts generated vendored Normal file
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import { Context } from './Context';
interface ICanvasConfig {
width?: number;
height?: number;
pixelRatio?: number;
}
export declare class Canvas {
pixelRatio: number;
_canvas: HTMLCanvasElement;
context: Context;
width: number;
height: number;
isCache: boolean;
constructor(config: ICanvasConfig);
getContext(): Context;
getPixelRatio(): number;
setPixelRatio(pixelRatio: any): void;
setWidth(width: any): void;
setHeight(height: any): void;
getWidth(): number;
getHeight(): number;
setSize(width: any, height: any): void;
toDataURL(mimeType: any, quality: any): string;
}
export declare class SceneCanvas extends Canvas {
constructor(config?: ICanvasConfig);
}
export declare class HitCanvas extends Canvas {
hitCanvas: boolean;
constructor(config?: ICanvasConfig);
}
export {};

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node_modules/konva/cmj/Canvas.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.HitCanvas = exports.SceneCanvas = exports.Canvas = void 0;
const Util_1 = require("./Util");
const Context_1 = require("./Context");
const Global_1 = require("./Global");
const Factory_1 = require("./Factory");
const Validators_1 = require("./Validators");
var _pixelRatio;
function getDevicePixelRatio() {
if (_pixelRatio) {
return _pixelRatio;
}
var canvas = Util_1.Util.createCanvasElement();
var context = canvas.getContext('2d');
_pixelRatio = (function () {
var devicePixelRatio = Global_1.Konva._global.devicePixelRatio || 1, backingStoreRatio = context.webkitBackingStorePixelRatio ||
context.mozBackingStorePixelRatio ||
context.msBackingStorePixelRatio ||
context.oBackingStorePixelRatio ||
context.backingStorePixelRatio ||
1;
return devicePixelRatio / backingStoreRatio;
})();
return _pixelRatio;
}
class Canvas {
constructor(config) {
this.pixelRatio = 1;
this.width = 0;
this.height = 0;
this.isCache = false;
var conf = config || {};
var pixelRatio = conf.pixelRatio || Global_1.Konva.pixelRatio || getDevicePixelRatio();
this.pixelRatio = pixelRatio;
this._canvas = Util_1.Util.createCanvasElement();
this._canvas.style.padding = '0';
this._canvas.style.margin = '0';
this._canvas.style.border = '0';
this._canvas.style.background = 'transparent';
this._canvas.style.position = 'absolute';
this._canvas.style.top = '0';
this._canvas.style.left = '0';
}
getContext() {
return this.context;
}
getPixelRatio() {
return this.pixelRatio;
}
setPixelRatio(pixelRatio) {
var previousRatio = this.pixelRatio;
this.pixelRatio = pixelRatio;
this.setSize(this.getWidth() / previousRatio, this.getHeight() / previousRatio);
}
setWidth(width) {
this.width = this._canvas.width = width * this.pixelRatio;
this._canvas.style.width = width + 'px';
var pixelRatio = this.pixelRatio, _context = this.getContext()._context;
_context.scale(pixelRatio, pixelRatio);
}
setHeight(height) {
this.height = this._canvas.height = height * this.pixelRatio;
this._canvas.style.height = height + 'px';
var pixelRatio = this.pixelRatio, _context = this.getContext()._context;
_context.scale(pixelRatio, pixelRatio);
}
getWidth() {
return this.width;
}
getHeight() {
return this.height;
}
setSize(width, height) {
this.setWidth(width || 0);
this.setHeight(height || 0);
}
toDataURL(mimeType, quality) {
try {
return this._canvas.toDataURL(mimeType, quality);
}
catch (e) {
try {
return this._canvas.toDataURL();
}
catch (err) {
Util_1.Util.error('Unable to get data URL. ' +
err.message +
' For more info read https://konvajs.org/docs/posts/Tainted_Canvas.html.');
return '';
}
}
}
}
exports.Canvas = Canvas;
Factory_1.Factory.addGetterSetter(Canvas, 'pixelRatio', undefined, (0, Validators_1.getNumberValidator)());
class SceneCanvas extends Canvas {
constructor(config = { width: 0, height: 0 }) {
super(config);
this.context = new Context_1.SceneContext(this);
this.setSize(config.width, config.height);
}
}
exports.SceneCanvas = SceneCanvas;
class HitCanvas extends Canvas {
constructor(config = { width: 0, height: 0 }) {
super(config);
this.hitCanvas = true;
this.context = new Context_1.HitContext(this);
this.setSize(config.width, config.height);
}
}
exports.HitCanvas = HitCanvas;

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node_modules/konva/cmj/Container.d.ts generated vendored Normal file
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import { Node, NodeConfig } from './Node';
import { GetSet, IRect } from './types';
import { HitCanvas, SceneCanvas } from './Canvas';
import { SceneContext } from './Context';
export interface ContainerConfig extends NodeConfig {
clearBeforeDraw?: boolean;
clipFunc?: (ctx: SceneContext) => void;
clipX?: number;
clipY?: number;
clipWidth?: number;
clipHeight?: number;
}
export declare abstract class Container<ChildType extends Node = Node> extends Node<ContainerConfig> {
children: Array<ChildType> | undefined;
getChildren(filterFunc?: (item: Node) => boolean): ChildType[];
hasChildren(): boolean;
removeChildren(): this;
destroyChildren(): this;
abstract _validateAdd(node: Node): void;
add(...children: ChildType[]): this;
destroy(): this;
find<ChildNode extends Node = Node>(selector: any): Array<ChildNode>;
findOne<ChildNode extends Node = Node>(selector: string | Function): ChildNode;
_generalFind<ChildNode extends Node = Node>(selector: string | Function, findOne: boolean): ChildNode[];
private _descendants;
toObject(): any;
isAncestorOf(node: Node): boolean;
clone(obj?: any): this;
getAllIntersections(pos: any): any[];
_clearSelfAndDescendantCache(attr?: string): void;
_setChildrenIndices(): void;
drawScene(can?: SceneCanvas, top?: Node): this;
drawHit(can?: HitCanvas, top?: Node): this;
_drawChildren(drawMethod: any, canvas: any, top: any): void;
getClientRect(config?: {
skipTransform?: boolean;
skipShadow?: boolean;
skipStroke?: boolean;
relativeTo?: Container<Node>;
}): IRect;
clip: GetSet<IRect, this>;
clipX: GetSet<number, this>;
clipY: GetSet<number, this>;
clipWidth: GetSet<number, this>;
clipHeight: GetSet<number, this>;
clipFunc: GetSet<(ctx: CanvasRenderingContext2D, shape: Container<ChildType>) => void, this>;
}

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node_modules/konva/cmj/Container.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Container = void 0;
const Factory_1 = require("./Factory");
const Node_1 = require("./Node");
const Validators_1 = require("./Validators");
class Container extends Node_1.Node {
constructor() {
super(...arguments);
this.children = [];
}
getChildren(filterFunc) {
if (!filterFunc) {
return this.children || [];
}
const children = this.children || [];
var results = [];
children.forEach(function (child) {
if (filterFunc(child)) {
results.push(child);
}
});
return results;
}
hasChildren() {
return this.getChildren().length > 0;
}
removeChildren() {
this.getChildren().forEach((child) => {
child.parent = null;
child.index = 0;
child.remove();
});
this.children = [];
this._requestDraw();
return this;
}
destroyChildren() {
this.getChildren().forEach((child) => {
child.parent = null;
child.index = 0;
child.destroy();
});
this.children = [];
this._requestDraw();
return this;
}
add(...children) {
if (arguments.length > 1) {
for (var i = 0; i < arguments.length; i++) {
this.add(arguments[i]);
}
return this;
}
var child = children[0];
if (child.getParent()) {
child.moveTo(this);
return this;
}
this._validateAdd(child);
child.index = this.getChildren().length;
child.parent = this;
child._clearCaches();
this.getChildren().push(child);
this._fire('add', {
child: child,
});
this._requestDraw();
return this;
}
destroy() {
if (this.hasChildren()) {
this.destroyChildren();
}
super.destroy();
return this;
}
find(selector) {
return this._generalFind(selector, false);
}
findOne(selector) {
var result = this._generalFind(selector, true);
return result.length > 0 ? result[0] : undefined;
}
_generalFind(selector, findOne) {
var retArr = [];
this._descendants((node) => {
const valid = node._isMatch(selector);
if (valid) {
retArr.push(node);
}
if (valid && findOne) {
return true;
}
return false;
});
return retArr;
}
_descendants(fn) {
let shouldStop = false;
const children = this.getChildren();
for (const child of children) {
shouldStop = fn(child);
if (shouldStop) {
return true;
}
if (!child.hasChildren()) {
continue;
}
shouldStop = child._descendants(fn);
if (shouldStop) {
return true;
}
}
return false;
}
toObject() {
var obj = Node_1.Node.prototype.toObject.call(this);
obj.children = [];
this.getChildren().forEach((child) => {
obj.children.push(child.toObject());
});
return obj;
}
isAncestorOf(node) {
var parent = node.getParent();
while (parent) {
if (parent._id === this._id) {
return true;
}
parent = parent.getParent();
}
return false;
}
clone(obj) {
var node = Node_1.Node.prototype.clone.call(this, obj);
this.getChildren().forEach(function (no) {
node.add(no.clone());
});
return node;
}
getAllIntersections(pos) {
var arr = [];
this.find('Shape').forEach(function (shape) {
if (shape.isVisible() && shape.intersects(pos)) {
arr.push(shape);
}
});
return arr;
}
_clearSelfAndDescendantCache(attr) {
var _a;
super._clearSelfAndDescendantCache(attr);
if (this.isCached()) {
return;
}
(_a = this.children) === null || _a === void 0 ? void 0 : _a.forEach(function (node) {
node._clearSelfAndDescendantCache(attr);
});
}
_setChildrenIndices() {
var _a;
(_a = this.children) === null || _a === void 0 ? void 0 : _a.forEach(function (child, n) {
child.index = n;
});
this._requestDraw();
}
drawScene(can, top) {
var layer = this.getLayer(), canvas = can || (layer && layer.getCanvas()), context = canvas && canvas.getContext(), cachedCanvas = this._getCanvasCache(), cachedSceneCanvas = cachedCanvas && cachedCanvas.scene;
var caching = canvas && canvas.isCache;
if (!this.isVisible() && !caching) {
return this;
}
if (cachedSceneCanvas) {
context.save();
var m = this.getAbsoluteTransform(top).getMatrix();
context.transform(m[0], m[1], m[2], m[3], m[4], m[5]);
this._drawCachedSceneCanvas(context);
context.restore();
}
else {
this._drawChildren('drawScene', canvas, top);
}
return this;
}
drawHit(can, top) {
if (!this.shouldDrawHit(top)) {
return this;
}
var layer = this.getLayer(), canvas = can || (layer && layer.hitCanvas), context = canvas && canvas.getContext(), cachedCanvas = this._getCanvasCache(), cachedHitCanvas = cachedCanvas && cachedCanvas.hit;
if (cachedHitCanvas) {
context.save();
var m = this.getAbsoluteTransform(top).getMatrix();
context.transform(m[0], m[1], m[2], m[3], m[4], m[5]);
this._drawCachedHitCanvas(context);
context.restore();
}
else {
this._drawChildren('drawHit', canvas, top);
}
return this;
}
_drawChildren(drawMethod, canvas, top) {
var _a;
var context = canvas && canvas.getContext(), clipWidth = this.clipWidth(), clipHeight = this.clipHeight(), clipFunc = this.clipFunc(), hasClip = (clipWidth && clipHeight) || clipFunc;
const selfCache = top === this;
if (hasClip) {
context.save();
var transform = this.getAbsoluteTransform(top);
var m = transform.getMatrix();
context.transform(m[0], m[1], m[2], m[3], m[4], m[5]);
context.beginPath();
if (clipFunc) {
clipFunc.call(this, context, this);
}
else {
var clipX = this.clipX();
var clipY = this.clipY();
context.rect(clipX, clipY, clipWidth, clipHeight);
}
context.clip();
m = transform.copy().invert().getMatrix();
context.transform(m[0], m[1], m[2], m[3], m[4], m[5]);
}
var hasComposition = !selfCache &&
this.globalCompositeOperation() !== 'source-over' &&
drawMethod === 'drawScene';
if (hasComposition) {
context.save();
context._applyGlobalCompositeOperation(this);
}
(_a = this.children) === null || _a === void 0 ? void 0 : _a.forEach(function (child) {
child[drawMethod](canvas, top);
});
if (hasComposition) {
context.restore();
}
if (hasClip) {
context.restore();
}
}
getClientRect(config) {
var _a;
config = config || {};
var skipTransform = config.skipTransform;
var relativeTo = config.relativeTo;
var minX, minY, maxX, maxY;
var selfRect = {
x: Infinity,
y: Infinity,
width: 0,
height: 0,
};
var that = this;
(_a = this.children) === null || _a === void 0 ? void 0 : _a.forEach(function (child) {
if (!child.visible()) {
return;
}
var rect = child.getClientRect({
relativeTo: that,
skipShadow: config.skipShadow,
skipStroke: config.skipStroke,
});
if (rect.width === 0 && rect.height === 0) {
return;
}
if (minX === undefined) {
minX = rect.x;
minY = rect.y;
maxX = rect.x + rect.width;
maxY = rect.y + rect.height;
}
else {
minX = Math.min(minX, rect.x);
minY = Math.min(minY, rect.y);
maxX = Math.max(maxX, rect.x + rect.width);
maxY = Math.max(maxY, rect.y + rect.height);
}
});
var shapes = this.find('Shape');
var hasVisible = false;
for (var i = 0; i < shapes.length; i++) {
var shape = shapes[i];
if (shape._isVisible(this)) {
hasVisible = true;
break;
}
}
if (hasVisible && minX !== undefined) {
selfRect = {
x: minX,
y: minY,
width: maxX - minX,
height: maxY - minY,
};
}
else {
selfRect = {
x: 0,
y: 0,
width: 0,
height: 0,
};
}
if (!skipTransform) {
return this._transformedRect(selfRect, relativeTo);
}
return selfRect;
}
}
exports.Container = Container;
Factory_1.Factory.addComponentsGetterSetter(Container, 'clip', [
'x',
'y',
'width',
'height',
]);
Factory_1.Factory.addGetterSetter(Container, 'clipX', undefined, (0, Validators_1.getNumberValidator)());
Factory_1.Factory.addGetterSetter(Container, 'clipY', undefined, (0, Validators_1.getNumberValidator)());
Factory_1.Factory.addGetterSetter(Container, 'clipWidth', undefined, (0, Validators_1.getNumberValidator)());
Factory_1.Factory.addGetterSetter(Container, 'clipHeight', undefined, (0, Validators_1.getNumberValidator)());
Factory_1.Factory.addGetterSetter(Container, 'clipFunc');

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node_modules/konva/cmj/Context.d.ts generated vendored Normal file
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import { Canvas } from './Canvas';
import { Shape } from './Shape';
export declare class Context {
canvas: Canvas;
_context: CanvasRenderingContext2D;
traceArr: Array<String>;
constructor(canvas: Canvas);
fillShape(shape: Shape): void;
_fill(shape: any): void;
strokeShape(shape: Shape): void;
_stroke(shape: any): void;
fillStrokeShape(shape: Shape): void;
getTrace(relaxed?: any, rounded?: any): string;
clearTrace(): void;
_trace(str: any): void;
reset(): void;
getCanvas(): Canvas;
clear(bounds?: any): void;
_applyLineCap(shape: any): void;
_applyOpacity(shape: any): void;
_applyLineJoin(shape: Shape): void;
setAttr(attr: any, val: any): void;
arc(a0: any, a1: any, a2: any, a3: any, a4: any, a5: any): void;
arcTo(a0: any, a1: any, a2: any, a3: any, a4: any): void;
beginPath(): void;
bezierCurveTo(a0: any, a1: any, a2: any, a3: any, a4: any, a5: any): void;
clearRect(a0: any, a1: any, a2: any, a3: any): void;
clip(): void;
closePath(): void;
createImageData(a0: any, a1: any): ImageData;
createLinearGradient(a0: any, a1: any, a2: any, a3: any): CanvasGradient;
createPattern(a0: any, a1: any): CanvasPattern;
createRadialGradient(a0: any, a1: any, a2: any, a3: any, a4: any, a5: any): CanvasGradient;
drawImage(a0: CanvasImageSource, a1: number, a2: number, a3?: number, a4?: number, a5?: number, a6?: number, a7?: number, a8?: number): void;
ellipse(a0: number, a1: number, a2: number, a3: number, a4: number, a5: number, a6: number, a7?: boolean): void;
isPointInPath(x: any, y: any): boolean;
fill(path2d?: Path2D): void;
fillRect(x: any, y: any, width: any, height: any): void;
strokeRect(x: any, y: any, width: any, height: any): void;
fillText(text: string, x: number, y: number, maxWidth?: number): void;
measureText(text: any): TextMetrics;
getImageData(a0: any, a1: any, a2: any, a3: any): ImageData;
lineTo(a0: any, a1: any): void;
moveTo(a0: any, a1: any): void;
rect(a0: any, a1: any, a2: any, a3: any): void;
putImageData(a0: any, a1: any, a2: any): void;
quadraticCurveTo(a0: any, a1: any, a2: any, a3: any): void;
restore(): void;
rotate(a0: any): void;
save(): void;
scale(a0: any, a1: any): void;
setLineDash(a0: any): void;
getLineDash(): number[];
setTransform(a0: any, a1: any, a2: any, a3: any, a4: any, a5: any): void;
stroke(path2d?: Path2D): void;
strokeText(a0: any, a1: any, a2: any, a3: any): void;
transform(a0: any, a1: any, a2: any, a3: any, a4: any, a5: any): void;
translate(a0: any, a1: any): void;
_enableTrace(): void;
_applyGlobalCompositeOperation(node: any): void;
}
export declare class SceneContext extends Context {
_fillColor(shape: Shape): void;
_fillPattern(shape: any): void;
_fillLinearGradient(shape: any): void;
_fillRadialGradient(shape: any): void;
_fill(shape: any): void;
_strokeLinearGradient(shape: any): void;
_stroke(shape: any): void;
_applyShadow(shape: any): void;
}
export declare class HitContext extends Context {
_fill(shape: any): void;
strokeShape(shape: Shape): void;
_stroke(shape: any): void;
}

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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.HitContext = exports.SceneContext = exports.Context = void 0;
const Util_1 = require("./Util");
const Global_1 = require("./Global");
function simplifyArray(arr) {
var retArr = [], len = arr.length, util = Util_1.Util, n, val;
for (n = 0; n < len; n++) {
val = arr[n];
if (util._isNumber(val)) {
val = Math.round(val * 1000) / 1000;
}
else if (!util._isString(val)) {
val = val + '';
}
retArr.push(val);
}
return retArr;
}
var COMMA = ',', OPEN_PAREN = '(', CLOSE_PAREN = ')', OPEN_PAREN_BRACKET = '([', CLOSE_BRACKET_PAREN = '])', SEMICOLON = ';', DOUBLE_PAREN = '()', EQUALS = '=', CONTEXT_METHODS = [
'arc',
'arcTo',
'beginPath',
'bezierCurveTo',
'clearRect',
'clip',
'closePath',
'createLinearGradient',
'createPattern',
'createRadialGradient',
'drawImage',
'ellipse',
'fill',
'fillText',
'getImageData',
'createImageData',
'lineTo',
'moveTo',
'putImageData',
'quadraticCurveTo',
'rect',
'restore',
'rotate',
'save',
'scale',
'setLineDash',
'setTransform',
'stroke',
'strokeText',
'transform',
'translate',
];
var CONTEXT_PROPERTIES = [
'fillStyle',
'strokeStyle',
'shadowColor',
'shadowBlur',
'shadowOffsetX',
'shadowOffsetY',
'lineCap',
'lineDashOffset',
'lineJoin',
'lineWidth',
'miterLimit',
'font',
'textAlign',
'textBaseline',
'globalAlpha',
'globalCompositeOperation',
'imageSmoothingEnabled',
];
const traceArrMax = 100;
class Context {
constructor(canvas) {
this.canvas = canvas;
this._context = canvas._canvas.getContext('2d');
if (Global_1.Konva.enableTrace) {
this.traceArr = [];
this._enableTrace();
}
}
fillShape(shape) {
if (shape.fillEnabled()) {
this._fill(shape);
}
}
_fill(shape) {
}
strokeShape(shape) {
if (shape.hasStroke()) {
this._stroke(shape);
}
}
_stroke(shape) {
}
fillStrokeShape(shape) {
if (shape.attrs.fillAfterStrokeEnabled) {
this.strokeShape(shape);
this.fillShape(shape);
}
else {
this.fillShape(shape);
this.strokeShape(shape);
}
}
getTrace(relaxed, rounded) {
var traceArr = this.traceArr, len = traceArr.length, str = '', n, trace, method, args;
for (n = 0; n < len; n++) {
trace = traceArr[n];
method = trace.method;
if (method) {
args = trace.args;
str += method;
if (relaxed) {
str += DOUBLE_PAREN;
}
else {
if (Util_1.Util._isArray(args[0])) {
str += OPEN_PAREN_BRACKET + args.join(COMMA) + CLOSE_BRACKET_PAREN;
}
else {
if (rounded) {
args = args.map((a) => typeof a === 'number' ? Math.floor(a) : a);
}
str += OPEN_PAREN + args.join(COMMA) + CLOSE_PAREN;
}
}
}
else {
str += trace.property;
if (!relaxed) {
str += EQUALS + trace.val;
}
}
str += SEMICOLON;
}
return str;
}
clearTrace() {
this.traceArr = [];
}
_trace(str) {
var traceArr = this.traceArr, len;
traceArr.push(str);
len = traceArr.length;
if (len >= traceArrMax) {
traceArr.shift();
}
}
reset() {
var pixelRatio = this.getCanvas().getPixelRatio();
this.setTransform(1 * pixelRatio, 0, 0, 1 * pixelRatio, 0, 0);
}
getCanvas() {
return this.canvas;
}
clear(bounds) {
var canvas = this.getCanvas();
if (bounds) {
this.clearRect(bounds.x || 0, bounds.y || 0, bounds.width || 0, bounds.height || 0);
}
else {
this.clearRect(0, 0, canvas.getWidth() / canvas.pixelRatio, canvas.getHeight() / canvas.pixelRatio);
}
}
_applyLineCap(shape) {
var lineCap = shape.getLineCap();
if (lineCap) {
this.setAttr('lineCap', lineCap);
}
}
_applyOpacity(shape) {
var absOpacity = shape.getAbsoluteOpacity();
if (absOpacity !== 1) {
this.setAttr('globalAlpha', absOpacity);
}
}
_applyLineJoin(shape) {
var lineJoin = shape.attrs.lineJoin;
if (lineJoin) {
this.setAttr('lineJoin', lineJoin);
}
}
setAttr(attr, val) {
this._context[attr] = val;
}
arc(a0, a1, a2, a3, a4, a5) {
this._context.arc(a0, a1, a2, a3, a4, a5);
}
arcTo(a0, a1, a2, a3, a4) {
this._context.arcTo(a0, a1, a2, a3, a4);
}
beginPath() {
this._context.beginPath();
}
bezierCurveTo(a0, a1, a2, a3, a4, a5) {
this._context.bezierCurveTo(a0, a1, a2, a3, a4, a5);
}
clearRect(a0, a1, a2, a3) {
this._context.clearRect(a0, a1, a2, a3);
}
clip() {
this._context.clip();
}
closePath() {
this._context.closePath();
}
createImageData(a0, a1) {
var a = arguments;
if (a.length === 2) {
return this._context.createImageData(a0, a1);
}
else if (a.length === 1) {
return this._context.createImageData(a0);
}
}
createLinearGradient(a0, a1, a2, a3) {
return this._context.createLinearGradient(a0, a1, a2, a3);
}
createPattern(a0, a1) {
return this._context.createPattern(a0, a1);
}
createRadialGradient(a0, a1, a2, a3, a4, a5) {
return this._context.createRadialGradient(a0, a1, a2, a3, a4, a5);
}
drawImage(a0, a1, a2, a3, a4, a5, a6, a7, a8) {
var a = arguments, _context = this._context;
if (a.length === 3) {
_context.drawImage(a0, a1, a2);
}
else if (a.length === 5) {
_context.drawImage(a0, a1, a2, a3, a4);
}
else if (a.length === 9) {
_context.drawImage(a0, a1, a2, a3, a4, a5, a6, a7, a8);
}
}
ellipse(a0, a1, a2, a3, a4, a5, a6, a7) {
this._context.ellipse(a0, a1, a2, a3, a4, a5, a6, a7);
}
isPointInPath(x, y) {
return this._context.isPointInPath(x, y);
}
fill(path2d) {
if (path2d) {
this._context.fill(path2d);
}
else {
this._context.fill();
}
}
fillRect(x, y, width, height) {
this._context.fillRect(x, y, width, height);
}
strokeRect(x, y, width, height) {
this._context.strokeRect(x, y, width, height);
}
fillText(text, x, y, maxWidth) {
if (maxWidth) {
this._context.fillText(text, x, y, maxWidth);
}
else {
this._context.fillText(text, x, y);
}
}
measureText(text) {
return this._context.measureText(text);
}
getImageData(a0, a1, a2, a3) {
return this._context.getImageData(a0, a1, a2, a3);
}
lineTo(a0, a1) {
this._context.lineTo(a0, a1);
}
moveTo(a0, a1) {
this._context.moveTo(a0, a1);
}
rect(a0, a1, a2, a3) {
this._context.rect(a0, a1, a2, a3);
}
putImageData(a0, a1, a2) {
this._context.putImageData(a0, a1, a2);
}
quadraticCurveTo(a0, a1, a2, a3) {
this._context.quadraticCurveTo(a0, a1, a2, a3);
}
restore() {
this._context.restore();
}
rotate(a0) {
this._context.rotate(a0);
}
save() {
this._context.save();
}
scale(a0, a1) {
this._context.scale(a0, a1);
}
setLineDash(a0) {
if (this._context.setLineDash) {
this._context.setLineDash(a0);
}
else if ('mozDash' in this._context) {
this._context['mozDash'] = a0;
}
else if ('webkitLineDash' in this._context) {
this._context['webkitLineDash'] = a0;
}
}
getLineDash() {
return this._context.getLineDash();
}
setTransform(a0, a1, a2, a3, a4, a5) {
this._context.setTransform(a0, a1, a2, a3, a4, a5);
}
stroke(path2d) {
if (path2d) {
this._context.stroke(path2d);
}
else {
this._context.stroke();
}
}
strokeText(a0, a1, a2, a3) {
this._context.strokeText(a0, a1, a2, a3);
}
transform(a0, a1, a2, a3, a4, a5) {
this._context.transform(a0, a1, a2, a3, a4, a5);
}
translate(a0, a1) {
this._context.translate(a0, a1);
}
_enableTrace() {
var that = this, len = CONTEXT_METHODS.length, origSetter = this.setAttr, n, args;
var func = function (methodName) {
var origMethod = that[methodName], ret;
that[methodName] = function () {
args = simplifyArray(Array.prototype.slice.call(arguments, 0));
ret = origMethod.apply(that, arguments);
that._trace({
method: methodName,
args: args,
});
return ret;
};
};
for (n = 0; n < len; n++) {
func(CONTEXT_METHODS[n]);
}
that.setAttr = function () {
origSetter.apply(that, arguments);
var prop = arguments[0];
var val = arguments[1];
if (prop === 'shadowOffsetX' ||
prop === 'shadowOffsetY' ||
prop === 'shadowBlur') {
val = val / this.canvas.getPixelRatio();
}
that._trace({
property: prop,
val: val,
});
};
}
_applyGlobalCompositeOperation(node) {
const op = node.attrs.globalCompositeOperation;
var def = !op || op === 'source-over';
if (!def) {
this.setAttr('globalCompositeOperation', op);
}
}
}
exports.Context = Context;
CONTEXT_PROPERTIES.forEach(function (prop) {
Object.defineProperty(Context.prototype, prop, {
get() {
return this._context[prop];
},
set(val) {
this._context[prop] = val;
},
});
});
class SceneContext extends Context {
_fillColor(shape) {
var fill = shape.fill();
this.setAttr('fillStyle', fill);
shape._fillFunc(this);
}
_fillPattern(shape) {
this.setAttr('fillStyle', shape._getFillPattern());
shape._fillFunc(this);
}
_fillLinearGradient(shape) {
var grd = shape._getLinearGradient();
if (grd) {
this.setAttr('fillStyle', grd);
shape._fillFunc(this);
}
}
_fillRadialGradient(shape) {
var grd = shape._getRadialGradient();
if (grd) {
this.setAttr('fillStyle', grd);
shape._fillFunc(this);
}
}
_fill(shape) {
var hasColor = shape.fill(), fillPriority = shape.getFillPriority();
if (hasColor && fillPriority === 'color') {
this._fillColor(shape);
return;
}
var hasPattern = shape.getFillPatternImage();
if (hasPattern && fillPriority === 'pattern') {
this._fillPattern(shape);
return;
}
var hasLinearGradient = shape.getFillLinearGradientColorStops();
if (hasLinearGradient && fillPriority === 'linear-gradient') {
this._fillLinearGradient(shape);
return;
}
var hasRadialGradient = shape.getFillRadialGradientColorStops();
if (hasRadialGradient && fillPriority === 'radial-gradient') {
this._fillRadialGradient(shape);
return;
}
if (hasColor) {
this._fillColor(shape);
}
else if (hasPattern) {
this._fillPattern(shape);
}
else if (hasLinearGradient) {
this._fillLinearGradient(shape);
}
else if (hasRadialGradient) {
this._fillRadialGradient(shape);
}
}
_strokeLinearGradient(shape) {
var start = shape.getStrokeLinearGradientStartPoint(), end = shape.getStrokeLinearGradientEndPoint(), colorStops = shape.getStrokeLinearGradientColorStops(), grd = this.createLinearGradient(start.x, start.y, end.x, end.y);
if (colorStops) {
for (var n = 0; n < colorStops.length; n += 2) {
grd.addColorStop(colorStops[n], colorStops[n + 1]);
}
this.setAttr('strokeStyle', grd);
}
}
_stroke(shape) {
var dash = shape.dash(), strokeScaleEnabled = shape.getStrokeScaleEnabled();
if (shape.hasStroke()) {
if (!strokeScaleEnabled) {
this.save();
var pixelRatio = this.getCanvas().getPixelRatio();
this.setTransform(pixelRatio, 0, 0, pixelRatio, 0, 0);
}
this._applyLineCap(shape);
if (dash && shape.dashEnabled()) {
this.setLineDash(dash);
this.setAttr('lineDashOffset', shape.dashOffset());
}
this.setAttr('lineWidth', shape.strokeWidth());
if (!shape.getShadowForStrokeEnabled()) {
this.setAttr('shadowColor', 'rgba(0,0,0,0)');
}
var hasLinearGradient = shape.getStrokeLinearGradientColorStops();
if (hasLinearGradient) {
this._strokeLinearGradient(shape);
}
else {
this.setAttr('strokeStyle', shape.stroke());
}
shape._strokeFunc(this);
if (!strokeScaleEnabled) {
this.restore();
}
}
}
_applyShadow(shape) {
var _a, _b, _c;
var color = (_a = shape.getShadowRGBA()) !== null && _a !== void 0 ? _a : 'black', blur = (_b = shape.getShadowBlur()) !== null && _b !== void 0 ? _b : 5, offset = (_c = shape.getShadowOffset()) !== null && _c !== void 0 ? _c : {
x: 0,
y: 0,
}, scale = shape.getAbsoluteScale(), ratio = this.canvas.getPixelRatio(), scaleX = scale.x * ratio, scaleY = scale.y * ratio;
this.setAttr('shadowColor', color);
this.setAttr('shadowBlur', blur * Math.min(Math.abs(scaleX), Math.abs(scaleY)));
this.setAttr('shadowOffsetX', offset.x * scaleX);
this.setAttr('shadowOffsetY', offset.y * scaleY);
}
}
exports.SceneContext = SceneContext;
class HitContext extends Context {
_fill(shape) {
this.save();
this.setAttr('fillStyle', shape.colorKey);
shape._fillFuncHit(this);
this.restore();
}
strokeShape(shape) {
if (shape.hasHitStroke()) {
this._stroke(shape);
}
}
_stroke(shape) {
if (shape.hasHitStroke()) {
var strokeScaleEnabled = shape.getStrokeScaleEnabled();
if (!strokeScaleEnabled) {
this.save();
var pixelRatio = this.getCanvas().getPixelRatio();
this.setTransform(pixelRatio, 0, 0, pixelRatio, 0, 0);
}
this._applyLineCap(shape);
var hitStrokeWidth = shape.hitStrokeWidth();
var strokeWidth = hitStrokeWidth === 'auto' ? shape.strokeWidth() : hitStrokeWidth;
this.setAttr('lineWidth', strokeWidth);
this.setAttr('strokeStyle', shape.colorKey);
shape._strokeFuncHit(this);
if (!strokeScaleEnabled) {
this.restore();
}
}
}
}
exports.HitContext = HitContext;

3
node_modules/konva/cmj/Core.d.ts generated vendored Normal file
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export { Konva } from './_CoreInternals';
import { Konva } from './_CoreInternals';
export default Konva;

7
node_modules/konva/cmj/Core.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Konva = void 0;
var _CoreInternals_1 = require("./_CoreInternals");
Object.defineProperty(exports, "Konva", { enumerable: true, get: function () { return _CoreInternals_1.Konva; } });
const _CoreInternals_2 = require("./_CoreInternals");
exports.default = _CoreInternals_2.Konva;

17
node_modules/konva/cmj/DragAndDrop.d.ts generated vendored Normal file
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import { Node } from './Node';
import { Vector2d } from './types';
export declare const DD: {
readonly isDragging: boolean;
justDragged: boolean;
readonly node: Node<import("./Node").NodeConfig>;
_dragElements: Map<number, {
node: Node;
startPointerPos: Vector2d;
offset: Vector2d;
pointerId?: number;
dragStatus: 'ready' | 'dragging' | 'stopped';
}>;
_drag(evt: any): void;
_endDragBefore(evt?: any): void;
_endDragAfter(evt: any): void;
};

107
node_modules/konva/cmj/DragAndDrop.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.DD = void 0;
const Global_1 = require("./Global");
const Util_1 = require("./Util");
exports.DD = {
get isDragging() {
var flag = false;
exports.DD._dragElements.forEach((elem) => {
if (elem.dragStatus === 'dragging') {
flag = true;
}
});
return flag;
},
justDragged: false,
get node() {
var node;
exports.DD._dragElements.forEach((elem) => {
node = elem.node;
});
return node;
},
_dragElements: new Map(),
_drag(evt) {
const nodesToFireEvents = [];
exports.DD._dragElements.forEach((elem, key) => {
const { node } = elem;
const stage = node.getStage();
stage.setPointersPositions(evt);
if (elem.pointerId === undefined) {
elem.pointerId = Util_1.Util._getFirstPointerId(evt);
}
const pos = stage._changedPointerPositions.find((pos) => pos.id === elem.pointerId);
if (!pos) {
return;
}
if (elem.dragStatus !== 'dragging') {
var dragDistance = node.dragDistance();
var distance = Math.max(Math.abs(pos.x - elem.startPointerPos.x), Math.abs(pos.y - elem.startPointerPos.y));
if (distance < dragDistance) {
return;
}
node.startDrag({ evt });
if (!node.isDragging()) {
return;
}
}
node._setDragPosition(evt, elem);
nodesToFireEvents.push(node);
});
nodesToFireEvents.forEach((node) => {
node.fire('dragmove', {
type: 'dragmove',
target: node,
evt: evt,
}, true);
});
},
_endDragBefore(evt) {
exports.DD._dragElements.forEach((elem) => {
const { node } = elem;
const stage = node.getStage();
if (evt) {
stage.setPointersPositions(evt);
}
const pos = stage._changedPointerPositions.find((pos) => pos.id === elem.pointerId);
if (!pos) {
return;
}
if (elem.dragStatus === 'dragging' || elem.dragStatus === 'stopped') {
exports.DD.justDragged = true;
Global_1.Konva._mouseListenClick = false;
Global_1.Konva._touchListenClick = false;
Global_1.Konva._pointerListenClick = false;
elem.dragStatus = 'stopped';
}
const drawNode = elem.node.getLayer() ||
(elem.node instanceof Global_1.Konva['Stage'] && elem.node);
if (drawNode) {
drawNode.batchDraw();
}
});
},
_endDragAfter(evt) {
exports.DD._dragElements.forEach((elem, key) => {
if (elem.dragStatus === 'stopped') {
elem.node.fire('dragend', {
type: 'dragend',
target: elem.node,
evt: evt,
}, true);
}
if (elem.dragStatus !== 'dragging') {
exports.DD._dragElements.delete(key);
}
});
},
};
if (Global_1.Konva.isBrowser) {
window.addEventListener('mouseup', exports.DD._endDragBefore, true);
window.addEventListener('touchend', exports.DD._endDragBefore, true);
window.addEventListener('mousemove', exports.DD._drag);
window.addEventListener('touchmove', exports.DD._drag);
window.addEventListener('mouseup', exports.DD._endDragAfter, false);
window.addEventListener('touchend', exports.DD._endDragAfter, false);
}

11
node_modules/konva/cmj/Factory.d.ts generated vendored Normal file
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export declare const Factory: {
addGetterSetter(constructor: any, attr: any, def?: any, validator?: any, after?: any): void;
addGetter(constructor: any, attr: any, def?: any): void;
addSetter(constructor: any, attr: any, validator?: any, after?: any): void;
overWriteSetter(constructor: any, attr: any, validator?: any, after?: any): void;
addComponentsGetterSetter(constructor: any, attr: any, components: any, validator?: any, after?: any): void;
addOverloadedGetterSetter(constructor: any, attr: any): void;
addDeprecatedGetterSetter(constructor: any, attr: any, def: any, validator: any): void;
backCompat(constructor: any, methods: any): void;
afterSetFilter(): void;
};

120
node_modules/konva/cmj/Factory.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Factory = void 0;
const Util_1 = require("./Util");
const Validators_1 = require("./Validators");
var GET = 'get', SET = 'set';
exports.Factory = {
addGetterSetter(constructor, attr, def, validator, after) {
exports.Factory.addGetter(constructor, attr, def);
exports.Factory.addSetter(constructor, attr, validator, after);
exports.Factory.addOverloadedGetterSetter(constructor, attr);
},
addGetter(constructor, attr, def) {
var method = GET + Util_1.Util._capitalize(attr);
constructor.prototype[method] =
constructor.prototype[method] ||
function () {
var val = this.attrs[attr];
return val === undefined ? def : val;
};
},
addSetter(constructor, attr, validator, after) {
var method = SET + Util_1.Util._capitalize(attr);
if (!constructor.prototype[method]) {
exports.Factory.overWriteSetter(constructor, attr, validator, after);
}
},
overWriteSetter(constructor, attr, validator, after) {
var method = SET + Util_1.Util._capitalize(attr);
constructor.prototype[method] = function (val) {
if (validator && val !== undefined && val !== null) {
val = validator.call(this, val, attr);
}
this._setAttr(attr, val);
if (after) {
after.call(this);
}
return this;
};
},
addComponentsGetterSetter(constructor, attr, components, validator, after) {
var len = components.length, capitalize = Util_1.Util._capitalize, getter = GET + capitalize(attr), setter = SET + capitalize(attr), n, component;
constructor.prototype[getter] = function () {
var ret = {};
for (n = 0; n < len; n++) {
component = components[n];
ret[component] = this.getAttr(attr + capitalize(component));
}
return ret;
};
var basicValidator = (0, Validators_1.getComponentValidator)(components);
constructor.prototype[setter] = function (val) {
var oldVal = this.attrs[attr], key;
if (validator) {
val = validator.call(this, val);
}
if (basicValidator) {
basicValidator.call(this, val, attr);
}
for (key in val) {
if (!val.hasOwnProperty(key)) {
continue;
}
this._setAttr(attr + capitalize(key), val[key]);
}
this._fireChangeEvent(attr, oldVal, val);
if (after) {
after.call(this);
}
return this;
};
exports.Factory.addOverloadedGetterSetter(constructor, attr);
},
addOverloadedGetterSetter(constructor, attr) {
var capitalizedAttr = Util_1.Util._capitalize(attr), setter = SET + capitalizedAttr, getter = GET + capitalizedAttr;
constructor.prototype[attr] = function () {
if (arguments.length) {
this[setter](arguments[0]);
return this;
}
return this[getter]();
};
},
addDeprecatedGetterSetter(constructor, attr, def, validator) {
Util_1.Util.error('Adding deprecated ' + attr);
var method = GET + Util_1.Util._capitalize(attr);
var message = attr +
' property is deprecated and will be removed soon. Look at Konva change log for more information.';
constructor.prototype[method] = function () {
Util_1.Util.error(message);
var val = this.attrs[attr];
return val === undefined ? def : val;
};
exports.Factory.addSetter(constructor, attr, validator, function () {
Util_1.Util.error(message);
});
exports.Factory.addOverloadedGetterSetter(constructor, attr);
},
backCompat(constructor, methods) {
Util_1.Util.each(methods, function (oldMethodName, newMethodName) {
var method = constructor.prototype[newMethodName];
var oldGetter = GET + Util_1.Util._capitalize(oldMethodName);
var oldSetter = SET + Util_1.Util._capitalize(oldMethodName);
function deprecated() {
method.apply(this, arguments);
Util_1.Util.error('"' +
oldMethodName +
'" method is deprecated and will be removed soon. Use ""' +
newMethodName +
'" instead.');
}
constructor.prototype[oldMethodName] = deprecated;
constructor.prototype[oldGetter] = deprecated;
constructor.prototype[oldSetter] = deprecated;
});
},
afterSetFilter() {
this._filterUpToDate = false;
},
};

4
node_modules/konva/cmj/FastLayer.d.ts generated vendored Normal file
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@@ -0,0 +1,4 @@
import { Layer } from './Layer';
export declare class FastLayer extends Layer {
constructor(attrs: any);
}

16
node_modules/konva/cmj/FastLayer.js generated vendored Normal file
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@@ -0,0 +1,16 @@
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.FastLayer = void 0;
const Util_1 = require("./Util");
const Layer_1 = require("./Layer");
const Global_1 = require("./Global");
class FastLayer extends Layer_1.Layer {
constructor(attrs) {
super(attrs);
this.listening(false);
Util_1.Util.warn('Konva.Fast layer is deprecated. Please use "new Konva.Layer({ listening: false })" instead.');
}
}
exports.FastLayer = FastLayer;
FastLayer.prototype.nodeType = 'FastLayer';
(0, Global_1._registerNode)(FastLayer);

33
node_modules/konva/cmj/Global.d.ts generated vendored Normal file
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export declare const glob: any;
export declare const Konva: {
_global: any;
version: string;
isBrowser: boolean;
isUnminified: boolean;
dblClickWindow: number;
getAngle(angle: number): number;
enableTrace: boolean;
pointerEventsEnabled: boolean;
autoDrawEnabled: boolean;
hitOnDragEnabled: boolean;
capturePointerEventsEnabled: boolean;
_mouseListenClick: boolean;
_touchListenClick: boolean;
_pointerListenClick: boolean;
_mouseInDblClickWindow: boolean;
_touchInDblClickWindow: boolean;
_pointerInDblClickWindow: boolean;
_mouseDblClickPointerId: any;
_touchDblClickPointerId: any;
_pointerDblClickPointerId: any;
pixelRatio: number;
dragDistance: number;
angleDeg: boolean;
showWarnings: boolean;
dragButtons: number[];
isDragging(): any;
isDragReady(): boolean;
document: any;
_injectGlobal(Konva: any): void;
};
export declare const _registerNode: (NodeClass: any) => void;

60
node_modules/konva/cmj/Global.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports._registerNode = exports.Konva = exports.glob = void 0;
var PI_OVER_180 = Math.PI / 180;
function detectBrowser() {
return (typeof window !== 'undefined' &&
({}.toString.call(window) === '[object Window]' ||
{}.toString.call(window) === '[object global]'));
}
exports.glob = typeof global !== 'undefined'
? global
: typeof window !== 'undefined'
? window
: typeof WorkerGlobalScope !== 'undefined'
? self
: {};
exports.Konva = {
_global: exports.glob,
version: '@@version',
isBrowser: detectBrowser(),
isUnminified: /param/.test(function (param) { }.toString()),
dblClickWindow: 400,
getAngle(angle) {
return exports.Konva.angleDeg ? angle * PI_OVER_180 : angle;
},
enableTrace: false,
pointerEventsEnabled: true,
autoDrawEnabled: true,
hitOnDragEnabled: false,
capturePointerEventsEnabled: false,
_mouseListenClick: false,
_touchListenClick: false,
_pointerListenClick: false,
_mouseInDblClickWindow: false,
_touchInDblClickWindow: false,
_pointerInDblClickWindow: false,
_mouseDblClickPointerId: null,
_touchDblClickPointerId: null,
_pointerDblClickPointerId: null,
pixelRatio: (typeof window !== 'undefined' && window.devicePixelRatio) || 1,
dragDistance: 3,
angleDeg: true,
showWarnings: true,
dragButtons: [0, 1],
isDragging() {
return exports.Konva['DD'].isDragging;
},
isDragReady() {
return !!exports.Konva['DD'].node;
},
document: exports.glob.document,
_injectGlobal(Konva) {
exports.glob.Konva = Konva;
},
};
const _registerNode = (NodeClass) => {
exports.Konva[NodeClass.prototype.getClassName()] = NodeClass;
};
exports._registerNode = _registerNode;
exports.Konva._injectGlobal(exports.Konva);

6
node_modules/konva/cmj/Group.d.ts generated vendored Normal file
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import { Container } from './Container';
import { Node } from './Node';
import { Shape } from './Shape';
export declare class Group extends Container<Group | Shape> {
_validateAdd(child: Node): void;
}

17
node_modules/konva/cmj/Group.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Group = void 0;
const Util_1 = require("./Util");
const Container_1 = require("./Container");
const Global_1 = require("./Global");
class Group extends Container_1.Container {
_validateAdd(child) {
var type = child.getType();
if (type !== 'Group' && type !== 'Shape') {
Util_1.Util.throw('You may only add groups and shapes to groups.');
}
}
}
exports.Group = Group;
Group.prototype.nodeType = 'Group';
(0, Global_1._registerNode)(Group);

60
node_modules/konva/cmj/Layer.d.ts generated vendored Normal file
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import { Container, ContainerConfig } from './Container';
import { Node } from './Node';
import { SceneCanvas, HitCanvas } from './Canvas';
import { Stage } from './Stage';
import { GetSet, Vector2d } from './types';
import { Group } from './Group';
import { Shape } from './Shape';
export interface LayerConfig extends ContainerConfig {
clearBeforeDraw?: boolean;
hitGraphEnabled?: boolean;
imageSmoothingEnabled?: boolean;
}
export declare class Layer extends Container<Group | Shape> {
canvas: SceneCanvas;
hitCanvas: HitCanvas;
_waitingForDraw: boolean;
constructor(config?: LayerConfig);
createPNGStream(): any;
getCanvas(): SceneCanvas;
getNativeCanvasElement(): HTMLCanvasElement;
getHitCanvas(): HitCanvas;
getContext(): import("./Context").Context;
clear(bounds?: any): this;
setZIndex(index: any): this;
moveToTop(): boolean;
moveUp(): boolean;
moveDown(): boolean;
moveToBottom(): boolean;
getLayer(): this;
remove(): this;
getStage(): Stage;
setSize({ width, height }: {
width: any;
height: any;
}): this;
_validateAdd(child: any): void;
_toKonvaCanvas(config: any): any;
_checkVisibility(): void;
_setSmoothEnabled(): void;
getWidth(): number;
setWidth(): void;
getHeight(): number;
setHeight(): void;
batchDraw(): this;
getIntersection(pos: Vector2d): Shape<import("./Shape").ShapeConfig>;
_getIntersection(pos: Vector2d): {
shape?: Shape;
antialiased?: boolean;
};
drawScene(can?: SceneCanvas, top?: Node): this;
drawHit(can?: HitCanvas, top?: Node): this;
enableHitGraph(): this;
disableHitGraph(): this;
setHitGraphEnabled(val: any): void;
getHitGraphEnabled(val: any): boolean;
toggleHitCanvas(): void;
hitGraphEnabled: GetSet<boolean, this>;
clearBeforeDraw: GetSet<boolean, this>;
imageSmoothingEnabled: GetSet<boolean, this>;
}

305
node_modules/konva/cmj/Layer.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Layer = void 0;
const Util_1 = require("./Util");
const Container_1 = require("./Container");
const Node_1 = require("./Node");
const Factory_1 = require("./Factory");
const Canvas_1 = require("./Canvas");
const Validators_1 = require("./Validators");
const Shape_1 = require("./Shape");
const Global_1 = require("./Global");
var HASH = '#', BEFORE_DRAW = 'beforeDraw', DRAW = 'draw', INTERSECTION_OFFSETS = [
{ x: 0, y: 0 },
{ x: -1, y: -1 },
{ x: 1, y: -1 },
{ x: 1, y: 1 },
{ x: -1, y: 1 },
], INTERSECTION_OFFSETS_LEN = INTERSECTION_OFFSETS.length;
class Layer extends Container_1.Container {
constructor(config) {
super(config);
this.canvas = new Canvas_1.SceneCanvas();
this.hitCanvas = new Canvas_1.HitCanvas({
pixelRatio: 1,
});
this._waitingForDraw = false;
this.on('visibleChange.konva', this._checkVisibility);
this._checkVisibility();
this.on('imageSmoothingEnabledChange.konva', this._setSmoothEnabled);
this._setSmoothEnabled();
}
createPNGStream() {
const c = this.canvas._canvas;
return c.createPNGStream();
}
getCanvas() {
return this.canvas;
}
getNativeCanvasElement() {
return this.canvas._canvas;
}
getHitCanvas() {
return this.hitCanvas;
}
getContext() {
return this.getCanvas().getContext();
}
clear(bounds) {
this.getContext().clear(bounds);
this.getHitCanvas().getContext().clear(bounds);
return this;
}
setZIndex(index) {
super.setZIndex(index);
var stage = this.getStage();
if (stage && stage.content) {
stage.content.removeChild(this.getNativeCanvasElement());
if (index < stage.children.length - 1) {
stage.content.insertBefore(this.getNativeCanvasElement(), stage.children[index + 1].getCanvas()._canvas);
}
else {
stage.content.appendChild(this.getNativeCanvasElement());
}
}
return this;
}
moveToTop() {
Node_1.Node.prototype.moveToTop.call(this);
var stage = this.getStage();
if (stage && stage.content) {
stage.content.removeChild(this.getNativeCanvasElement());
stage.content.appendChild(this.getNativeCanvasElement());
}
return true;
}
moveUp() {
var moved = Node_1.Node.prototype.moveUp.call(this);
if (!moved) {
return false;
}
var stage = this.getStage();
if (!stage || !stage.content) {
return false;
}
stage.content.removeChild(this.getNativeCanvasElement());
if (this.index < stage.children.length - 1) {
stage.content.insertBefore(this.getNativeCanvasElement(), stage.children[this.index + 1].getCanvas()._canvas);
}
else {
stage.content.appendChild(this.getNativeCanvasElement());
}
return true;
}
moveDown() {
if (Node_1.Node.prototype.moveDown.call(this)) {
var stage = this.getStage();
if (stage) {
var children = stage.children;
if (stage.content) {
stage.content.removeChild(this.getNativeCanvasElement());
stage.content.insertBefore(this.getNativeCanvasElement(), children[this.index + 1].getCanvas()._canvas);
}
}
return true;
}
return false;
}
moveToBottom() {
if (Node_1.Node.prototype.moveToBottom.call(this)) {
var stage = this.getStage();
if (stage) {
var children = stage.children;
if (stage.content) {
stage.content.removeChild(this.getNativeCanvasElement());
stage.content.insertBefore(this.getNativeCanvasElement(), children[1].getCanvas()._canvas);
}
}
return true;
}
return false;
}
getLayer() {
return this;
}
remove() {
var _canvas = this.getNativeCanvasElement();
Node_1.Node.prototype.remove.call(this);
if (_canvas && _canvas.parentNode && Util_1.Util._isInDocument(_canvas)) {
_canvas.parentNode.removeChild(_canvas);
}
return this;
}
getStage() {
return this.parent;
}
setSize({ width, height }) {
this.canvas.setSize(width, height);
this.hitCanvas.setSize(width, height);
this._setSmoothEnabled();
return this;
}
_validateAdd(child) {
var type = child.getType();
if (type !== 'Group' && type !== 'Shape') {
Util_1.Util.throw('You may only add groups and shapes to a layer.');
}
}
_toKonvaCanvas(config) {
config = config || {};
config.width = config.width || this.getWidth();
config.height = config.height || this.getHeight();
config.x = config.x !== undefined ? config.x : this.x();
config.y = config.y !== undefined ? config.y : this.y();
return Node_1.Node.prototype._toKonvaCanvas.call(this, config);
}
_checkVisibility() {
const visible = this.visible();
if (visible) {
this.canvas._canvas.style.display = 'block';
}
else {
this.canvas._canvas.style.display = 'none';
}
}
_setSmoothEnabled() {
this.getContext()._context.imageSmoothingEnabled =
this.imageSmoothingEnabled();
}
getWidth() {
if (this.parent) {
return this.parent.width();
}
}
setWidth() {
Util_1.Util.warn('Can not change width of layer. Use "stage.width(value)" function instead.');
}
getHeight() {
if (this.parent) {
return this.parent.height();
}
}
setHeight() {
Util_1.Util.warn('Can not change height of layer. Use "stage.height(value)" function instead.');
}
batchDraw() {
if (!this._waitingForDraw) {
this._waitingForDraw = true;
Util_1.Util.requestAnimFrame(() => {
this.draw();
this._waitingForDraw = false;
});
}
return this;
}
getIntersection(pos) {
if (!this.isListening() || !this.isVisible()) {
return null;
}
var spiralSearchDistance = 1;
var continueSearch = false;
while (true) {
for (let i = 0; i < INTERSECTION_OFFSETS_LEN; i++) {
const intersectionOffset = INTERSECTION_OFFSETS[i];
const obj = this._getIntersection({
x: pos.x + intersectionOffset.x * spiralSearchDistance,
y: pos.y + intersectionOffset.y * spiralSearchDistance,
});
const shape = obj.shape;
if (shape) {
return shape;
}
continueSearch = !!obj.antialiased;
if (!obj.antialiased) {
break;
}
}
if (continueSearch) {
spiralSearchDistance += 1;
}
else {
return null;
}
}
}
_getIntersection(pos) {
const ratio = this.hitCanvas.pixelRatio;
const p = this.hitCanvas.context.getImageData(Math.round(pos.x * ratio), Math.round(pos.y * ratio), 1, 1).data;
const p3 = p[3];
if (p3 === 255) {
const colorKey = Util_1.Util._rgbToHex(p[0], p[1], p[2]);
const shape = Shape_1.shapes[HASH + colorKey];
if (shape) {
return {
shape: shape,
};
}
return {
antialiased: true,
};
}
else if (p3 > 0) {
return {
antialiased: true,
};
}
return {};
}
drawScene(can, top) {
var layer = this.getLayer(), canvas = can || (layer && layer.getCanvas());
this._fire(BEFORE_DRAW, {
node: this,
});
if (this.clearBeforeDraw()) {
canvas.getContext().clear();
}
Container_1.Container.prototype.drawScene.call(this, canvas, top);
this._fire(DRAW, {
node: this,
});
return this;
}
drawHit(can, top) {
var layer = this.getLayer(), canvas = can || (layer && layer.hitCanvas);
if (layer && layer.clearBeforeDraw()) {
layer.getHitCanvas().getContext().clear();
}
Container_1.Container.prototype.drawHit.call(this, canvas, top);
return this;
}
enableHitGraph() {
this.hitGraphEnabled(true);
return this;
}
disableHitGraph() {
this.hitGraphEnabled(false);
return this;
}
setHitGraphEnabled(val) {
Util_1.Util.warn('hitGraphEnabled method is deprecated. Please use layer.listening() instead.');
this.listening(val);
}
getHitGraphEnabled(val) {
Util_1.Util.warn('hitGraphEnabled method is deprecated. Please use layer.listening() instead.');
return this.listening();
}
toggleHitCanvas() {
if (!this.parent || !this.parent['content']) {
return;
}
var parent = this.parent;
var added = !!this.hitCanvas._canvas.parentNode;
if (added) {
parent.content.removeChild(this.hitCanvas._canvas);
}
else {
parent.content.appendChild(this.hitCanvas._canvas);
}
}
}
exports.Layer = Layer;
Layer.prototype.nodeType = 'Layer';
(0, Global_1._registerNode)(Layer);
Factory_1.Factory.addGetterSetter(Layer, 'imageSmoothingEnabled', true);
Factory_1.Factory.addGetterSetter(Layer, 'clearBeforeDraw', true);
Factory_1.Factory.addGetterSetter(Layer, 'hitGraphEnabled', true, (0, Validators_1.getBooleanValidator)());

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node_modules/konva/cmj/Node.d.ts generated vendored Normal file
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import { Transform } from './Util';
import { SceneCanvas, Canvas } from './Canvas';
import { Container } from './Container';
import { GetSet, Vector2d, IRect } from './types';
import { Stage } from './Stage';
import { Context } from './Context';
import { Shape } from './Shape';
import { Layer } from './Layer';
export declare type Filter = (this: Node, imageData: ImageData) => void;
declare type globalCompositeOperationType = '' | 'source-over' | 'source-in' | 'source-out' | 'source-atop' | 'destination-over' | 'destination-in' | 'destination-out' | 'destination-atop' | 'lighter' | 'copy' | 'xor' | 'multiply' | 'screen' | 'overlay' | 'darken' | 'lighten' | 'color-dodge' | 'color-burn' | 'hard-light' | 'soft-light' | 'difference' | 'exclusion' | 'hue' | 'saturation' | 'color' | 'luminosity';
export interface NodeConfig {
[index: string]: any;
x?: number;
y?: number;
width?: number;
height?: number;
visible?: boolean;
listening?: boolean;
id?: string;
name?: string;
opacity?: Number;
scale?: Vector2d;
scaleX?: number;
scaleY?: number;
rotation?: number;
rotationDeg?: number;
offset?: Vector2d;
offsetX?: number;
offsetY?: number;
draggable?: boolean;
dragDistance?: number;
dragBoundFunc?: (this: Node, pos: Vector2d) => Vector2d;
preventDefault?: boolean;
globalCompositeOperation?: globalCompositeOperationType;
filters?: Array<Filter>;
}
declare type NodeEventMap = GlobalEventHandlersEventMap & {
[index: string]: any;
};
export interface KonvaEventObject<EventType> {
type: string;
target: Shape | Stage;
evt: EventType;
currentTarget: Node;
cancelBubble: boolean;
child?: Node;
}
export declare type KonvaEventListener<This, EventType> = (this: This, ev: KonvaEventObject<EventType>) => void;
export declare abstract class Node<Config extends NodeConfig = NodeConfig> {
_id: number;
eventListeners: {
[index: string]: Array<{
name: string;
handler: Function;
}>;
};
attrs: any;
index: number;
_allEventListeners: null | Array<Function>;
parent: Container<Node> | null;
_cache: Map<string, any>;
_attachedDepsListeners: Map<string, boolean>;
_lastPos: Vector2d;
_attrsAffectingSize: string[];
_batchingTransformChange: boolean;
_needClearTransformCache: boolean;
_filterUpToDate: boolean;
_isUnderCache: boolean;
nodeType: string;
className: string;
_dragEventId: number | null;
_shouldFireChangeEvents: boolean;
constructor(config?: Config);
hasChildren(): boolean;
_clearCache(attr?: string): void;
_getCache(attr: string, privateGetter: Function): any;
_calculate(name: string, deps: Array<string>, getter: Function): any;
_getCanvasCache(): any;
_clearSelfAndDescendantCache(attr?: string): void;
clearCache(): this;
cache(config?: {
x?: number;
y?: number;
width?: number;
height?: number;
drawBorder?: boolean;
offset?: number;
pixelRatio?: number;
imageSmoothingEnabled?: boolean;
hitCanvasPixelRatio?: number;
}): this;
isCached(): boolean;
abstract drawScene(canvas?: Canvas, top?: Node): void;
abstract drawHit(canvas?: Canvas, top?: Node): void;
getClientRect(config?: {
skipTransform?: boolean;
skipShadow?: boolean;
skipStroke?: boolean;
relativeTo?: Container<Node>;
}): {
x: number;
y: number;
width: number;
height: number;
};
_transformedRect(rect: IRect, top: Node): {
x: number;
y: number;
width: number;
height: number;
};
_drawCachedSceneCanvas(context: Context): void;
_drawCachedHitCanvas(context: Context): void;
_getCachedSceneCanvas(): any;
on<K extends keyof NodeEventMap>(evtStr: K, handler: KonvaEventListener<this, NodeEventMap[K]>): any;
off(evtStr?: string, callback?: Function): this;
dispatchEvent(evt: any): this;
addEventListener(type: string, handler: (e: Event) => void): this;
removeEventListener(type: string): this;
_delegate(event: string, selector: string, handler: (e: Event) => void): void;
remove(): this;
_clearCaches(): void;
_remove(): void;
destroy(): this;
getAttr(attr: string): any;
getAncestors(): Node<NodeConfig>[];
getAttrs(): any;
setAttrs(config: any): this;
isListening(): any;
_isListening(relativeTo?: Node): boolean;
isVisible(): any;
_isVisible(relativeTo?: Node): boolean;
shouldDrawHit(top?: Node, skipDragCheck?: boolean): boolean;
show(): this;
hide(): this;
getZIndex(): number;
getAbsoluteZIndex(): number;
getDepth(): number;
_batchTransformChanges(func: any): void;
setPosition(pos: Vector2d): this;
getPosition(): {
x: number;
y: number;
};
getRelativePointerPosition(): {
x: number;
y: number;
};
getAbsolutePosition(top?: Node): {
x: number;
y: number;
};
setAbsolutePosition(pos: Vector2d): this;
_setTransform(trans: any): void;
_clearTransform(): {
x: number;
y: number;
rotation: number;
scaleX: number;
scaleY: number;
offsetX: number;
offsetY: number;
skewX: number;
skewY: number;
};
move(change: Vector2d): this;
_eachAncestorReverse(func: any, top: any): void;
rotate(theta: number): this;
moveToTop(): boolean;
moveUp(): boolean;
moveDown(): boolean;
moveToBottom(): boolean;
setZIndex(zIndex: any): this;
getAbsoluteOpacity(): any;
_getAbsoluteOpacity(): number;
moveTo(newContainer: any): this;
toObject(): any;
toJSON(): string;
getParent(): Container<Node<NodeConfig>>;
findAncestors(selector: string, includeSelf?: boolean, stopNode?: Node): Node<NodeConfig>[];
isAncestorOf(node: Node): boolean;
findAncestor(selector?: string, includeSelf?: boolean, stopNode?: Container): any;
_isMatch(selector: string | Function): any;
getLayer(): Layer | null;
getStage(): Stage | null;
_getStage(): Stage | undefined;
fire(eventType: string, evt?: any, bubble?: boolean): this;
getAbsoluteTransform(top?: Node): Transform;
_getAbsoluteTransform(top?: Node): Transform;
getAbsoluteScale(top?: Node): {
x: number;
y: number;
};
getAbsoluteRotation(): number;
getTransform(): Transform;
_getTransform(): Transform;
clone(obj?: any): any;
_toKonvaCanvas(config: any): SceneCanvas;
toCanvas(config?: any): HTMLCanvasElement;
toDataURL(config?: {
x?: number;
y?: number;
width?: number;
height?: number;
pixelRatio?: number;
mimeType?: string;
quality?: number;
callback?: (str: string) => void;
}): string;
toImage(config?: {
x?: number;
y?: number;
width?: number;
height?: number;
pixelRatio?: number;
mimeType?: string;
quality?: number;
callback?: (img: HTMLImageElement) => void;
}): void;
setSize(size: any): this;
getSize(): {
width: number;
height: number;
};
getClassName(): string;
getType(): string;
getDragDistance(): number;
_off(type: any, name?: any, callback?: any): void;
_fireChangeEvent(attr: any, oldVal: any, newVal: any): void;
addName(name: any): this;
hasName(name: any): boolean;
removeName(name: any): this;
setAttr(attr: any, val: any): this;
_requestDraw(): void;
_setAttr(key: any, val: any): void;
_setComponentAttr(key: any, component: any, val: any): void;
_fireAndBubble(eventType: any, evt: any, compareShape?: any): void;
_getProtoListeners(eventType: any): any;
_fire(eventType: any, evt: any): void;
draw(): this;
_createDragElement(evt: any): void;
startDrag(evt?: any, bubbleEvent?: boolean): void;
_setDragPosition(evt: any, elem: any): void;
stopDrag(evt?: any): void;
setDraggable(draggable: any): void;
isDragging(): boolean;
_listenDrag(): void;
_dragChange(): void;
_dragCleanup(): void;
isClientRectOnScreen(margin?: {
x: number;
y: number;
}): boolean;
preventDefault: GetSet<boolean, this>;
blue: GetSet<number, this>;
brightness: GetSet<number, this>;
contrast: GetSet<number, this>;
blurRadius: GetSet<number, this>;
luminance: GetSet<number, this>;
green: GetSet<number, this>;
alpha: GetSet<number, this>;
hue: GetSet<number, this>;
kaleidoscopeAngle: GetSet<number, this>;
kaleidoscopePower: GetSet<number, this>;
levels: GetSet<number, this>;
noise: GetSet<number, this>;
pixelSize: GetSet<number, this>;
red: GetSet<number, this>;
saturation: GetSet<number, this>;
threshold: GetSet<number, this>;
value: GetSet<number, this>;
dragBoundFunc: GetSet<(this: Node, pos: Vector2d) => Vector2d, this>;
draggable: GetSet<boolean, this>;
dragDistance: GetSet<number, this>;
embossBlend: GetSet<boolean, this>;
embossDirection: GetSet<string, this>;
embossStrength: GetSet<number, this>;
embossWhiteLevel: GetSet<number, this>;
enhance: GetSet<number, this>;
filters: GetSet<Filter[], this>;
position: GetSet<Vector2d, this>;
absolutePosition: GetSet<Vector2d, this>;
size: GetSet<{
width: number;
height: number;
}, this>;
id: GetSet<string, this>;
listening: GetSet<boolean, this>;
name: GetSet<string, this>;
offset: GetSet<Vector2d, this>;
offsetX: GetSet<number, this>;
offsetY: GetSet<number, this>;
opacity: GetSet<number, this>;
rotation: GetSet<number, this>;
zIndex: GetSet<number, this>;
scale: GetSet<Vector2d, this>;
scaleX: GetSet<number, this>;
scaleY: GetSet<number, this>;
skew: GetSet<Vector2d, this>;
skewX: GetSet<number, this>;
skewY: GetSet<number, this>;
to: (params: AnimTo) => void;
transformsEnabled: GetSet<string, this>;
visible: GetSet<boolean, this>;
width: GetSet<number, this>;
height: GetSet<number, this>;
x: GetSet<number, this>;
y: GetSet<number, this>;
globalCompositeOperation: GetSet<globalCompositeOperationType, this>;
static create(data: any, container?: any): any;
static _createNode(obj: any, container?: any): any;
}
interface AnimTo extends NodeConfig {
onFinish?: Function;
onUpdate?: Function;
duration?: number;
}
export {};

1385
node_modules/konva/cmj/Node.js generated vendored Normal file

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11
node_modules/konva/cmj/PointerEvents.d.ts generated vendored Normal file
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import { KonvaEventObject } from './Node';
import { Shape } from './Shape';
import { Stage } from './Stage';
export interface KonvaPointerEvent extends KonvaEventObject<PointerEvent> {
pointerId: number;
}
export declare function getCapturedShape(pointerId: number): Stage | Shape<import("./Shape").ShapeConfig>;
export declare function createEvent(evt: PointerEvent): KonvaPointerEvent;
export declare function hasPointerCapture(pointerId: number, shape: Shape | Stage): boolean;
export declare function setPointerCapture(pointerId: number, shape: Shape | Stage): void;
export declare function releaseCapture(pointerId: number, target?: Shape | Stage): void;

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node_modules/konva/cmj/PointerEvents.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.releaseCapture = exports.setPointerCapture = exports.hasPointerCapture = exports.createEvent = exports.getCapturedShape = void 0;
const Global_1 = require("./Global");
const Captures = new Map();
const SUPPORT_POINTER_EVENTS = Global_1.Konva._global['PointerEvent'] !== undefined;
function getCapturedShape(pointerId) {
return Captures.get(pointerId);
}
exports.getCapturedShape = getCapturedShape;
function createEvent(evt) {
return {
evt,
pointerId: evt.pointerId,
};
}
exports.createEvent = createEvent;
function hasPointerCapture(pointerId, shape) {
return Captures.get(pointerId) === shape;
}
exports.hasPointerCapture = hasPointerCapture;
function setPointerCapture(pointerId, shape) {
releaseCapture(pointerId);
const stage = shape.getStage();
if (!stage)
return;
Captures.set(pointerId, shape);
if (SUPPORT_POINTER_EVENTS) {
shape._fire('gotpointercapture', createEvent(new PointerEvent('gotpointercapture')));
}
}
exports.setPointerCapture = setPointerCapture;
function releaseCapture(pointerId, target) {
const shape = Captures.get(pointerId);
if (!shape)
return;
const stage = shape.getStage();
if (stage && stage.content) {
}
Captures.delete(pointerId);
if (SUPPORT_POINTER_EVENTS) {
shape._fire('lostpointercapture', createEvent(new PointerEvent('lostpointercapture')));
}
}
exports.releaseCapture = releaseCapture;

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node_modules/konva/cmj/Shape.d.ts generated vendored Normal file
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import { Node, NodeConfig } from './Node';
import { Context } from './Context';
import { GetSet, Vector2d } from './types';
import { HitCanvas, SceneCanvas } from './Canvas';
export declare type ShapeConfigHandler<TTarget> = {
bivarianceHack(ctx: Context, shape: TTarget): void;
}['bivarianceHack'];
export declare type LineJoin = 'round' | 'bevel' | 'miter';
export declare type LineCap = 'butt' | 'round' | 'square';
export interface ShapeConfig extends NodeConfig {
fill?: string;
fillPatternImage?: HTMLImageElement;
fillPatternX?: number;
fillPatternY?: number;
fillPatternOffset?: Vector2d;
fillPatternOffsetX?: number;
fillPatternOffsetY?: number;
fillPatternScale?: Vector2d;
fillPatternScaleX?: number;
fillPatternScaleY?: number;
fillPatternRotation?: number;
fillPatternRepeat?: string;
fillLinearGradientStartPoint?: Vector2d;
fillLinearGradientStartPointX?: number;
fillLinearGradientStartPointY?: number;
fillLinearGradientEndPoint?: Vector2d;
fillLinearGradientEndPointX?: number;
fillLinearGradientEndPointY?: number;
fillLinearGradientColorStops?: Array<number | string>;
fillRadialGradientStartPoint?: Vector2d;
fillRadialGradientStartPointX?: number;
fillRadialGradientStartPointY?: number;
fillRadialGradientEndPoint?: Vector2d;
fillRadialGradientEndPointX?: number;
fillRadialGradientEndPointY?: number;
fillRadialGradientStartRadius?: number;
fillRadialGradientEndRadius?: number;
fillRadialGradientColorStops?: Array<number | string>;
fillEnabled?: boolean;
fillPriority?: string;
stroke?: string | CanvasGradient;
strokeWidth?: number;
fillAfterStrokeEnabled?: boolean;
hitStrokeWidth?: number | string;
strokeScaleEnabled?: boolean;
strokeHitEnabled?: boolean;
strokeEnabled?: boolean;
lineJoin?: LineJoin;
lineCap?: LineCap;
sceneFunc?: (con: Context, shape: Shape) => void;
hitFunc?: (con: Context, shape: Shape) => void;
shadowColor?: string;
shadowBlur?: number;
shadowOffset?: Vector2d;
shadowOffsetX?: number;
shadowOffsetY?: number;
shadowOpacity?: number;
shadowEnabled?: boolean;
shadowForStrokeEnabled?: boolean;
dash?: number[];
dashOffset?: number;
dashEnabled?: boolean;
perfectDrawEnabled?: boolean;
}
export interface ShapeGetClientRectConfig {
skipTransform?: boolean;
skipShadow?: boolean;
skipStroke?: boolean;
relativeTo?: Node;
}
export declare const shapes: {
[key: string]: Shape;
};
export declare class Shape<Config extends ShapeConfig = ShapeConfig> extends Node<Config> {
_centroid: boolean;
colorKey: string;
_fillFunc: (ctx: Context) => void;
_strokeFunc: (ctx: Context) => void;
_fillFuncHit: (ctx: Context) => void;
_strokeFuncHit: (ctx: Context) => void;
constructor(config?: Config);
getContext(): Context;
getCanvas(): SceneCanvas;
getSceneFunc(): any;
getHitFunc(): any;
hasShadow(): any;
_hasShadow(): boolean;
_getFillPattern(): any;
__getFillPattern(): CanvasPattern;
_getLinearGradient(): any;
__getLinearGradient(): CanvasGradient;
_getRadialGradient(): any;
__getRadialGradient(): CanvasGradient;
getShadowRGBA(): any;
_getShadowRGBA(): string;
hasFill(): any;
hasStroke(): any;
hasHitStroke(): any;
intersects(point: any): boolean;
destroy(): this;
_useBufferCanvas(forceFill?: boolean): boolean;
setStrokeHitEnabled(val: number): void;
getStrokeHitEnabled(): boolean;
getSelfRect(): {
x: number;
y: number;
width: number;
height: number;
};
getClientRect(config?: ShapeGetClientRectConfig): {
width: number;
height: number;
x: number;
y: number;
};
drawScene(can?: SceneCanvas, top?: Node): this;
drawHit(can?: HitCanvas, top?: Node, skipDragCheck?: boolean): this;
drawHitFromCache(alphaThreshold?: number): this;
hasPointerCapture(pointerId: number): boolean;
setPointerCapture(pointerId: number): void;
releaseCapture(pointerId: number): void;
draggable: GetSet<boolean, this>;
embossBlend: GetSet<boolean, this>;
dash: GetSet<number[], this>;
dashEnabled: GetSet<boolean, this>;
dashOffset: GetSet<number, this>;
fill: GetSet<string, this>;
fillEnabled: GetSet<boolean, this>;
fillLinearGradientColorStops: GetSet<Array<number | string>, this>;
fillLinearGradientStartPoint: GetSet<Vector2d, this>;
fillLinearGradientStartPointX: GetSet<number, this>;
fillLinearGradientStartPointY: GetSet<number, this>;
fillLinearGradientEndPoint: GetSet<Vector2d, this>;
fillLinearGradientEndPointX: GetSet<number, this>;
fillLinearGradientEndPointY: GetSet<number, this>;
fillLinearRadialStartPoint: GetSet<Vector2d, this>;
fillLinearRadialStartPointX: GetSet<number, this>;
fillLinearRadialStartPointY: GetSet<number, this>;
fillLinearRadialEndPoint: GetSet<Vector2d, this>;
fillLinearRadialEndPointX: GetSet<number, this>;
fillLinearRadialEndPointY: GetSet<number, this>;
fillPatternImage: GetSet<HTMLImageElement | HTMLCanvasElement, this>;
fillRadialGradientStartRadius: GetSet<number, this>;
fillRadialGradientEndRadius: GetSet<number, this>;
fillRadialGradientColorStops: GetSet<Array<number | string>, this>;
fillRadialGradientStartPoint: GetSet<Vector2d, this>;
fillRadialGradientStartPointX: GetSet<number, this>;
fillRadialGradientStartPointY: GetSet<number, this>;
fillRadialGradientEndPoint: GetSet<Vector2d, this>;
fillRadialGradientEndPointX: GetSet<number, this>;
fillRadialGradientEndPointY: GetSet<number, this>;
fillPatternOffset: GetSet<Vector2d, this>;
fillPatternOffsetX: GetSet<number, this>;
fillPatternOffsetY: GetSet<number, this>;
fillPatternRepeat: GetSet<string, this>;
fillPatternRotation: GetSet<number, this>;
fillPatternScale: GetSet<Vector2d, this>;
fillPatternScaleX: GetSet<number, this>;
fillPatternScaleY: GetSet<number, this>;
fillPatternX: GetSet<number, this>;
fillPatternY: GetSet<number, this>;
fillPriority: GetSet<string, this>;
hitFunc: GetSet<ShapeConfigHandler<this>, this>;
lineCap: GetSet<LineCap, this>;
lineJoin: GetSet<LineJoin, this>;
perfectDrawEnabled: GetSet<boolean, this>;
sceneFunc: GetSet<ShapeConfigHandler<this>, this>;
shadowColor: GetSet<string, this>;
shadowEnabled: GetSet<boolean, this>;
shadowForStrokeEnabled: GetSet<boolean, this>;
shadowOffset: GetSet<Vector2d, this>;
shadowOffsetX: GetSet<number, this>;
shadowOffsetY: GetSet<number, this>;
shadowOpacity: GetSet<number, this>;
shadowBlur: GetSet<number, this>;
stroke: GetSet<string, this>;
strokeEnabled: GetSet<boolean, this>;
fillAfterStrokeEnabled: GetSet<boolean, this>;
strokeScaleEnabled: GetSet<boolean, this>;
strokeHitEnabled: GetSet<boolean, this>;
strokeWidth: GetSet<number, this>;
hitStrokeWidth: GetSet<number | 'auto', this>;
strokeLinearGradientColorStops: GetSet<Array<number | string>, this>;
}

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node_modules/konva/cmj/Shape.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Shape = exports.shapes = void 0;
const Global_1 = require("./Global");
const Util_1 = require("./Util");
const Factory_1 = require("./Factory");
const Node_1 = require("./Node");
const Validators_1 = require("./Validators");
const Global_2 = require("./Global");
const PointerEvents = require("./PointerEvents");
var HAS_SHADOW = 'hasShadow';
var SHADOW_RGBA = 'shadowRGBA';
var patternImage = 'patternImage';
var linearGradient = 'linearGradient';
var radialGradient = 'radialGradient';
let dummyContext;
function getDummyContext() {
if (dummyContext) {
return dummyContext;
}
dummyContext = Util_1.Util.createCanvasElement().getContext('2d');
return dummyContext;
}
exports.shapes = {};
function _fillFunc(context) {
context.fill();
}
function _strokeFunc(context) {
context.stroke();
}
function _fillFuncHit(context) {
context.fill();
}
function _strokeFuncHit(context) {
context.stroke();
}
function _clearHasShadowCache() {
this._clearCache(HAS_SHADOW);
}
function _clearGetShadowRGBACache() {
this._clearCache(SHADOW_RGBA);
}
function _clearFillPatternCache() {
this._clearCache(patternImage);
}
function _clearLinearGradientCache() {
this._clearCache(linearGradient);
}
function _clearRadialGradientCache() {
this._clearCache(radialGradient);
}
class Shape extends Node_1.Node {
constructor(config) {
super(config);
let key;
while (true) {
key = Util_1.Util.getRandomColor();
if (key && !(key in exports.shapes)) {
break;
}
}
this.colorKey = key;
exports.shapes[key] = this;
}
getContext() {
Util_1.Util.warn('shape.getContext() method is deprecated. Please do not use it.');
return this.getLayer().getContext();
}
getCanvas() {
Util_1.Util.warn('shape.getCanvas() method is deprecated. Please do not use it.');
return this.getLayer().getCanvas();
}
getSceneFunc() {
return this.attrs.sceneFunc || this['_sceneFunc'];
}
getHitFunc() {
return this.attrs.hitFunc || this['_hitFunc'];
}
hasShadow() {
return this._getCache(HAS_SHADOW, this._hasShadow);
}
_hasShadow() {
return (this.shadowEnabled() &&
this.shadowOpacity() !== 0 &&
!!(this.shadowColor() ||
this.shadowBlur() ||
this.shadowOffsetX() ||
this.shadowOffsetY()));
}
_getFillPattern() {
return this._getCache(patternImage, this.__getFillPattern);
}
__getFillPattern() {
if (this.fillPatternImage()) {
var ctx = getDummyContext();
const pattern = ctx.createPattern(this.fillPatternImage(), this.fillPatternRepeat() || 'repeat');
if (pattern && pattern.setTransform) {
const tr = new Util_1.Transform();
tr.translate(this.fillPatternX(), this.fillPatternY());
tr.rotate(Global_1.Konva.getAngle(this.fillPatternRotation()));
tr.scale(this.fillPatternScaleX(), this.fillPatternScaleY());
tr.translate(-1 * this.fillPatternOffsetX(), -1 * this.fillPatternOffsetY());
const m = tr.getMatrix();
pattern.setTransform({
a: m[0],
b: m[1],
c: m[2],
d: m[3],
e: m[4],
f: m[5],
});
}
return pattern;
}
}
_getLinearGradient() {
return this._getCache(linearGradient, this.__getLinearGradient);
}
__getLinearGradient() {
var colorStops = this.fillLinearGradientColorStops();
if (colorStops) {
var ctx = getDummyContext();
var start = this.fillLinearGradientStartPoint();
var end = this.fillLinearGradientEndPoint();
var grd = ctx.createLinearGradient(start.x, start.y, end.x, end.y);
for (var n = 0; n < colorStops.length; n += 2) {
grd.addColorStop(colorStops[n], colorStops[n + 1]);
}
return grd;
}
}
_getRadialGradient() {
return this._getCache(radialGradient, this.__getRadialGradient);
}
__getRadialGradient() {
var colorStops = this.fillRadialGradientColorStops();
if (colorStops) {
var ctx = getDummyContext();
var start = this.fillRadialGradientStartPoint();
var end = this.fillRadialGradientEndPoint();
var grd = ctx.createRadialGradient(start.x, start.y, this.fillRadialGradientStartRadius(), end.x, end.y, this.fillRadialGradientEndRadius());
for (var n = 0; n < colorStops.length; n += 2) {
grd.addColorStop(colorStops[n], colorStops[n + 1]);
}
return grd;
}
}
getShadowRGBA() {
return this._getCache(SHADOW_RGBA, this._getShadowRGBA);
}
_getShadowRGBA() {
if (this.hasShadow()) {
var rgba = Util_1.Util.colorToRGBA(this.shadowColor());
return ('rgba(' +
rgba.r +
',' +
rgba.g +
',' +
rgba.b +
',' +
rgba.a * (this.shadowOpacity() || 1) +
')');
}
}
hasFill() {
return this._calculate('hasFill', [
'fillEnabled',
'fill',
'fillPatternImage',
'fillLinearGradientColorStops',
'fillRadialGradientColorStops',
], () => {
return (this.fillEnabled() &&
!!(this.fill() ||
this.fillPatternImage() ||
this.fillLinearGradientColorStops() ||
this.fillRadialGradientColorStops()));
});
}
hasStroke() {
return this._calculate('hasStroke', [
'strokeEnabled',
'strokeWidth',
'stroke',
'strokeLinearGradientColorStops',
], () => {
return (this.strokeEnabled() &&
this.strokeWidth() &&
!!(this.stroke() || this.strokeLinearGradientColorStops()));
});
}
hasHitStroke() {
const width = this.hitStrokeWidth();
if (width === 'auto') {
return this.hasStroke();
}
return this.strokeEnabled() && !!width;
}
intersects(point) {
var stage = this.getStage(), bufferHitCanvas = stage.bufferHitCanvas, p;
bufferHitCanvas.getContext().clear();
this.drawHit(bufferHitCanvas, null, true);
p = bufferHitCanvas.context.getImageData(Math.round(point.x), Math.round(point.y), 1, 1).data;
return p[3] > 0;
}
destroy() {
Node_1.Node.prototype.destroy.call(this);
delete exports.shapes[this.colorKey];
delete this.colorKey;
return this;
}
_useBufferCanvas(forceFill) {
var _a;
if (!this.getStage()) {
return false;
}
const perfectDrawEnabled = (_a = this.attrs.perfectDrawEnabled) !== null && _a !== void 0 ? _a : true;
if (!perfectDrawEnabled) {
return false;
}
const hasFill = forceFill || this.hasFill();
const hasStroke = this.hasStroke();
const isTransparent = this.getAbsoluteOpacity() !== 1;
if (hasFill && hasStroke && isTransparent) {
return true;
}
const hasShadow = this.hasShadow();
const strokeForShadow = this.shadowForStrokeEnabled();
if (hasFill && hasStroke && hasShadow && strokeForShadow) {
return true;
}
return false;
}
setStrokeHitEnabled(val) {
Util_1.Util.warn('strokeHitEnabled property is deprecated. Please use hitStrokeWidth instead.');
if (val) {
this.hitStrokeWidth('auto');
}
else {
this.hitStrokeWidth(0);
}
}
getStrokeHitEnabled() {
if (this.hitStrokeWidth() === 0) {
return false;
}
else {
return true;
}
}
getSelfRect() {
var size = this.size();
return {
x: this._centroid ? -size.width / 2 : 0,
y: this._centroid ? -size.height / 2 : 0,
width: size.width,
height: size.height,
};
}
getClientRect(config = {}) {
const skipTransform = config.skipTransform;
const relativeTo = config.relativeTo;
const fillRect = this.getSelfRect();
const applyStroke = !config.skipStroke && this.hasStroke();
const strokeWidth = (applyStroke && this.strokeWidth()) || 0;
const fillAndStrokeWidth = fillRect.width + strokeWidth;
const fillAndStrokeHeight = fillRect.height + strokeWidth;
const applyShadow = !config.skipShadow && this.hasShadow();
const shadowOffsetX = applyShadow ? this.shadowOffsetX() : 0;
const shadowOffsetY = applyShadow ? this.shadowOffsetY() : 0;
const preWidth = fillAndStrokeWidth + Math.abs(shadowOffsetX);
const preHeight = fillAndStrokeHeight + Math.abs(shadowOffsetY);
const blurRadius = (applyShadow && this.shadowBlur()) || 0;
const width = preWidth + blurRadius * 2;
const height = preHeight + blurRadius * 2;
let roundingOffset = 0;
if (Math.round(strokeWidth / 2) !== strokeWidth / 2) {
roundingOffset = 1;
}
const rect = {
width: width + roundingOffset,
height: height + roundingOffset,
x: -Math.round(strokeWidth / 2 + blurRadius) +
Math.min(shadowOffsetX, 0) +
fillRect.x,
y: -Math.round(strokeWidth / 2 + blurRadius) +
Math.min(shadowOffsetY, 0) +
fillRect.y,
};
if (!skipTransform) {
return this._transformedRect(rect, relativeTo);
}
return rect;
}
drawScene(can, top) {
var layer = this.getLayer(), canvas = can || layer.getCanvas(), context = canvas.getContext(), cachedCanvas = this._getCanvasCache(), drawFunc = this.getSceneFunc(), hasShadow = this.hasShadow(), stage, bufferCanvas, bufferContext;
var skipBuffer = canvas.isCache;
var cachingSelf = top === this;
if (!this.isVisible() && !cachingSelf) {
return this;
}
if (cachedCanvas) {
context.save();
var m = this.getAbsoluteTransform(top).getMatrix();
context.transform(m[0], m[1], m[2], m[3], m[4], m[5]);
this._drawCachedSceneCanvas(context);
context.restore();
return this;
}
if (!drawFunc) {
return this;
}
context.save();
if (this._useBufferCanvas() && !skipBuffer) {
stage = this.getStage();
bufferCanvas = stage.bufferCanvas;
bufferContext = bufferCanvas.getContext();
bufferContext.clear();
bufferContext.save();
bufferContext._applyLineJoin(this);
var o = this.getAbsoluteTransform(top).getMatrix();
bufferContext.transform(o[0], o[1], o[2], o[3], o[4], o[5]);
drawFunc.call(this, bufferContext, this);
bufferContext.restore();
var ratio = bufferCanvas.pixelRatio;
if (hasShadow) {
context._applyShadow(this);
}
context._applyOpacity(this);
context._applyGlobalCompositeOperation(this);
context.drawImage(bufferCanvas._canvas, 0, 0, bufferCanvas.width / ratio, bufferCanvas.height / ratio);
}
else {
context._applyLineJoin(this);
if (!cachingSelf) {
var o = this.getAbsoluteTransform(top).getMatrix();
context.transform(o[0], o[1], o[2], o[3], o[4], o[5]);
context._applyOpacity(this);
context._applyGlobalCompositeOperation(this);
}
if (hasShadow) {
context._applyShadow(this);
}
drawFunc.call(this, context, this);
}
context.restore();
return this;
}
drawHit(can, top, skipDragCheck = false) {
if (!this.shouldDrawHit(top, skipDragCheck)) {
return this;
}
var layer = this.getLayer(), canvas = can || layer.hitCanvas, context = canvas && canvas.getContext(), drawFunc = this.hitFunc() || this.sceneFunc(), cachedCanvas = this._getCanvasCache(), cachedHitCanvas = cachedCanvas && cachedCanvas.hit;
if (!this.colorKey) {
Util_1.Util.warn('Looks like your canvas has a destroyed shape in it. Do not reuse shape after you destroyed it. If you want to reuse shape you should call remove() instead of destroy()');
}
if (cachedHitCanvas) {
context.save();
var m = this.getAbsoluteTransform(top).getMatrix();
context.transform(m[0], m[1], m[2], m[3], m[4], m[5]);
this._drawCachedHitCanvas(context);
context.restore();
return this;
}
if (!drawFunc) {
return this;
}
context.save();
context._applyLineJoin(this);
const selfCache = this === top;
if (!selfCache) {
var o = this.getAbsoluteTransform(top).getMatrix();
context.transform(o[0], o[1], o[2], o[3], o[4], o[5]);
}
drawFunc.call(this, context, this);
context.restore();
return this;
}
drawHitFromCache(alphaThreshold = 0) {
var cachedCanvas = this._getCanvasCache(), sceneCanvas = this._getCachedSceneCanvas(), hitCanvas = cachedCanvas.hit, hitContext = hitCanvas.getContext(), hitWidth = hitCanvas.getWidth(), hitHeight = hitCanvas.getHeight(), hitImageData, hitData, len, rgbColorKey, i, alpha;
hitContext.clear();
hitContext.drawImage(sceneCanvas._canvas, 0, 0, hitWidth, hitHeight);
try {
hitImageData = hitContext.getImageData(0, 0, hitWidth, hitHeight);
hitData = hitImageData.data;
len = hitData.length;
rgbColorKey = Util_1.Util._hexToRgb(this.colorKey);
for (i = 0; i < len; i += 4) {
alpha = hitData[i + 3];
if (alpha > alphaThreshold) {
hitData[i] = rgbColorKey.r;
hitData[i + 1] = rgbColorKey.g;
hitData[i + 2] = rgbColorKey.b;
hitData[i + 3] = 255;
}
else {
hitData[i + 3] = 0;
}
}
hitContext.putImageData(hitImageData, 0, 0);
}
catch (e) {
Util_1.Util.error('Unable to draw hit graph from cached scene canvas. ' + e.message);
}
return this;
}
hasPointerCapture(pointerId) {
return PointerEvents.hasPointerCapture(pointerId, this);
}
setPointerCapture(pointerId) {
PointerEvents.setPointerCapture(pointerId, this);
}
releaseCapture(pointerId) {
PointerEvents.releaseCapture(pointerId, this);
}
}
exports.Shape = Shape;
Shape.prototype._fillFunc = _fillFunc;
Shape.prototype._strokeFunc = _strokeFunc;
Shape.prototype._fillFuncHit = _fillFuncHit;
Shape.prototype._strokeFuncHit = _strokeFuncHit;
Shape.prototype._centroid = false;
Shape.prototype.nodeType = 'Shape';
(0, Global_2._registerNode)(Shape);
Shape.prototype.eventListeners = {};
Shape.prototype.on.call(Shape.prototype, 'shadowColorChange.konva shadowBlurChange.konva shadowOffsetChange.konva shadowOpacityChange.konva shadowEnabledChange.konva', _clearHasShadowCache);
Shape.prototype.on.call(Shape.prototype, 'shadowColorChange.konva shadowOpacityChange.konva shadowEnabledChange.konva', _clearGetShadowRGBACache);
Shape.prototype.on.call(Shape.prototype, 'fillPriorityChange.konva fillPatternImageChange.konva fillPatternRepeatChange.konva fillPatternScaleXChange.konva fillPatternScaleYChange.konva fillPatternOffsetXChange.konva fillPatternOffsetYChange.konva fillPatternXChange.konva fillPatternYChange.konva fillPatternRotationChange.konva', _clearFillPatternCache);
Shape.prototype.on.call(Shape.prototype, 'fillPriorityChange.konva fillLinearGradientColorStopsChange.konva fillLinearGradientStartPointXChange.konva fillLinearGradientStartPointYChange.konva fillLinearGradientEndPointXChange.konva fillLinearGradientEndPointYChange.konva', _clearLinearGradientCache);
Shape.prototype.on.call(Shape.prototype, 'fillPriorityChange.konva fillRadialGradientColorStopsChange.konva fillRadialGradientStartPointXChange.konva fillRadialGradientStartPointYChange.konva fillRadialGradientEndPointXChange.konva fillRadialGradientEndPointYChange.konva fillRadialGradientStartRadiusChange.konva fillRadialGradientEndRadiusChange.konva', _clearRadialGradientCache);
Factory_1.Factory.addGetterSetter(Shape, 'stroke', undefined, (0, Validators_1.getStringOrGradientValidator)());
Factory_1.Factory.addGetterSetter(Shape, 'strokeWidth', 2, (0, Validators_1.getNumberValidator)());
Factory_1.Factory.addGetterSetter(Shape, 'fillAfterStrokeEnabled', false);
Factory_1.Factory.addGetterSetter(Shape, 'hitStrokeWidth', 'auto', (0, Validators_1.getNumberOrAutoValidator)());
Factory_1.Factory.addGetterSetter(Shape, 'strokeHitEnabled', true, (0, Validators_1.getBooleanValidator)());
Factory_1.Factory.addGetterSetter(Shape, 'perfectDrawEnabled', true, (0, Validators_1.getBooleanValidator)());
Factory_1.Factory.addGetterSetter(Shape, 'shadowForStrokeEnabled', true, (0, Validators_1.getBooleanValidator)());
Factory_1.Factory.addGetterSetter(Shape, 'lineJoin');
Factory_1.Factory.addGetterSetter(Shape, 'lineCap');
Factory_1.Factory.addGetterSetter(Shape, 'sceneFunc');
Factory_1.Factory.addGetterSetter(Shape, 'hitFunc');
Factory_1.Factory.addGetterSetter(Shape, 'dash');
Factory_1.Factory.addGetterSetter(Shape, 'dashOffset', 0, (0, Validators_1.getNumberValidator)());
Factory_1.Factory.addGetterSetter(Shape, 'shadowColor', undefined, (0, Validators_1.getStringValidator)());
Factory_1.Factory.addGetterSetter(Shape, 'shadowBlur', 0, (0, Validators_1.getNumberValidator)());
Factory_1.Factory.addGetterSetter(Shape, 'shadowOpacity', 1, (0, Validators_1.getNumberValidator)());
Factory_1.Factory.addComponentsGetterSetter(Shape, 'shadowOffset', ['x', 'y']);
Factory_1.Factory.addGetterSetter(Shape, 'shadowOffsetX', 0, (0, Validators_1.getNumberValidator)());
Factory_1.Factory.addGetterSetter(Shape, 'shadowOffsetY', 0, (0, Validators_1.getNumberValidator)());
Factory_1.Factory.addGetterSetter(Shape, 'fillPatternImage');
Factory_1.Factory.addGetterSetter(Shape, 'fill', undefined, (0, Validators_1.getStringOrGradientValidator)());
Factory_1.Factory.addGetterSetter(Shape, 'fillPatternX', 0, (0, Validators_1.getNumberValidator)());
Factory_1.Factory.addGetterSetter(Shape, 'fillPatternY', 0, (0, Validators_1.getNumberValidator)());
Factory_1.Factory.addGetterSetter(Shape, 'fillLinearGradientColorStops');
Factory_1.Factory.addGetterSetter(Shape, 'strokeLinearGradientColorStops');
Factory_1.Factory.addGetterSetter(Shape, 'fillRadialGradientStartRadius', 0);
Factory_1.Factory.addGetterSetter(Shape, 'fillRadialGradientEndRadius', 0);
Factory_1.Factory.addGetterSetter(Shape, 'fillRadialGradientColorStops');
Factory_1.Factory.addGetterSetter(Shape, 'fillPatternRepeat', 'repeat');
Factory_1.Factory.addGetterSetter(Shape, 'fillEnabled', true);
Factory_1.Factory.addGetterSetter(Shape, 'strokeEnabled', true);
Factory_1.Factory.addGetterSetter(Shape, 'shadowEnabled', true);
Factory_1.Factory.addGetterSetter(Shape, 'dashEnabled', true);
Factory_1.Factory.addGetterSetter(Shape, 'strokeScaleEnabled', true);
Factory_1.Factory.addGetterSetter(Shape, 'fillPriority', 'color');
Factory_1.Factory.addComponentsGetterSetter(Shape, 'fillPatternOffset', ['x', 'y']);
Factory_1.Factory.addGetterSetter(Shape, 'fillPatternOffsetX', 0, (0, Validators_1.getNumberValidator)());
Factory_1.Factory.addGetterSetter(Shape, 'fillPatternOffsetY', 0, (0, Validators_1.getNumberValidator)());
Factory_1.Factory.addComponentsGetterSetter(Shape, 'fillPatternScale', ['x', 'y']);
Factory_1.Factory.addGetterSetter(Shape, 'fillPatternScaleX', 1, (0, Validators_1.getNumberValidator)());
Factory_1.Factory.addGetterSetter(Shape, 'fillPatternScaleY', 1, (0, Validators_1.getNumberValidator)());
Factory_1.Factory.addComponentsGetterSetter(Shape, 'fillLinearGradientStartPoint', [
'x',
'y',
]);
Factory_1.Factory.addComponentsGetterSetter(Shape, 'strokeLinearGradientStartPoint', [
'x',
'y',
]);
Factory_1.Factory.addGetterSetter(Shape, 'fillLinearGradientStartPointX', 0);
Factory_1.Factory.addGetterSetter(Shape, 'strokeLinearGradientStartPointX', 0);
Factory_1.Factory.addGetterSetter(Shape, 'fillLinearGradientStartPointY', 0);
Factory_1.Factory.addGetterSetter(Shape, 'strokeLinearGradientStartPointY', 0);
Factory_1.Factory.addComponentsGetterSetter(Shape, 'fillLinearGradientEndPoint', [
'x',
'y',
]);
Factory_1.Factory.addComponentsGetterSetter(Shape, 'strokeLinearGradientEndPoint', [
'x',
'y',
]);
Factory_1.Factory.addGetterSetter(Shape, 'fillLinearGradientEndPointX', 0);
Factory_1.Factory.addGetterSetter(Shape, 'strokeLinearGradientEndPointX', 0);
Factory_1.Factory.addGetterSetter(Shape, 'fillLinearGradientEndPointY', 0);
Factory_1.Factory.addGetterSetter(Shape, 'strokeLinearGradientEndPointY', 0);
Factory_1.Factory.addComponentsGetterSetter(Shape, 'fillRadialGradientStartPoint', [
'x',
'y',
]);
Factory_1.Factory.addGetterSetter(Shape, 'fillRadialGradientStartPointX', 0);
Factory_1.Factory.addGetterSetter(Shape, 'fillRadialGradientStartPointY', 0);
Factory_1.Factory.addComponentsGetterSetter(Shape, 'fillRadialGradientEndPoint', [
'x',
'y',
]);
Factory_1.Factory.addGetterSetter(Shape, 'fillRadialGradientEndPointX', 0);
Factory_1.Factory.addGetterSetter(Shape, 'fillRadialGradientEndPointY', 0);
Factory_1.Factory.addGetterSetter(Shape, 'fillPatternRotation', 0);
Factory_1.Factory.backCompat(Shape, {
dashArray: 'dash',
getDashArray: 'getDash',
setDashArray: 'getDash',
drawFunc: 'sceneFunc',
getDrawFunc: 'getSceneFunc',
setDrawFunc: 'setSceneFunc',
drawHitFunc: 'hitFunc',
getDrawHitFunc: 'getHitFunc',
setDrawHitFunc: 'setHitFunc',
});

85
node_modules/konva/cmj/Stage.d.ts generated vendored Normal file
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import { Container, ContainerConfig } from './Container';
import { SceneCanvas, HitCanvas } from './Canvas';
import { GetSet, Vector2d } from './types';
import { Shape } from './Shape';
import { Layer } from './Layer';
export interface StageConfig extends ContainerConfig {
container: HTMLDivElement | string;
}
export declare const stages: Stage[];
export declare class Stage extends Container<Layer> {
content: HTMLDivElement;
pointerPos: Vector2d | null;
_pointerPositions: (Vector2d & {
id?: number;
})[];
_changedPointerPositions: (Vector2d & {
id: number;
})[];
bufferCanvas: SceneCanvas;
bufferHitCanvas: HitCanvas;
_mouseTargetShape: Shape;
_touchTargetShape: Shape;
_pointerTargetShape: Shape;
_mouseClickStartShape: Shape;
_touchClickStartShape: Shape;
_pointerClickStartShape: Shape;
_mouseClickEndShape: Shape;
_touchClickEndShape: Shape;
_pointerClickEndShape: Shape;
_mouseDblTimeout: any;
_touchDblTimeout: any;
_pointerDblTimeout: any;
constructor(config: StageConfig);
_validateAdd(child: any): void;
_checkVisibility(): void;
setContainer(container: any): this;
shouldDrawHit(): boolean;
clear(): this;
clone(obj?: any): any;
destroy(): this;
getPointerPosition(): Vector2d | null;
_getPointerById(id?: number): Vector2d & {
id?: number;
};
getPointersPositions(): (Vector2d & {
id?: number;
})[];
getStage(): this;
getContent(): HTMLDivElement;
_toKonvaCanvas(config: any): SceneCanvas;
getIntersection(pos: Vector2d): Shape<import("./Shape").ShapeConfig>;
_resizeDOM(): void;
add(layer: Layer, ...rest: any[]): this;
getParent(): any;
getLayer(): any;
hasPointerCapture(pointerId: number): boolean;
setPointerCapture(pointerId: number): void;
releaseCapture(pointerId: number): void;
getLayers(): Layer[];
_bindContentEvents(): void;
_pointerenter(evt: any): void;
_pointerover(evt: any): void;
_getTargetShape(evenType: any): Shape<import("./Shape").ShapeConfig>;
_pointerleave(evt: any): void;
_pointerdown(evt: TouchEvent | MouseEvent | PointerEvent): void;
_pointermove(evt: TouchEvent | MouseEvent | PointerEvent): void;
_pointerup(evt: any): void;
_contextmenu(evt: any): void;
_wheel(evt: any): void;
_pointercancel(evt: PointerEvent): void;
_lostpointercapture(evt: PointerEvent): void;
setPointersPositions(evt: any): void;
_setPointerPosition(evt: any): void;
_getContentPosition(): {
top: number;
left: number;
scaleX: number;
scaleY: number;
};
_buildDOM(): void;
cache(): this;
clearCache(): this;
batchDraw(): this;
container: GetSet<HTMLDivElement, this>;
}

693
node_modules/konva/cmj/Stage.js generated vendored Normal file
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@@ -0,0 +1,693 @@
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Stage = exports.stages = void 0;
const Util_1 = require("./Util");
const Factory_1 = require("./Factory");
const Container_1 = require("./Container");
const Global_1 = require("./Global");
const Canvas_1 = require("./Canvas");
const DragAndDrop_1 = require("./DragAndDrop");
const Global_2 = require("./Global");
const PointerEvents = require("./PointerEvents");
var STAGE = 'Stage', STRING = 'string', PX = 'px', MOUSEOUT = 'mouseout', MOUSELEAVE = 'mouseleave', MOUSEOVER = 'mouseover', MOUSEENTER = 'mouseenter', MOUSEMOVE = 'mousemove', MOUSEDOWN = 'mousedown', MOUSEUP = 'mouseup', POINTERMOVE = 'pointermove', POINTERDOWN = 'pointerdown', POINTERUP = 'pointerup', POINTERCANCEL = 'pointercancel', LOSTPOINTERCAPTURE = 'lostpointercapture', POINTEROUT = 'pointerout', POINTERLEAVE = 'pointerleave', POINTEROVER = 'pointerover', POINTERENTER = 'pointerenter', CONTEXTMENU = 'contextmenu', TOUCHSTART = 'touchstart', TOUCHEND = 'touchend', TOUCHMOVE = 'touchmove', TOUCHCANCEL = 'touchcancel', WHEEL = 'wheel', MAX_LAYERS_NUMBER = 5, EVENTS = [
[MOUSEENTER, '_pointerenter'],
[MOUSEDOWN, '_pointerdown'],
[MOUSEMOVE, '_pointermove'],
[MOUSEUP, '_pointerup'],
[MOUSELEAVE, '_pointerleave'],
[TOUCHSTART, '_pointerdown'],
[TOUCHMOVE, '_pointermove'],
[TOUCHEND, '_pointerup'],
[TOUCHCANCEL, '_pointercancel'],
[MOUSEOVER, '_pointerover'],
[WHEEL, '_wheel'],
[CONTEXTMENU, '_contextmenu'],
[POINTERDOWN, '_pointerdown'],
[POINTERMOVE, '_pointermove'],
[POINTERUP, '_pointerup'],
[POINTERCANCEL, '_pointercancel'],
[LOSTPOINTERCAPTURE, '_lostpointercapture'],
];
const EVENTS_MAP = {
mouse: {
[POINTEROUT]: MOUSEOUT,
[POINTERLEAVE]: MOUSELEAVE,
[POINTEROVER]: MOUSEOVER,
[POINTERENTER]: MOUSEENTER,
[POINTERMOVE]: MOUSEMOVE,
[POINTERDOWN]: MOUSEDOWN,
[POINTERUP]: MOUSEUP,
[POINTERCANCEL]: 'mousecancel',
pointerclick: 'click',
pointerdblclick: 'dblclick',
},
touch: {
[POINTEROUT]: 'touchout',
[POINTERLEAVE]: 'touchleave',
[POINTEROVER]: 'touchover',
[POINTERENTER]: 'touchenter',
[POINTERMOVE]: TOUCHMOVE,
[POINTERDOWN]: TOUCHSTART,
[POINTERUP]: TOUCHEND,
[POINTERCANCEL]: TOUCHCANCEL,
pointerclick: 'tap',
pointerdblclick: 'dbltap',
},
pointer: {
[POINTEROUT]: POINTEROUT,
[POINTERLEAVE]: POINTERLEAVE,
[POINTEROVER]: POINTEROVER,
[POINTERENTER]: POINTERENTER,
[POINTERMOVE]: POINTERMOVE,
[POINTERDOWN]: POINTERDOWN,
[POINTERUP]: POINTERUP,
[POINTERCANCEL]: POINTERCANCEL,
pointerclick: 'pointerclick',
pointerdblclick: 'pointerdblclick',
},
};
const getEventType = (type) => {
if (type.indexOf('pointer') >= 0) {
return 'pointer';
}
if (type.indexOf('touch') >= 0) {
return 'touch';
}
return 'mouse';
};
const getEventsMap = (eventType) => {
const type = getEventType(eventType);
if (type === 'pointer') {
return Global_1.Konva.pointerEventsEnabled && EVENTS_MAP.pointer;
}
if (type === 'touch') {
return EVENTS_MAP.touch;
}
if (type === 'mouse') {
return EVENTS_MAP.mouse;
}
};
function checkNoClip(attrs = {}) {
if (attrs.clipFunc || attrs.clipWidth || attrs.clipHeight) {
Util_1.Util.warn('Stage does not support clipping. Please use clip for Layers or Groups.');
}
return attrs;
}
const NO_POINTERS_MESSAGE = `Pointer position is missing and not registered by the stage. Looks like it is outside of the stage container. You can set it manually from event: stage.setPointersPositions(event);`;
exports.stages = [];
class Stage extends Container_1.Container {
constructor(config) {
super(checkNoClip(config));
this._pointerPositions = [];
this._changedPointerPositions = [];
this._buildDOM();
this._bindContentEvents();
exports.stages.push(this);
this.on('widthChange.konva heightChange.konva', this._resizeDOM);
this.on('visibleChange.konva', this._checkVisibility);
this.on('clipWidthChange.konva clipHeightChange.konva clipFuncChange.konva', () => {
checkNoClip(this.attrs);
});
this._checkVisibility();
}
_validateAdd(child) {
const isLayer = child.getType() === 'Layer';
const isFastLayer = child.getType() === 'FastLayer';
const valid = isLayer || isFastLayer;
if (!valid) {
Util_1.Util.throw('You may only add layers to the stage.');
}
}
_checkVisibility() {
if (!this.content) {
return;
}
const style = this.visible() ? '' : 'none';
this.content.style.display = style;
}
setContainer(container) {
if (typeof container === STRING) {
if (container.charAt(0) === '.') {
var className = container.slice(1);
container = document.getElementsByClassName(className)[0];
}
else {
var id;
if (container.charAt(0) !== '#') {
id = container;
}
else {
id = container.slice(1);
}
container = document.getElementById(id);
}
if (!container) {
throw 'Can not find container in document with id ' + id;
}
}
this._setAttr('container', container);
if (this.content) {
if (this.content.parentElement) {
this.content.parentElement.removeChild(this.content);
}
container.appendChild(this.content);
}
return this;
}
shouldDrawHit() {
return true;
}
clear() {
var layers = this.children, len = layers.length, n;
for (n = 0; n < len; n++) {
layers[n].clear();
}
return this;
}
clone(obj) {
if (!obj) {
obj = {};
}
obj.container =
typeof document !== 'undefined' && document.createElement('div');
return Container_1.Container.prototype.clone.call(this, obj);
}
destroy() {
super.destroy();
var content = this.content;
if (content && Util_1.Util._isInDocument(content)) {
this.container().removeChild(content);
}
var index = exports.stages.indexOf(this);
if (index > -1) {
exports.stages.splice(index, 1);
}
return this;
}
getPointerPosition() {
const pos = this._pointerPositions[0] || this._changedPointerPositions[0];
if (!pos) {
Util_1.Util.warn(NO_POINTERS_MESSAGE);
return null;
}
return {
x: pos.x,
y: pos.y,
};
}
_getPointerById(id) {
return this._pointerPositions.find((p) => p.id === id);
}
getPointersPositions() {
return this._pointerPositions;
}
getStage() {
return this;
}
getContent() {
return this.content;
}
_toKonvaCanvas(config) {
config = config || {};
config.x = config.x || 0;
config.y = config.y || 0;
config.width = config.width || this.width();
config.height = config.height || this.height();
var canvas = new Canvas_1.SceneCanvas({
width: config.width,
height: config.height,
pixelRatio: config.pixelRatio || 1,
});
var _context = canvas.getContext()._context;
var layers = this.children;
if (config.x || config.y) {
_context.translate(-1 * config.x, -1 * config.y);
}
layers.forEach(function (layer) {
if (!layer.isVisible()) {
return;
}
var layerCanvas = layer._toKonvaCanvas(config);
_context.drawImage(layerCanvas._canvas, config.x, config.y, layerCanvas.getWidth() / layerCanvas.getPixelRatio(), layerCanvas.getHeight() / layerCanvas.getPixelRatio());
});
return canvas;
}
getIntersection(pos) {
if (!pos) {
return null;
}
var layers = this.children, len = layers.length, end = len - 1, n;
for (n = end; n >= 0; n--) {
const shape = layers[n].getIntersection(pos);
if (shape) {
return shape;
}
}
return null;
}
_resizeDOM() {
var width = this.width();
var height = this.height();
if (this.content) {
this.content.style.width = width + PX;
this.content.style.height = height + PX;
}
this.bufferCanvas.setSize(width, height);
this.bufferHitCanvas.setSize(width, height);
this.children.forEach((layer) => {
layer.setSize({ width, height });
layer.draw();
});
}
add(layer, ...rest) {
if (arguments.length > 1) {
for (var i = 0; i < arguments.length; i++) {
this.add(arguments[i]);
}
return this;
}
super.add(layer);
var length = this.children.length;
if (length > MAX_LAYERS_NUMBER) {
Util_1.Util.warn('The stage has ' +
length +
' layers. Recommended maximum number of layers is 3-5. Adding more layers into the stage may drop the performance. Rethink your tree structure, you can use Konva.Group.');
}
layer.setSize({ width: this.width(), height: this.height() });
layer.draw();
if (Global_1.Konva.isBrowser) {
this.content.appendChild(layer.canvas._canvas);
}
return this;
}
getParent() {
return null;
}
getLayer() {
return null;
}
hasPointerCapture(pointerId) {
return PointerEvents.hasPointerCapture(pointerId, this);
}
setPointerCapture(pointerId) {
PointerEvents.setPointerCapture(pointerId, this);
}
releaseCapture(pointerId) {
PointerEvents.releaseCapture(pointerId, this);
}
getLayers() {
return this.children;
}
_bindContentEvents() {
if (!Global_1.Konva.isBrowser) {
return;
}
EVENTS.forEach(([event, methodName]) => {
this.content.addEventListener(event, (evt) => {
this[methodName](evt);
});
});
}
_pointerenter(evt) {
this.setPointersPositions(evt);
const events = getEventsMap(evt.type);
this._fire(events.pointerenter, {
evt: evt,
target: this,
currentTarget: this,
});
}
_pointerover(evt) {
this.setPointersPositions(evt);
const events = getEventsMap(evt.type);
this._fire(events.pointerover, {
evt: evt,
target: this,
currentTarget: this,
});
}
_getTargetShape(evenType) {
let shape = this[evenType + 'targetShape'];
if (shape && !shape.getStage()) {
shape = null;
}
return shape;
}
_pointerleave(evt) {
const events = getEventsMap(evt.type);
const eventType = getEventType(evt.type);
if (!events) {
return;
}
this.setPointersPositions(evt);
var targetShape = this._getTargetShape(eventType);
var eventsEnabled = !DragAndDrop_1.DD.isDragging || Global_1.Konva.hitOnDragEnabled;
if (targetShape && eventsEnabled) {
targetShape._fireAndBubble(events.pointerout, { evt: evt });
targetShape._fireAndBubble(events.pointerleave, { evt: evt });
this._fire(events.pointerleave, {
evt: evt,
target: this,
currentTarget: this,
});
this[eventType + 'targetShape'] = null;
}
else if (eventsEnabled) {
this._fire(events.pointerleave, {
evt: evt,
target: this,
currentTarget: this,
});
this._fire(events.pointerout, {
evt: evt,
target: this,
currentTarget: this,
});
}
this.pointerPos = undefined;
this._pointerPositions = [];
}
_pointerdown(evt) {
const events = getEventsMap(evt.type);
const eventType = getEventType(evt.type);
if (!events) {
return;
}
this.setPointersPositions(evt);
var triggeredOnShape = false;
this._changedPointerPositions.forEach((pos) => {
var shape = this.getIntersection(pos);
DragAndDrop_1.DD.justDragged = false;
Global_1.Konva['_' + eventType + 'ListenClick'] = true;
const hasShape = shape && shape.isListening();
if (!hasShape) {
return;
}
if (Global_1.Konva.capturePointerEventsEnabled) {
shape.setPointerCapture(pos.id);
}
this[eventType + 'ClickStartShape'] = shape;
shape._fireAndBubble(events.pointerdown, {
evt: evt,
pointerId: pos.id,
});
triggeredOnShape = true;
const isTouch = evt.type.indexOf('touch') >= 0;
if (shape.preventDefault() && evt.cancelable && isTouch) {
evt.preventDefault();
}
});
if (!triggeredOnShape) {
this._fire(events.pointerdown, {
evt: evt,
target: this,
currentTarget: this,
pointerId: this._pointerPositions[0].id,
});
}
}
_pointermove(evt) {
const events = getEventsMap(evt.type);
const eventType = getEventType(evt.type);
if (!events) {
return;
}
if (DragAndDrop_1.DD.isDragging && DragAndDrop_1.DD.node.preventDefault() && evt.cancelable) {
evt.preventDefault();
}
this.setPointersPositions(evt);
var eventsEnabled = !DragAndDrop_1.DD.isDragging || Global_1.Konva.hitOnDragEnabled;
if (!eventsEnabled) {
return;
}
var processedShapesIds = {};
let triggeredOnShape = false;
var targetShape = this._getTargetShape(eventType);
this._changedPointerPositions.forEach((pos) => {
const shape = (PointerEvents.getCapturedShape(pos.id) ||
this.getIntersection(pos));
const pointerId = pos.id;
const event = { evt: evt, pointerId };
var differentTarget = targetShape !== shape;
if (differentTarget && targetShape) {
targetShape._fireAndBubble(events.pointerout, Object.assign({}, event), shape);
targetShape._fireAndBubble(events.pointerleave, Object.assign({}, event), shape);
}
if (shape) {
if (processedShapesIds[shape._id]) {
return;
}
processedShapesIds[shape._id] = true;
}
if (shape && shape.isListening()) {
triggeredOnShape = true;
if (differentTarget) {
shape._fireAndBubble(events.pointerover, Object.assign({}, event), targetShape);
shape._fireAndBubble(events.pointerenter, Object.assign({}, event), targetShape);
this[eventType + 'targetShape'] = shape;
}
shape._fireAndBubble(events.pointermove, Object.assign({}, event));
}
else {
if (targetShape) {
this._fire(events.pointerover, {
evt: evt,
target: this,
currentTarget: this,
pointerId,
});
this[eventType + 'targetShape'] = null;
}
}
});
if (!triggeredOnShape) {
this._fire(events.pointermove, {
evt: evt,
target: this,
currentTarget: this,
pointerId: this._changedPointerPositions[0].id,
});
}
}
_pointerup(evt) {
const events = getEventsMap(evt.type);
const eventType = getEventType(evt.type);
if (!events) {
return;
}
this.setPointersPositions(evt);
const clickStartShape = this[eventType + 'ClickStartShape'];
const clickEndShape = this[eventType + 'ClickEndShape'];
var processedShapesIds = {};
let triggeredOnShape = false;
this._changedPointerPositions.forEach((pos) => {
const shape = (PointerEvents.getCapturedShape(pos.id) ||
this.getIntersection(pos));
if (shape) {
shape.releaseCapture(pos.id);
if (processedShapesIds[shape._id]) {
return;
}
processedShapesIds[shape._id] = true;
}
const pointerId = pos.id;
const event = { evt: evt, pointerId };
let fireDblClick = false;
if (Global_1.Konva['_' + eventType + 'InDblClickWindow'] &&
Global_1.Konva['_' + eventType + 'InDblClickWindowId'] === pointerId) {
fireDblClick = true;
clearTimeout(this[eventType + 'DblTimeout']);
}
else if (!DragAndDrop_1.DD.justDragged) {
Global_1.Konva['_' + eventType + 'InDblClickWindow'] = true;
Global_1.Konva['_' + eventType + 'InDblClickWindowId'] = pointerId;
clearTimeout(this[eventType + 'DblTimeout']);
}
this[eventType + 'DblTimeout'] = setTimeout(function () {
Global_1.Konva['_' + eventType + 'InDblClickWindow'] = false;
}, Global_1.Konva.dblClickWindow);
if (shape && shape.isListening()) {
triggeredOnShape = true;
this[eventType + 'ClickEndShape'] = shape;
shape._fireAndBubble(events.pointerup, Object.assign({}, event));
if (Global_1.Konva['_' + eventType + 'ListenClick'] &&
clickStartShape &&
clickStartShape === shape) {
shape._fireAndBubble(events.pointerclick, Object.assign({}, event));
if (fireDblClick && clickEndShape && clickEndShape === shape) {
shape._fireAndBubble(events.pointerdblclick, Object.assign({}, event));
}
}
}
else {
this[eventType + 'ClickEndShape'] = null;
if (Global_1.Konva['_' + eventType + 'ListenClick']) {
this._fire(events.pointerclick, {
evt: evt,
target: this,
currentTarget: this,
pointerId,
});
}
if (fireDblClick) {
this._fire(events.pointerdblclick, {
evt: evt,
target: this,
currentTarget: this,
pointerId,
});
}
}
});
if (!triggeredOnShape) {
this._fire(events.pointerup, {
evt: evt,
target: this,
currentTarget: this,
pointerId: this._changedPointerPositions[0].id,
});
}
Global_1.Konva['_' + eventType + 'ListenClick'] = false;
if (evt.cancelable) {
evt.preventDefault();
}
}
_contextmenu(evt) {
this.setPointersPositions(evt);
var shape = this.getIntersection(this.getPointerPosition());
if (shape && shape.isListening()) {
shape._fireAndBubble(CONTEXTMENU, { evt: evt });
}
else {
this._fire(CONTEXTMENU, {
evt: evt,
target: this,
currentTarget: this,
});
}
}
_wheel(evt) {
this.setPointersPositions(evt);
var shape = this.getIntersection(this.getPointerPosition());
if (shape && shape.isListening()) {
shape._fireAndBubble(WHEEL, { evt: evt });
}
else {
this._fire(WHEEL, {
evt: evt,
target: this,
currentTarget: this,
});
}
}
_pointercancel(evt) {
this.setPointersPositions(evt);
const shape = PointerEvents.getCapturedShape(evt.pointerId) ||
this.getIntersection(this.getPointerPosition());
if (shape) {
shape._fireAndBubble(POINTERUP, PointerEvents.createEvent(evt));
}
PointerEvents.releaseCapture(evt.pointerId);
}
_lostpointercapture(evt) {
PointerEvents.releaseCapture(evt.pointerId);
}
setPointersPositions(evt) {
var contentPosition = this._getContentPosition(), x = null, y = null;
evt = evt ? evt : window.event;
if (evt.touches !== undefined) {
this._pointerPositions = [];
this._changedPointerPositions = [];
Array.prototype.forEach.call(evt.touches, (touch) => {
this._pointerPositions.push({
id: touch.identifier,
x: (touch.clientX - contentPosition.left) / contentPosition.scaleX,
y: (touch.clientY - contentPosition.top) / contentPosition.scaleY,
});
});
Array.prototype.forEach.call(evt.changedTouches || evt.touches, (touch) => {
this._changedPointerPositions.push({
id: touch.identifier,
x: (touch.clientX - contentPosition.left) / contentPosition.scaleX,
y: (touch.clientY - contentPosition.top) / contentPosition.scaleY,
});
});
}
else {
x = (evt.clientX - contentPosition.left) / contentPosition.scaleX;
y = (evt.clientY - contentPosition.top) / contentPosition.scaleY;
this.pointerPos = {
x: x,
y: y,
};
this._pointerPositions = [{ x, y, id: Util_1.Util._getFirstPointerId(evt) }];
this._changedPointerPositions = [
{ x, y, id: Util_1.Util._getFirstPointerId(evt) },
];
}
}
_setPointerPosition(evt) {
Util_1.Util.warn('Method _setPointerPosition is deprecated. Use "stage.setPointersPositions(event)" instead.');
this.setPointersPositions(evt);
}
_getContentPosition() {
if (!this.content || !this.content.getBoundingClientRect) {
return {
top: 0,
left: 0,
scaleX: 1,
scaleY: 1,
};
}
var rect = this.content.getBoundingClientRect();
return {
top: rect.top,
left: rect.left,
scaleX: rect.width / this.content.clientWidth || 1,
scaleY: rect.height / this.content.clientHeight || 1,
};
}
_buildDOM() {
this.bufferCanvas = new Canvas_1.SceneCanvas({
width: this.width(),
height: this.height(),
});
this.bufferHitCanvas = new Canvas_1.HitCanvas({
pixelRatio: 1,
width: this.width(),
height: this.height(),
});
if (!Global_1.Konva.isBrowser) {
return;
}
var container = this.container();
if (!container) {
throw 'Stage has no container. A container is required.';
}
container.innerHTML = '';
this.content = document.createElement('div');
this.content.style.position = 'relative';
this.content.style.userSelect = 'none';
this.content.className = 'konvajs-content';
this.content.setAttribute('role', 'presentation');
container.appendChild(this.content);
this._resizeDOM();
}
cache() {
Util_1.Util.warn('Cache function is not allowed for stage. You may use cache only for layers, groups and shapes.');
return this;
}
clearCache() {
return this;
}
batchDraw() {
this.getChildren().forEach(function (layer) {
layer.batchDraw();
});
return this;
}
}
exports.Stage = Stage;
Stage.prototype.nodeType = STAGE;
(0, Global_2._registerNode)(Stage);
Factory_1.Factory.addGetterSetter(Stage, 'container');

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node_modules/konva/cmj/Tween.d.ts generated vendored Normal file
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import { Animation } from './Animation';
import { Node, NodeConfig } from './Node';
declare class TweenEngine {
prop: string;
propFunc: Function;
begin: number;
_pos: number;
duration: number;
prevPos: number;
yoyo: boolean;
_time: number;
_position: number;
_startTime: number;
_finish: number;
func: Function;
_change: number;
state: number;
onPlay: Function;
onReverse: Function;
onPause: Function;
onReset: Function;
onFinish: Function;
onUpdate: Function;
constructor(prop: any, propFunc: any, func: any, begin: any, finish: any, duration: any, yoyo: any);
fire(str: any): void;
setTime(t: any): void;
getTime(): number;
setPosition(p: any): void;
getPosition(t: any): any;
play(): void;
reverse(): void;
seek(t: any): void;
reset(): void;
finish(): void;
update(): void;
onEnterFrame(): void;
pause(): void;
getTimer(): number;
}
export interface TweenConfig extends NodeConfig {
onFinish?: Function;
onUpdate?: Function;
duration?: number;
node: Node;
}
export declare class Tween {
static attrs: {};
static tweens: {};
node: Node;
anim: Animation;
tween: TweenEngine;
_id: number;
onFinish: Function;
onReset: Function;
onUpdate: Function;
constructor(config: TweenConfig);
_addAttr(key: any, end: any): void;
_tweenFunc(i: any): void;
_addListeners(): void;
play(): this;
reverse(): this;
reset(): this;
seek(t: any): this;
pause(): this;
finish(): this;
destroy(): void;
}
export declare const Easings: {
BackEaseIn(t: any, b: any, c: any, d: any): any;
BackEaseOut(t: any, b: any, c: any, d: any): any;
BackEaseInOut(t: any, b: any, c: any, d: any): any;
ElasticEaseIn(t: any, b: any, c: any, d: any, a: any, p: any): any;
ElasticEaseOut(t: any, b: any, c: any, d: any, a: any, p: any): any;
ElasticEaseInOut(t: any, b: any, c: any, d: any, a: any, p: any): any;
BounceEaseOut(t: any, b: any, c: any, d: any): any;
BounceEaseIn(t: any, b: any, c: any, d: any): any;
BounceEaseInOut(t: any, b: any, c: any, d: any): any;
EaseIn(t: any, b: any, c: any, d: any): any;
EaseOut(t: any, b: any, c: any, d: any): any;
EaseInOut(t: any, b: any, c: any, d: any): any;
StrongEaseIn(t: any, b: any, c: any, d: any): any;
StrongEaseOut(t: any, b: any, c: any, d: any): any;
StrongEaseInOut(t: any, b: any, c: any, d: any): any;
Linear(t: any, b: any, c: any, d: any): any;
};
export {};

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node_modules/konva/cmj/Tween.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Easings = exports.Tween = void 0;
const Util_1 = require("./Util");
const Animation_1 = require("./Animation");
const Node_1 = require("./Node");
const Global_1 = require("./Global");
var blacklist = {
node: 1,
duration: 1,
easing: 1,
onFinish: 1,
yoyo: 1,
}, PAUSED = 1, PLAYING = 2, REVERSING = 3, idCounter = 0, colorAttrs = ['fill', 'stroke', 'shadowColor'];
class TweenEngine {
constructor(prop, propFunc, func, begin, finish, duration, yoyo) {
this.prop = prop;
this.propFunc = propFunc;
this.begin = begin;
this._pos = begin;
this.duration = duration;
this._change = 0;
this.prevPos = 0;
this.yoyo = yoyo;
this._time = 0;
this._position = 0;
this._startTime = 0;
this._finish = 0;
this.func = func;
this._change = finish - this.begin;
this.pause();
}
fire(str) {
var handler = this[str];
if (handler) {
handler();
}
}
setTime(t) {
if (t > this.duration) {
if (this.yoyo) {
this._time = this.duration;
this.reverse();
}
else {
this.finish();
}
}
else if (t < 0) {
if (this.yoyo) {
this._time = 0;
this.play();
}
else {
this.reset();
}
}
else {
this._time = t;
this.update();
}
}
getTime() {
return this._time;
}
setPosition(p) {
this.prevPos = this._pos;
this.propFunc(p);
this._pos = p;
}
getPosition(t) {
if (t === undefined) {
t = this._time;
}
return this.func(t, this.begin, this._change, this.duration);
}
play() {
this.state = PLAYING;
this._startTime = this.getTimer() - this._time;
this.onEnterFrame();
this.fire('onPlay');
}
reverse() {
this.state = REVERSING;
this._time = this.duration - this._time;
this._startTime = this.getTimer() - this._time;
this.onEnterFrame();
this.fire('onReverse');
}
seek(t) {
this.pause();
this._time = t;
this.update();
this.fire('onSeek');
}
reset() {
this.pause();
this._time = 0;
this.update();
this.fire('onReset');
}
finish() {
this.pause();
this._time = this.duration;
this.update();
this.fire('onFinish');
}
update() {
this.setPosition(this.getPosition(this._time));
this.fire('onUpdate');
}
onEnterFrame() {
var t = this.getTimer() - this._startTime;
if (this.state === PLAYING) {
this.setTime(t);
}
else if (this.state === REVERSING) {
this.setTime(this.duration - t);
}
}
pause() {
this.state = PAUSED;
this.fire('onPause');
}
getTimer() {
return new Date().getTime();
}
}
class Tween {
constructor(config) {
var that = this, node = config.node, nodeId = node._id, duration, easing = config.easing || exports.Easings.Linear, yoyo = !!config.yoyo, key;
if (typeof config.duration === 'undefined') {
duration = 0.3;
}
else if (config.duration === 0) {
duration = 0.001;
}
else {
duration = config.duration;
}
this.node = node;
this._id = idCounter++;
var layers = node.getLayer() ||
(node instanceof Global_1.Konva['Stage'] ? node.getLayers() : null);
if (!layers) {
Util_1.Util.error('Tween constructor have `node` that is not in a layer. Please add node into layer first.');
}
this.anim = new Animation_1.Animation(function () {
that.tween.onEnterFrame();
}, layers);
this.tween = new TweenEngine(key, function (i) {
that._tweenFunc(i);
}, easing, 0, 1, duration * 1000, yoyo);
this._addListeners();
if (!Tween.attrs[nodeId]) {
Tween.attrs[nodeId] = {};
}
if (!Tween.attrs[nodeId][this._id]) {
Tween.attrs[nodeId][this._id] = {};
}
if (!Tween.tweens[nodeId]) {
Tween.tweens[nodeId] = {};
}
for (key in config) {
if (blacklist[key] === undefined) {
this._addAttr(key, config[key]);
}
}
this.reset();
this.onFinish = config.onFinish;
this.onReset = config.onReset;
this.onUpdate = config.onUpdate;
}
_addAttr(key, end) {
var node = this.node, nodeId = node._id, start, diff, tweenId, n, len, trueEnd, trueStart, endRGBA;
tweenId = Tween.tweens[nodeId][key];
if (tweenId) {
delete Tween.attrs[nodeId][tweenId][key];
}
start = node.getAttr(key);
if (Util_1.Util._isArray(end)) {
diff = [];
len = Math.max(end.length, start.length);
if (key === 'points' && end.length !== start.length) {
if (end.length > start.length) {
trueStart = start;
start = Util_1.Util._prepareArrayForTween(start, end, node.closed());
}
else {
trueEnd = end;
end = Util_1.Util._prepareArrayForTween(end, start, node.closed());
}
}
if (key.indexOf('fill') === 0) {
for (n = 0; n < len; n++) {
if (n % 2 === 0) {
diff.push(end[n] - start[n]);
}
else {
var startRGBA = Util_1.Util.colorToRGBA(start[n]);
endRGBA = Util_1.Util.colorToRGBA(end[n]);
start[n] = startRGBA;
diff.push({
r: endRGBA.r - startRGBA.r,
g: endRGBA.g - startRGBA.g,
b: endRGBA.b - startRGBA.b,
a: endRGBA.a - startRGBA.a,
});
}
}
}
else {
for (n = 0; n < len; n++) {
diff.push(end[n] - start[n]);
}
}
}
else if (colorAttrs.indexOf(key) !== -1) {
start = Util_1.Util.colorToRGBA(start);
endRGBA = Util_1.Util.colorToRGBA(end);
diff = {
r: endRGBA.r - start.r,
g: endRGBA.g - start.g,
b: endRGBA.b - start.b,
a: endRGBA.a - start.a,
};
}
else {
diff = end - start;
}
Tween.attrs[nodeId][this._id][key] = {
start: start,
diff: diff,
end: end,
trueEnd: trueEnd,
trueStart: trueStart,
};
Tween.tweens[nodeId][key] = this._id;
}
_tweenFunc(i) {
var node = this.node, attrs = Tween.attrs[node._id][this._id], key, attr, start, diff, newVal, n, len, end;
for (key in attrs) {
attr = attrs[key];
start = attr.start;
diff = attr.diff;
end = attr.end;
if (Util_1.Util._isArray(start)) {
newVal = [];
len = Math.max(start.length, end.length);
if (key.indexOf('fill') === 0) {
for (n = 0; n < len; n++) {
if (n % 2 === 0) {
newVal.push((start[n] || 0) + diff[n] * i);
}
else {
newVal.push('rgba(' +
Math.round(start[n].r + diff[n].r * i) +
',' +
Math.round(start[n].g + diff[n].g * i) +
',' +
Math.round(start[n].b + diff[n].b * i) +
',' +
(start[n].a + diff[n].a * i) +
')');
}
}
}
else {
for (n = 0; n < len; n++) {
newVal.push((start[n] || 0) + diff[n] * i);
}
}
}
else if (colorAttrs.indexOf(key) !== -1) {
newVal =
'rgba(' +
Math.round(start.r + diff.r * i) +
',' +
Math.round(start.g + diff.g * i) +
',' +
Math.round(start.b + diff.b * i) +
',' +
(start.a + diff.a * i) +
')';
}
else {
newVal = start + diff * i;
}
node.setAttr(key, newVal);
}
}
_addListeners() {
this.tween.onPlay = () => {
this.anim.start();
};
this.tween.onReverse = () => {
this.anim.start();
};
this.tween.onPause = () => {
this.anim.stop();
};
this.tween.onFinish = () => {
var node = this.node;
var attrs = Tween.attrs[node._id][this._id];
if (attrs.points && attrs.points.trueEnd) {
node.setAttr('points', attrs.points.trueEnd);
}
if (this.onFinish) {
this.onFinish.call(this);
}
};
this.tween.onReset = () => {
var node = this.node;
var attrs = Tween.attrs[node._id][this._id];
if (attrs.points && attrs.points.trueStart) {
node.points(attrs.points.trueStart);
}
if (this.onReset) {
this.onReset();
}
};
this.tween.onUpdate = () => {
if (this.onUpdate) {
this.onUpdate.call(this);
}
};
}
play() {
this.tween.play();
return this;
}
reverse() {
this.tween.reverse();
return this;
}
reset() {
this.tween.reset();
return this;
}
seek(t) {
this.tween.seek(t * 1000);
return this;
}
pause() {
this.tween.pause();
return this;
}
finish() {
this.tween.finish();
return this;
}
destroy() {
var nodeId = this.node._id, thisId = this._id, attrs = Tween.tweens[nodeId], key;
this.pause();
for (key in attrs) {
delete Tween.tweens[nodeId][key];
}
delete Tween.attrs[nodeId][thisId];
}
}
exports.Tween = Tween;
Tween.attrs = {};
Tween.tweens = {};
Node_1.Node.prototype.to = function (params) {
var onFinish = params.onFinish;
params.node = this;
params.onFinish = function () {
this.destroy();
if (onFinish) {
onFinish();
}
};
var tween = new Tween(params);
tween.play();
};
exports.Easings = {
BackEaseIn(t, b, c, d) {
var s = 1.70158;
return c * (t /= d) * t * ((s + 1) * t - s) + b;
},
BackEaseOut(t, b, c, d) {
var s = 1.70158;
return c * ((t = t / d - 1) * t * ((s + 1) * t + s) + 1) + b;
},
BackEaseInOut(t, b, c, d) {
var s = 1.70158;
if ((t /= d / 2) < 1) {
return (c / 2) * (t * t * (((s *= 1.525) + 1) * t - s)) + b;
}
return (c / 2) * ((t -= 2) * t * (((s *= 1.525) + 1) * t + s) + 2) + b;
},
ElasticEaseIn(t, b, c, d, a, p) {
var s = 0;
if (t === 0) {
return b;
}
if ((t /= d) === 1) {
return b + c;
}
if (!p) {
p = d * 0.3;
}
if (!a || a < Math.abs(c)) {
a = c;
s = p / 4;
}
else {
s = (p / (2 * Math.PI)) * Math.asin(c / a);
}
return (-(a *
Math.pow(2, 10 * (t -= 1)) *
Math.sin(((t * d - s) * (2 * Math.PI)) / p)) + b);
},
ElasticEaseOut(t, b, c, d, a, p) {
var s = 0;
if (t === 0) {
return b;
}
if ((t /= d) === 1) {
return b + c;
}
if (!p) {
p = d * 0.3;
}
if (!a || a < Math.abs(c)) {
a = c;
s = p / 4;
}
else {
s = (p / (2 * Math.PI)) * Math.asin(c / a);
}
return (a * Math.pow(2, -10 * t) * Math.sin(((t * d - s) * (2 * Math.PI)) / p) +
c +
b);
},
ElasticEaseInOut(t, b, c, d, a, p) {
var s = 0;
if (t === 0) {
return b;
}
if ((t /= d / 2) === 2) {
return b + c;
}
if (!p) {
p = d * (0.3 * 1.5);
}
if (!a || a < Math.abs(c)) {
a = c;
s = p / 4;
}
else {
s = (p / (2 * Math.PI)) * Math.asin(c / a);
}
if (t < 1) {
return (-0.5 *
(a *
Math.pow(2, 10 * (t -= 1)) *
Math.sin(((t * d - s) * (2 * Math.PI)) / p)) +
b);
}
return (a *
Math.pow(2, -10 * (t -= 1)) *
Math.sin(((t * d - s) * (2 * Math.PI)) / p) *
0.5 +
c +
b);
},
BounceEaseOut(t, b, c, d) {
if ((t /= d) < 1 / 2.75) {
return c * (7.5625 * t * t) + b;
}
else if (t < 2 / 2.75) {
return c * (7.5625 * (t -= 1.5 / 2.75) * t + 0.75) + b;
}
else if (t < 2.5 / 2.75) {
return c * (7.5625 * (t -= 2.25 / 2.75) * t + 0.9375) + b;
}
else {
return c * (7.5625 * (t -= 2.625 / 2.75) * t + 0.984375) + b;
}
},
BounceEaseIn(t, b, c, d) {
return c - exports.Easings.BounceEaseOut(d - t, 0, c, d) + b;
},
BounceEaseInOut(t, b, c, d) {
if (t < d / 2) {
return exports.Easings.BounceEaseIn(t * 2, 0, c, d) * 0.5 + b;
}
else {
return exports.Easings.BounceEaseOut(t * 2 - d, 0, c, d) * 0.5 + c * 0.5 + b;
}
},
EaseIn(t, b, c, d) {
return c * (t /= d) * t + b;
},
EaseOut(t, b, c, d) {
return -c * (t /= d) * (t - 2) + b;
},
EaseInOut(t, b, c, d) {
if ((t /= d / 2) < 1) {
return (c / 2) * t * t + b;
}
return (-c / 2) * (--t * (t - 2) - 1) + b;
},
StrongEaseIn(t, b, c, d) {
return c * (t /= d) * t * t * t * t + b;
},
StrongEaseOut(t, b, c, d) {
return c * ((t = t / d - 1) * t * t * t * t + 1) + b;
},
StrongEaseInOut(t, b, c, d) {
if ((t /= d / 2) < 1) {
return (c / 2) * t * t * t * t * t + b;
}
return (c / 2) * ((t -= 2) * t * t * t * t + 2) + b;
},
Linear(t, b, c, d) {
return (c * t) / d + b;
},
};

87
node_modules/konva/cmj/Util.d.ts generated vendored Normal file
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import { IRect, RGB, RGBA, Vector2d } from './types';
export declare class Transform {
m: Array<number>;
dirty: boolean;
constructor(m?: number[]);
reset(): void;
copy(): Transform;
copyInto(tr: Transform): void;
point(point: Vector2d): {
x: number;
y: number;
};
translate(x: number, y: number): this;
scale(sx: number, sy: number): this;
rotate(rad: number): this;
getTranslation(): {
x: number;
y: number;
};
skew(sx: number, sy: number): this;
multiply(matrix: Transform): this;
invert(): this;
getMatrix(): number[];
setAbsolutePosition(x: number, y: number): this;
decompose(): {
x: number;
y: number;
rotation: number;
scaleX: number;
scaleY: number;
skewX: number;
skewY: number;
};
}
export declare const Util: {
_isElement(obj: any): obj is Element;
_isFunction(obj: any): boolean;
_isPlainObject(obj: any): boolean;
_isArray(obj: any): obj is any[];
_isNumber(obj: any): obj is number;
_isString(obj: any): obj is string;
_isBoolean(obj: any): obj is boolean;
isObject(val: any): val is Object;
isValidSelector(selector: any): boolean;
_sign(number: number): 1 | -1;
requestAnimFrame(callback: Function): void;
createCanvasElement(): HTMLCanvasElement;
createImageElement(): HTMLImageElement;
_isInDocument(el: any): boolean;
_urlToImage(url: string, callback: Function): void;
_rgbToHex(r: number, g: number, b: number): string;
_hexToRgb(hex: string): RGB;
getRandomColor(): string;
getRGB(color: string): RGB;
colorToRGBA(str: string): RGBA;
_namedColorToRBA(str: string): {
r: any;
g: any;
b: any;
a: number;
};
_rgbColorToRGBA(str: string): RGBA;
_rgbaColorToRGBA(str: string): RGBA;
_hex6ColorToRGBA(str: string): RGBA;
_hex3ColorToRGBA(str: string): RGBA;
_hslColorToRGBA(str: string): RGBA;
haveIntersection(r1: IRect, r2: IRect): boolean;
cloneObject<Any>(obj: Any): Any;
cloneArray(arr: Array<any>): any[];
degToRad(deg: number): number;
radToDeg(rad: number): number;
_degToRad(deg: number): number;
_radToDeg(rad: number): number;
_getRotation(radians: any): any;
_capitalize(str: string): string;
throw(str: string): never;
error(str: string): void;
warn(str: string): void;
each(obj: any, func: any): void;
_inRange(val: any, left: any, right: any): boolean;
_getProjectionToSegment(x1: any, y1: any, x2: any, y2: any, x3: any, y3: any): any[];
_getProjectionToLine(pt: Vector2d, line: any, isClosed: any): Vector2d;
_prepareArrayForTween(startArray: any, endArray: any, isClosed: any): any[];
_prepareToStringify(obj: any): any;
_assign<T, U>(target: T, source: U): T & U;
_getFirstPointerId(evt: any): any;
};

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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Util = exports.Transform = void 0;
const Global_1 = require("./Global");
class Transform {
constructor(m = [1, 0, 0, 1, 0, 0]) {
this.dirty = false;
this.m = (m && m.slice()) || [1, 0, 0, 1, 0, 0];
}
reset() {
this.m[0] = 1;
this.m[1] = 0;
this.m[2] = 0;
this.m[3] = 1;
this.m[4] = 0;
this.m[5] = 0;
}
copy() {
return new Transform(this.m);
}
copyInto(tr) {
tr.m[0] = this.m[0];
tr.m[1] = this.m[1];
tr.m[2] = this.m[2];
tr.m[3] = this.m[3];
tr.m[4] = this.m[4];
tr.m[5] = this.m[5];
}
point(point) {
var m = this.m;
return {
x: m[0] * point.x + m[2] * point.y + m[4],
y: m[1] * point.x + m[3] * point.y + m[5],
};
}
translate(x, y) {
this.m[4] += this.m[0] * x + this.m[2] * y;
this.m[5] += this.m[1] * x + this.m[3] * y;
return this;
}
scale(sx, sy) {
this.m[0] *= sx;
this.m[1] *= sx;
this.m[2] *= sy;
this.m[3] *= sy;
return this;
}
rotate(rad) {
var c = Math.cos(rad);
var s = Math.sin(rad);
var m11 = this.m[0] * c + this.m[2] * s;
var m12 = this.m[1] * c + this.m[3] * s;
var m21 = this.m[0] * -s + this.m[2] * c;
var m22 = this.m[1] * -s + this.m[3] * c;
this.m[0] = m11;
this.m[1] = m12;
this.m[2] = m21;
this.m[3] = m22;
return this;
}
getTranslation() {
return {
x: this.m[4],
y: this.m[5],
};
}
skew(sx, sy) {
var m11 = this.m[0] + this.m[2] * sy;
var m12 = this.m[1] + this.m[3] * sy;
var m21 = this.m[2] + this.m[0] * sx;
var m22 = this.m[3] + this.m[1] * sx;
this.m[0] = m11;
this.m[1] = m12;
this.m[2] = m21;
this.m[3] = m22;
return this;
}
multiply(matrix) {
var m11 = this.m[0] * matrix.m[0] + this.m[2] * matrix.m[1];
var m12 = this.m[1] * matrix.m[0] + this.m[3] * matrix.m[1];
var m21 = this.m[0] * matrix.m[2] + this.m[2] * matrix.m[3];
var m22 = this.m[1] * matrix.m[2] + this.m[3] * matrix.m[3];
var dx = this.m[0] * matrix.m[4] + this.m[2] * matrix.m[5] + this.m[4];
var dy = this.m[1] * matrix.m[4] + this.m[3] * matrix.m[5] + this.m[5];
this.m[0] = m11;
this.m[1] = m12;
this.m[2] = m21;
this.m[3] = m22;
this.m[4] = dx;
this.m[5] = dy;
return this;
}
invert() {
var d = 1 / (this.m[0] * this.m[3] - this.m[1] * this.m[2]);
var m0 = this.m[3] * d;
var m1 = -this.m[1] * d;
var m2 = -this.m[2] * d;
var m3 = this.m[0] * d;
var m4 = d * (this.m[2] * this.m[5] - this.m[3] * this.m[4]);
var m5 = d * (this.m[1] * this.m[4] - this.m[0] * this.m[5]);
this.m[0] = m0;
this.m[1] = m1;
this.m[2] = m2;
this.m[3] = m3;
this.m[4] = m4;
this.m[5] = m5;
return this;
}
getMatrix() {
return this.m;
}
setAbsolutePosition(x, y) {
var m0 = this.m[0], m1 = this.m[1], m2 = this.m[2], m3 = this.m[3], m4 = this.m[4], m5 = this.m[5], yt = (m0 * (y - m5) - m1 * (x - m4)) / (m0 * m3 - m1 * m2), xt = (x - m4 - m2 * yt) / m0;
return this.translate(xt, yt);
}
decompose() {
var a = this.m[0];
var b = this.m[1];
var c = this.m[2];
var d = this.m[3];
var e = this.m[4];
var f = this.m[5];
var delta = a * d - b * c;
let result = {
x: e,
y: f,
rotation: 0,
scaleX: 0,
scaleY: 0,
skewX: 0,
skewY: 0,
};
if (a != 0 || b != 0) {
var r = Math.sqrt(a * a + b * b);
result.rotation = b > 0 ? Math.acos(a / r) : -Math.acos(a / r);
result.scaleX = r;
result.scaleY = delta / r;
result.skewX = (a * c + b * d) / delta;
result.skewY = 0;
}
else if (c != 0 || d != 0) {
var s = Math.sqrt(c * c + d * d);
result.rotation =
Math.PI / 2 - (d > 0 ? Math.acos(-c / s) : -Math.acos(c / s));
result.scaleX = delta / s;
result.scaleY = s;
result.skewX = 0;
result.skewY = (a * c + b * d) / delta;
}
else {
}
result.rotation = exports.Util._getRotation(result.rotation);
return result;
}
}
exports.Transform = Transform;
var OBJECT_ARRAY = '[object Array]', OBJECT_NUMBER = '[object Number]', OBJECT_STRING = '[object String]', OBJECT_BOOLEAN = '[object Boolean]', PI_OVER_DEG180 = Math.PI / 180, DEG180_OVER_PI = 180 / Math.PI, HASH = '#', EMPTY_STRING = '', ZERO = '0', KONVA_WARNING = 'Konva warning: ', KONVA_ERROR = 'Konva error: ', RGB_PAREN = 'rgb(', COLORS = {
aliceblue: [240, 248, 255],
antiquewhite: [250, 235, 215],
aqua: [0, 255, 255],
aquamarine: [127, 255, 212],
azure: [240, 255, 255],
beige: [245, 245, 220],
bisque: [255, 228, 196],
black: [0, 0, 0],
blanchedalmond: [255, 235, 205],
blue: [0, 0, 255],
blueviolet: [138, 43, 226],
brown: [165, 42, 42],
burlywood: [222, 184, 135],
cadetblue: [95, 158, 160],
chartreuse: [127, 255, 0],
chocolate: [210, 105, 30],
coral: [255, 127, 80],
cornflowerblue: [100, 149, 237],
cornsilk: [255, 248, 220],
crimson: [220, 20, 60],
cyan: [0, 255, 255],
darkblue: [0, 0, 139],
darkcyan: [0, 139, 139],
darkgoldenrod: [184, 132, 11],
darkgray: [169, 169, 169],
darkgreen: [0, 100, 0],
darkgrey: [169, 169, 169],
darkkhaki: [189, 183, 107],
darkmagenta: [139, 0, 139],
darkolivegreen: [85, 107, 47],
darkorange: [255, 140, 0],
darkorchid: [153, 50, 204],
darkred: [139, 0, 0],
darksalmon: [233, 150, 122],
darkseagreen: [143, 188, 143],
darkslateblue: [72, 61, 139],
darkslategray: [47, 79, 79],
darkslategrey: [47, 79, 79],
darkturquoise: [0, 206, 209],
darkviolet: [148, 0, 211],
deeppink: [255, 20, 147],
deepskyblue: [0, 191, 255],
dimgray: [105, 105, 105],
dimgrey: [105, 105, 105],
dodgerblue: [30, 144, 255],
firebrick: [178, 34, 34],
floralwhite: [255, 255, 240],
forestgreen: [34, 139, 34],
fuchsia: [255, 0, 255],
gainsboro: [220, 220, 220],
ghostwhite: [248, 248, 255],
gold: [255, 215, 0],
goldenrod: [218, 165, 32],
gray: [128, 128, 128],
green: [0, 128, 0],
greenyellow: [173, 255, 47],
grey: [128, 128, 128],
honeydew: [240, 255, 240],
hotpink: [255, 105, 180],
indianred: [205, 92, 92],
indigo: [75, 0, 130],
ivory: [255, 255, 240],
khaki: [240, 230, 140],
lavender: [230, 230, 250],
lavenderblush: [255, 240, 245],
lawngreen: [124, 252, 0],
lemonchiffon: [255, 250, 205],
lightblue: [173, 216, 230],
lightcoral: [240, 128, 128],
lightcyan: [224, 255, 255],
lightgoldenrodyellow: [250, 250, 210],
lightgray: [211, 211, 211],
lightgreen: [144, 238, 144],
lightgrey: [211, 211, 211],
lightpink: [255, 182, 193],
lightsalmon: [255, 160, 122],
lightseagreen: [32, 178, 170],
lightskyblue: [135, 206, 250],
lightslategray: [119, 136, 153],
lightslategrey: [119, 136, 153],
lightsteelblue: [176, 196, 222],
lightyellow: [255, 255, 224],
lime: [0, 255, 0],
limegreen: [50, 205, 50],
linen: [250, 240, 230],
magenta: [255, 0, 255],
maroon: [128, 0, 0],
mediumaquamarine: [102, 205, 170],
mediumblue: [0, 0, 205],
mediumorchid: [186, 85, 211],
mediumpurple: [147, 112, 219],
mediumseagreen: [60, 179, 113],
mediumslateblue: [123, 104, 238],
mediumspringgreen: [0, 250, 154],
mediumturquoise: [72, 209, 204],
mediumvioletred: [199, 21, 133],
midnightblue: [25, 25, 112],
mintcream: [245, 255, 250],
mistyrose: [255, 228, 225],
moccasin: [255, 228, 181],
navajowhite: [255, 222, 173],
navy: [0, 0, 128],
oldlace: [253, 245, 230],
olive: [128, 128, 0],
olivedrab: [107, 142, 35],
orange: [255, 165, 0],
orangered: [255, 69, 0],
orchid: [218, 112, 214],
palegoldenrod: [238, 232, 170],
palegreen: [152, 251, 152],
paleturquoise: [175, 238, 238],
palevioletred: [219, 112, 147],
papayawhip: [255, 239, 213],
peachpuff: [255, 218, 185],
peru: [205, 133, 63],
pink: [255, 192, 203],
plum: [221, 160, 203],
powderblue: [176, 224, 230],
purple: [128, 0, 128],
rebeccapurple: [102, 51, 153],
red: [255, 0, 0],
rosybrown: [188, 143, 143],
royalblue: [65, 105, 225],
saddlebrown: [139, 69, 19],
salmon: [250, 128, 114],
sandybrown: [244, 164, 96],
seagreen: [46, 139, 87],
seashell: [255, 245, 238],
sienna: [160, 82, 45],
silver: [192, 192, 192],
skyblue: [135, 206, 235],
slateblue: [106, 90, 205],
slategray: [119, 128, 144],
slategrey: [119, 128, 144],
snow: [255, 255, 250],
springgreen: [0, 255, 127],
steelblue: [70, 130, 180],
tan: [210, 180, 140],
teal: [0, 128, 128],
thistle: [216, 191, 216],
transparent: [255, 255, 255, 0],
tomato: [255, 99, 71],
turquoise: [64, 224, 208],
violet: [238, 130, 238],
wheat: [245, 222, 179],
white: [255, 255, 255],
whitesmoke: [245, 245, 245],
yellow: [255, 255, 0],
yellowgreen: [154, 205, 5],
}, RGB_REGEX = /rgb\((\d{1,3}),(\d{1,3}),(\d{1,3})\)/, animQueue = [];
const req = (typeof requestAnimationFrame !== 'undefined' && requestAnimationFrame) ||
function (f) {
setTimeout(f, 60);
};
exports.Util = {
_isElement(obj) {
return !!(obj && obj.nodeType == 1);
},
_isFunction(obj) {
return !!(obj && obj.constructor && obj.call && obj.apply);
},
_isPlainObject(obj) {
return !!obj && obj.constructor === Object;
},
_isArray(obj) {
return Object.prototype.toString.call(obj) === OBJECT_ARRAY;
},
_isNumber(obj) {
return (Object.prototype.toString.call(obj) === OBJECT_NUMBER &&
!isNaN(obj) &&
isFinite(obj));
},
_isString(obj) {
return Object.prototype.toString.call(obj) === OBJECT_STRING;
},
_isBoolean(obj) {
return Object.prototype.toString.call(obj) === OBJECT_BOOLEAN;
},
isObject(val) {
return val instanceof Object;
},
isValidSelector(selector) {
if (typeof selector !== 'string') {
return false;
}
var firstChar = selector[0];
return (firstChar === '#' ||
firstChar === '.' ||
firstChar === firstChar.toUpperCase());
},
_sign(number) {
if (number === 0) {
return 1;
}
if (number > 0) {
return 1;
}
else {
return -1;
}
},
requestAnimFrame(callback) {
animQueue.push(callback);
if (animQueue.length === 1) {
req(function () {
const queue = animQueue;
animQueue = [];
queue.forEach(function (cb) {
cb();
});
});
}
},
createCanvasElement() {
var canvas = document.createElement('canvas');
try {
canvas.style = canvas.style || {};
}
catch (e) { }
return canvas;
},
createImageElement() {
return document.createElement('img');
},
_isInDocument(el) {
while ((el = el.parentNode)) {
if (el == document) {
return true;
}
}
return false;
},
_urlToImage(url, callback) {
var imageObj = exports.Util.createImageElement();
imageObj.onload = function () {
callback(imageObj);
};
imageObj.src = url;
},
_rgbToHex(r, g, b) {
return ((1 << 24) + (r << 16) + (g << 8) + b).toString(16).slice(1);
},
_hexToRgb(hex) {
hex = hex.replace(HASH, EMPTY_STRING);
var bigint = parseInt(hex, 16);
return {
r: (bigint >> 16) & 255,
g: (bigint >> 8) & 255,
b: bigint & 255,
};
},
getRandomColor() {
var randColor = ((Math.random() * 0xffffff) << 0).toString(16);
while (randColor.length < 6) {
randColor = ZERO + randColor;
}
return HASH + randColor;
},
getRGB(color) {
var rgb;
if (color in COLORS) {
rgb = COLORS[color];
return {
r: rgb[0],
g: rgb[1],
b: rgb[2],
};
}
else if (color[0] === HASH) {
return this._hexToRgb(color.substring(1));
}
else if (color.substr(0, 4) === RGB_PAREN) {
rgb = RGB_REGEX.exec(color.replace(/ /g, ''));
return {
r: parseInt(rgb[1], 10),
g: parseInt(rgb[2], 10),
b: parseInt(rgb[3], 10),
};
}
else {
return {
r: 0,
g: 0,
b: 0,
};
}
},
colorToRGBA(str) {
str = str || 'black';
return (exports.Util._namedColorToRBA(str) ||
exports.Util._hex3ColorToRGBA(str) ||
exports.Util._hex6ColorToRGBA(str) ||
exports.Util._rgbColorToRGBA(str) ||
exports.Util._rgbaColorToRGBA(str) ||
exports.Util._hslColorToRGBA(str));
},
_namedColorToRBA(str) {
var c = COLORS[str.toLowerCase()];
if (!c) {
return null;
}
return {
r: c[0],
g: c[1],
b: c[2],
a: 1,
};
},
_rgbColorToRGBA(str) {
if (str.indexOf('rgb(') === 0) {
str = str.match(/rgb\(([^)]+)\)/)[1];
var parts = str.split(/ *, */).map(Number);
return {
r: parts[0],
g: parts[1],
b: parts[2],
a: 1,
};
}
},
_rgbaColorToRGBA(str) {
if (str.indexOf('rgba(') === 0) {
str = str.match(/rgba\(([^)]+)\)/)[1];
var parts = str.split(/ *, */).map(Number);
return {
r: parts[0],
g: parts[1],
b: parts[2],
a: parts[3],
};
}
},
_hex6ColorToRGBA(str) {
if (str[0] === '#' && str.length === 7) {
return {
r: parseInt(str.slice(1, 3), 16),
g: parseInt(str.slice(3, 5), 16),
b: parseInt(str.slice(5, 7), 16),
a: 1,
};
}
},
_hex3ColorToRGBA(str) {
if (str[0] === '#' && str.length === 4) {
return {
r: parseInt(str[1] + str[1], 16),
g: parseInt(str[2] + str[2], 16),
b: parseInt(str[3] + str[3], 16),
a: 1,
};
}
},
_hslColorToRGBA(str) {
if (/hsl\((\d+),\s*([\d.]+)%,\s*([\d.]+)%\)/g.test(str)) {
const [_, ...hsl] = /hsl\((\d+),\s*([\d.]+)%,\s*([\d.]+)%\)/g.exec(str);
const h = Number(hsl[0]) / 360;
const s = Number(hsl[1]) / 100;
const l = Number(hsl[2]) / 100;
let t2;
let t3;
let val;
if (s === 0) {
val = l * 255;
return {
r: Math.round(val),
g: Math.round(val),
b: Math.round(val),
a: 1,
};
}
if (l < 0.5) {
t2 = l * (1 + s);
}
else {
t2 = l + s - l * s;
}
const t1 = 2 * l - t2;
const rgb = [0, 0, 0];
for (let i = 0; i < 3; i++) {
t3 = h + (1 / 3) * -(i - 1);
if (t3 < 0) {
t3++;
}
if (t3 > 1) {
t3--;
}
if (6 * t3 < 1) {
val = t1 + (t2 - t1) * 6 * t3;
}
else if (2 * t3 < 1) {
val = t2;
}
else if (3 * t3 < 2) {
val = t1 + (t2 - t1) * (2 / 3 - t3) * 6;
}
else {
val = t1;
}
rgb[i] = val * 255;
}
return {
r: Math.round(rgb[0]),
g: Math.round(rgb[1]),
b: Math.round(rgb[2]),
a: 1,
};
}
},
haveIntersection(r1, r2) {
return !(r2.x > r1.x + r1.width ||
r2.x + r2.width < r1.x ||
r2.y > r1.y + r1.height ||
r2.y + r2.height < r1.y);
},
cloneObject(obj) {
var retObj = {};
for (var key in obj) {
if (this._isPlainObject(obj[key])) {
retObj[key] = this.cloneObject(obj[key]);
}
else if (this._isArray(obj[key])) {
retObj[key] = this.cloneArray(obj[key]);
}
else {
retObj[key] = obj[key];
}
}
return retObj;
},
cloneArray(arr) {
return arr.slice(0);
},
degToRad(deg) {
return deg * PI_OVER_DEG180;
},
radToDeg(rad) {
return rad * DEG180_OVER_PI;
},
_degToRad(deg) {
exports.Util.warn('Util._degToRad is removed. Please use public Util.degToRad instead.');
return exports.Util.degToRad(deg);
},
_radToDeg(rad) {
exports.Util.warn('Util._radToDeg is removed. Please use public Util.radToDeg instead.');
return exports.Util.radToDeg(rad);
},
_getRotation(radians) {
return Global_1.Konva.angleDeg ? exports.Util.radToDeg(radians) : radians;
},
_capitalize(str) {
return str.charAt(0).toUpperCase() + str.slice(1);
},
throw(str) {
throw new Error(KONVA_ERROR + str);
},
error(str) {
console.error(KONVA_ERROR + str);
},
warn(str) {
if (!Global_1.Konva.showWarnings) {
return;
}
console.warn(KONVA_WARNING + str);
},
each(obj, func) {
for (var key in obj) {
func(key, obj[key]);
}
},
_inRange(val, left, right) {
return left <= val && val < right;
},
_getProjectionToSegment(x1, y1, x2, y2, x3, y3) {
var x, y, dist;
var pd2 = (x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2);
if (pd2 == 0) {
x = x1;
y = y1;
dist = (x3 - x2) * (x3 - x2) + (y3 - y2) * (y3 - y2);
}
else {
var u = ((x3 - x1) * (x2 - x1) + (y3 - y1) * (y2 - y1)) / pd2;
if (u < 0) {
x = x1;
y = y1;
dist = (x1 - x3) * (x1 - x3) + (y1 - y3) * (y1 - y3);
}
else if (u > 1.0) {
x = x2;
y = y2;
dist = (x2 - x3) * (x2 - x3) + (y2 - y3) * (y2 - y3);
}
else {
x = x1 + u * (x2 - x1);
y = y1 + u * (y2 - y1);
dist = (x - x3) * (x - x3) + (y - y3) * (y - y3);
}
}
return [x, y, dist];
},
_getProjectionToLine(pt, line, isClosed) {
var pc = exports.Util.cloneObject(pt);
var dist = Number.MAX_VALUE;
line.forEach(function (p1, i) {
if (!isClosed && i === line.length - 1) {
return;
}
var p2 = line[(i + 1) % line.length];
var proj = exports.Util._getProjectionToSegment(p1.x, p1.y, p2.x, p2.y, pt.x, pt.y);
var px = proj[0], py = proj[1], pdist = proj[2];
if (pdist < dist) {
pc.x = px;
pc.y = py;
dist = pdist;
}
});
return pc;
},
_prepareArrayForTween(startArray, endArray, isClosed) {
var n, start = [], end = [];
if (startArray.length > endArray.length) {
var temp = endArray;
endArray = startArray;
startArray = temp;
}
for (n = 0; n < startArray.length; n += 2) {
start.push({
x: startArray[n],
y: startArray[n + 1],
});
}
for (n = 0; n < endArray.length; n += 2) {
end.push({
x: endArray[n],
y: endArray[n + 1],
});
}
var newStart = [];
end.forEach(function (point) {
var pr = exports.Util._getProjectionToLine(point, start, isClosed);
newStart.push(pr.x);
newStart.push(pr.y);
});
return newStart;
},
_prepareToStringify(obj) {
var desc;
obj.visitedByCircularReferenceRemoval = true;
for (var key in obj) {
if (!(obj.hasOwnProperty(key) && obj[key] && typeof obj[key] == 'object')) {
continue;
}
desc = Object.getOwnPropertyDescriptor(obj, key);
if (obj[key].visitedByCircularReferenceRemoval ||
exports.Util._isElement(obj[key])) {
if (desc.configurable) {
delete obj[key];
}
else {
return null;
}
}
else if (exports.Util._prepareToStringify(obj[key]) === null) {
if (desc.configurable) {
delete obj[key];
}
else {
return null;
}
}
}
delete obj.visitedByCircularReferenceRemoval;
return obj;
},
_assign(target, source) {
for (var key in source) {
target[key] = source[key];
}
return target;
},
_getFirstPointerId(evt) {
if (!evt.touches) {
return 999;
}
else {
return evt.changedTouches[0].identifier;
}
},
};

11
node_modules/konva/cmj/Validators.d.ts generated vendored Normal file
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export declare function RGBComponent(val: number): number;
export declare function alphaComponent(val: number): number;
export declare function getNumberValidator(): <T>(val: T, attr: string) => void | T;
export declare function getNumberOrArrayOfNumbersValidator(noOfElements: number): <T>(val: T, attr: string) => void | T;
export declare function getNumberOrAutoValidator(): <T extends string>(val: T, attr: string) => void | T;
export declare function getStringValidator(): (val: any, attr: string) => any;
export declare function getStringOrGradientValidator(): (val: any, attr: string) => any;
export declare function getFunctionValidator(): (val: any, attr: string) => any;
export declare function getNumberArrayValidator(): (val: any, attr: string) => any;
export declare function getBooleanValidator(): (val: any, attr: string) => any;
export declare function getComponentValidator(components: any): (val: any, attr: string) => any;

185
node_modules/konva/cmj/Validators.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.getComponentValidator = exports.getBooleanValidator = exports.getNumberArrayValidator = exports.getFunctionValidator = exports.getStringOrGradientValidator = exports.getStringValidator = exports.getNumberOrAutoValidator = exports.getNumberOrArrayOfNumbersValidator = exports.getNumberValidator = exports.alphaComponent = exports.RGBComponent = void 0;
const Global_1 = require("./Global");
const Util_1 = require("./Util");
function _formatValue(val) {
if (Util_1.Util._isString(val)) {
return '"' + val + '"';
}
if (Object.prototype.toString.call(val) === '[object Number]') {
return val;
}
if (Util_1.Util._isBoolean(val)) {
return val;
}
return Object.prototype.toString.call(val);
}
function RGBComponent(val) {
if (val > 255) {
return 255;
}
else if (val < 0) {
return 0;
}
return Math.round(val);
}
exports.RGBComponent = RGBComponent;
function alphaComponent(val) {
if (val > 1) {
return 1;
}
else if (val < 0.0001) {
return 0.0001;
}
return val;
}
exports.alphaComponent = alphaComponent;
function getNumberValidator() {
if (Global_1.Konva.isUnminified) {
return function (val, attr) {
if (!Util_1.Util._isNumber(val)) {
Util_1.Util.warn(_formatValue(val) +
' is a not valid value for "' +
attr +
'" attribute. The value should be a number.');
}
return val;
};
}
}
exports.getNumberValidator = getNumberValidator;
function getNumberOrArrayOfNumbersValidator(noOfElements) {
if (Global_1.Konva.isUnminified) {
return function (val, attr) {
let isNumber = Util_1.Util._isNumber(val);
let isValidArray = Util_1.Util._isArray(val) && val.length == noOfElements;
if (!isNumber && !isValidArray) {
Util_1.Util.warn(_formatValue(val) +
' is a not valid value for "' +
attr +
'" attribute. The value should be a number or Array<number>(' +
noOfElements +
')');
}
return val;
};
}
}
exports.getNumberOrArrayOfNumbersValidator = getNumberOrArrayOfNumbersValidator;
function getNumberOrAutoValidator() {
if (Global_1.Konva.isUnminified) {
return function (val, attr) {
var isNumber = Util_1.Util._isNumber(val);
var isAuto = val === 'auto';
if (!(isNumber || isAuto)) {
Util_1.Util.warn(_formatValue(val) +
' is a not valid value for "' +
attr +
'" attribute. The value should be a number or "auto".');
}
return val;
};
}
}
exports.getNumberOrAutoValidator = getNumberOrAutoValidator;
function getStringValidator() {
if (Global_1.Konva.isUnminified) {
return function (val, attr) {
if (!Util_1.Util._isString(val)) {
Util_1.Util.warn(_formatValue(val) +
' is a not valid value for "' +
attr +
'" attribute. The value should be a string.');
}
return val;
};
}
}
exports.getStringValidator = getStringValidator;
function getStringOrGradientValidator() {
if (Global_1.Konva.isUnminified) {
return function (val, attr) {
const isString = Util_1.Util._isString(val);
const isGradient = Object.prototype.toString.call(val) === '[object CanvasGradient]' ||
(val && val.addColorStop);
if (!(isString || isGradient)) {
Util_1.Util.warn(_formatValue(val) +
' is a not valid value for "' +
attr +
'" attribute. The value should be a string or a native gradient.');
}
return val;
};
}
}
exports.getStringOrGradientValidator = getStringOrGradientValidator;
function getFunctionValidator() {
if (Global_1.Konva.isUnminified) {
return function (val, attr) {
if (!Util_1.Util._isFunction(val)) {
Util_1.Util.warn(_formatValue(val) +
' is a not valid value for "' +
attr +
'" attribute. The value should be a function.');
}
return val;
};
}
}
exports.getFunctionValidator = getFunctionValidator;
function getNumberArrayValidator() {
if (Global_1.Konva.isUnminified) {
return function (val, attr) {
if (!Util_1.Util._isArray(val)) {
Util_1.Util.warn(_formatValue(val) +
' is a not valid value for "' +
attr +
'" attribute. The value should be a array of numbers.');
}
else {
val.forEach(function (item) {
if (!Util_1.Util._isNumber(item)) {
Util_1.Util.warn('"' +
attr +
'" attribute has non numeric element ' +
item +
'. Make sure that all elements are numbers.');
}
});
}
return val;
};
}
}
exports.getNumberArrayValidator = getNumberArrayValidator;
function getBooleanValidator() {
if (Global_1.Konva.isUnminified) {
return function (val, attr) {
var isBool = val === true || val === false;
if (!isBool) {
Util_1.Util.warn(_formatValue(val) +
' is a not valid value for "' +
attr +
'" attribute. The value should be a boolean.');
}
return val;
};
}
}
exports.getBooleanValidator = getBooleanValidator;
function getComponentValidator(components) {
if (Global_1.Konva.isUnminified) {
return function (val, attr) {
if (!Util_1.Util.isObject(val)) {
Util_1.Util.warn(_formatValue(val) +
' is a not valid value for "' +
attr +
'" attribute. The value should be an object with properties ' +
components);
}
return val;
};
}
}
exports.getComponentValidator = getComponentValidator;

147
node_modules/konva/cmj/_CoreInternals.d.ts generated vendored Normal file
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import { Transform } from './Util';
import { Node } from './Node';
import { Container } from './Container';
import { Stage } from './Stage';
import { Layer } from './Layer';
import { FastLayer } from './FastLayer';
import { Group } from './Group';
import { Shape } from './Shape';
import { Animation } from './Animation';
import { Tween } from './Tween';
import { Context } from './Context';
import { Canvas } from './Canvas';
export declare const Konva: {
_global: any;
version: string;
isBrowser: boolean;
isUnminified: boolean;
dblClickWindow: number;
getAngle(angle: number): number;
enableTrace: boolean;
pointerEventsEnabled: boolean;
autoDrawEnabled: boolean;
hitOnDragEnabled: boolean;
capturePointerEventsEnabled: boolean;
_mouseListenClick: boolean;
_touchListenClick: boolean;
_pointerListenClick: boolean;
_mouseInDblClickWindow: boolean;
_touchInDblClickWindow: boolean;
_pointerInDblClickWindow: boolean;
_mouseDblClickPointerId: any;
_touchDblClickPointerId: any;
_pointerDblClickPointerId: any;
pixelRatio: number;
dragDistance: number;
angleDeg: boolean;
showWarnings: boolean;
dragButtons: number[];
isDragging(): any;
isDragReady(): boolean;
document: any;
_injectGlobal(Konva: any): void;
} & {
Util: {
_isElement(obj: any): obj is Element;
_isFunction(obj: any): boolean;
_isPlainObject(obj: any): boolean;
_isArray(obj: any): obj is any[];
_isNumber(obj: any): obj is number;
_isString(obj: any): obj is string;
_isBoolean(obj: any): obj is boolean;
isObject(val: any): val is Object;
isValidSelector(selector: any): boolean;
_sign(number: number): 1 | -1;
requestAnimFrame(callback: Function): void;
createCanvasElement(): HTMLCanvasElement;
createImageElement(): HTMLImageElement;
_isInDocument(el: any): boolean;
_urlToImage(url: string, callback: Function): void;
_rgbToHex(r: number, g: number, b: number): string;
_hexToRgb(hex: string): import("./types").RGB;
getRandomColor(): string;
getRGB(color: string): import("./types").RGB;
colorToRGBA(str: string): import("./types").RGBA;
_namedColorToRBA(str: string): {
r: any;
g: any;
b: any;
a: number;
};
_rgbColorToRGBA(str: string): import("./types").RGBA;
_rgbaColorToRGBA(str: string): import("./types").RGBA;
_hex6ColorToRGBA(str: string): import("./types").RGBA;
_hex3ColorToRGBA(str: string): import("./types").RGBA;
_hslColorToRGBA(str: string): import("./types").RGBA;
haveIntersection(r1: import("./types").IRect, r2: import("./types").IRect): boolean;
cloneObject<Any>(obj: Any): Any;
cloneArray(arr: any[]): any[];
degToRad(deg: number): number;
radToDeg(rad: number): number;
_degToRad(deg: number): number;
_radToDeg(rad: number): number;
_getRotation(radians: any): any;
_capitalize(str: string): string;
throw(str: string): never;
error(str: string): void;
warn(str: string): void;
each(obj: any, func: any): void;
_inRange(val: any, left: any, right: any): boolean;
_getProjectionToSegment(x1: any, y1: any, x2: any, y2: any, x3: any, y3: any): any[];
_getProjectionToLine(pt: import("./types").Vector2d, line: any, isClosed: any): import("./types").Vector2d;
_prepareArrayForTween(startArray: any, endArray: any, isClosed: any): any[];
_prepareToStringify(obj: any): any;
_assign<T, U>(target: T, source: U): T & U;
_getFirstPointerId(evt: any): any;
};
Transform: typeof Transform;
Node: typeof Node;
Container: typeof Container;
Stage: typeof Stage;
stages: Stage[];
Layer: typeof Layer;
FastLayer: typeof FastLayer;
Group: typeof Group;
DD: {
readonly isDragging: boolean;
justDragged: boolean;
readonly node: Node<import("./Node").NodeConfig>;
_dragElements: Map<number, {
node: Node<import("./Node").NodeConfig>;
startPointerPos: import("./types").Vector2d;
offset: import("./types").Vector2d;
pointerId?: number;
dragStatus: "ready" | "dragging" | "stopped";
}>;
_drag(evt: any): void;
_endDragBefore(evt?: any): void;
_endDragAfter(evt: any): void;
};
Shape: typeof Shape;
shapes: {
[key: string]: Shape<import("./Shape").ShapeConfig>;
};
Animation: typeof Animation;
Tween: typeof Tween;
Easings: {
BackEaseIn(t: any, b: any, c: any, d: any): any;
BackEaseOut(t: any, b: any, c: any, d: any): any;
BackEaseInOut(t: any, b: any, c: any, d: any): any;
ElasticEaseIn(t: any, b: any, c: any, d: any, a: any, p: any): any;
ElasticEaseOut(t: any, b: any, c: any, d: any, a: any, p: any): any;
ElasticEaseInOut(t: any, b: any, c: any, d: any, a: any, p: any): any;
BounceEaseOut(t: any, b: any, c: any, d: any): any;
BounceEaseIn(t: any, b: any, c: any, d: any): any;
BounceEaseInOut(t: any, b: any, c: any, d: any): any;
EaseIn(t: any, b: any, c: any, d: any): any;
EaseOut(t: any, b: any, c: any, d: any): any;
EaseInOut(t: any, b: any, c: any, d: any): any;
StrongEaseIn(t: any, b: any, c: any, d: any): any;
StrongEaseOut(t: any, b: any, c: any, d: any): any;
StrongEaseInOut(t: any, b: any, c: any, d: any): any;
Linear(t: any, b: any, c: any, d: any): any;
};
Context: typeof Context;
Canvas: typeof Canvas;
};
export default Konva;

37
node_modules/konva/cmj/_CoreInternals.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Konva = void 0;
const Global_1 = require("./Global");
const Util_1 = require("./Util");
const Node_1 = require("./Node");
const Container_1 = require("./Container");
const Stage_1 = require("./Stage");
const Layer_1 = require("./Layer");
const FastLayer_1 = require("./FastLayer");
const Group_1 = require("./Group");
const DragAndDrop_1 = require("./DragAndDrop");
const Shape_1 = require("./Shape");
const Animation_1 = require("./Animation");
const Tween_1 = require("./Tween");
const Context_1 = require("./Context");
const Canvas_1 = require("./Canvas");
exports.Konva = Util_1.Util._assign(Global_1.Konva, {
Util: Util_1.Util,
Transform: Util_1.Transform,
Node: Node_1.Node,
Container: Container_1.Container,
Stage: Stage_1.Stage,
stages: Stage_1.stages,
Layer: Layer_1.Layer,
FastLayer: FastLayer_1.FastLayer,
Group: Group_1.Group,
DD: DragAndDrop_1.DD,
Shape: Shape_1.Shape,
shapes: Shape_1.shapes,
Animation: Animation_1.Animation,
Tween: Tween_1.Tween,
Easings: Tween_1.Easings,
Context: Context_1.Context,
Canvas: Canvas_1.Canvas,
});
exports.default = exports.Konva;

191
node_modules/konva/cmj/_FullInternals.d.ts generated vendored Normal file
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import { Arc } from './shapes/Arc';
import { Arrow } from './shapes/Arrow';
import { Circle } from './shapes/Circle';
import { Ellipse } from './shapes/Ellipse';
import { Image } from './shapes/Image';
import { Label, Tag } from './shapes/Label';
import { Line } from './shapes/Line';
import { Path } from './shapes/Path';
import { Rect } from './shapes/Rect';
import { RegularPolygon } from './shapes/RegularPolygon';
import { Ring } from './shapes/Ring';
import { Sprite } from './shapes/Sprite';
import { Star } from './shapes/Star';
import { Text } from './shapes/Text';
import { TextPath } from './shapes/TextPath';
import { Transformer } from './shapes/Transformer';
import { Wedge } from './shapes/Wedge';
export declare const Konva: {
_global: any;
version: string;
isBrowser: boolean;
isUnminified: boolean;
dblClickWindow: number;
getAngle(angle: number): number;
enableTrace: boolean;
pointerEventsEnabled: boolean;
autoDrawEnabled: boolean;
hitOnDragEnabled: boolean;
capturePointerEventsEnabled: boolean;
_mouseListenClick: boolean;
_touchListenClick: boolean;
_pointerListenClick: boolean;
_mouseInDblClickWindow: boolean;
_touchInDblClickWindow: boolean;
_pointerInDblClickWindow: boolean;
_mouseDblClickPointerId: any;
_touchDblClickPointerId: any;
_pointerDblClickPointerId: any;
pixelRatio: number;
dragDistance: number;
angleDeg: boolean;
showWarnings: boolean;
dragButtons: number[];
isDragging(): any;
isDragReady(): boolean;
document: any;
_injectGlobal(Konva: any): void;
} & {
Util: {
_isElement(obj: any): obj is Element;
_isFunction(obj: any): boolean;
_isPlainObject(obj: any): boolean;
_isArray(obj: any): obj is any[];
_isNumber(obj: any): obj is number;
_isString(obj: any): obj is string;
_isBoolean(obj: any): obj is boolean;
isObject(val: any): val is Object;
isValidSelector(selector: any): boolean;
_sign(number: number): 1 | -1;
requestAnimFrame(callback: Function): void;
createCanvasElement(): HTMLCanvasElement;
createImageElement(): HTMLImageElement;
_isInDocument(el: any): boolean;
_urlToImage(url: string, callback: Function): void;
_rgbToHex(r: number, g: number, b: number): string;
_hexToRgb(hex: string): import("./types").RGB;
getRandomColor(): string;
getRGB(color: string): import("./types").RGB;
colorToRGBA(str: string): import("./types").RGBA;
_namedColorToRBA(str: string): {
r: any;
g: any;
b: any;
a: number;
};
_rgbColorToRGBA(str: string): import("./types").RGBA;
_rgbaColorToRGBA(str: string): import("./types").RGBA;
_hex6ColorToRGBA(str: string): import("./types").RGBA;
_hex3ColorToRGBA(str: string): import("./types").RGBA;
_hslColorToRGBA(str: string): import("./types").RGBA;
haveIntersection(r1: import("./types").IRect, r2: import("./types").IRect): boolean;
cloneObject<Any>(obj: Any): Any;
cloneArray(arr: any[]): any[];
degToRad(deg: number): number;
radToDeg(rad: number): number;
_degToRad(deg: number): number;
_radToDeg(rad: number): number;
_getRotation(radians: any): any;
_capitalize(str: string): string;
throw(str: string): never;
error(str: string): void;
warn(str: string): void;
each(obj: any, func: any): void;
_inRange(val: any, left: any, right: any): boolean;
_getProjectionToSegment(x1: any, y1: any, x2: any, y2: any, x3: any, y3: any): any[];
_getProjectionToLine(pt: import("./types").Vector2d, line: any, isClosed: any): import("./types").Vector2d;
_prepareArrayForTween(startArray: any, endArray: any, isClosed: any): any[];
_prepareToStringify(obj: any): any;
_assign<T, U>(target: T, source: U): T & U;
_getFirstPointerId(evt: any): any;
};
Transform: typeof import("./Util").Transform;
Node: typeof import("./Node").Node;
Container: typeof import("./Container").Container;
Stage: typeof import("./Stage").Stage;
stages: import("./Stage").Stage[];
Layer: typeof import("./Layer").Layer;
FastLayer: typeof import("./FastLayer").FastLayer;
Group: typeof import("./Group").Group;
DD: {
readonly isDragging: boolean;
justDragged: boolean;
readonly node: import("./Node").Node<import("./Node").NodeConfig>;
_dragElements: Map<number, {
node: import("./Node").Node<import("./Node").NodeConfig>;
startPointerPos: import("./types").Vector2d;
offset: import("./types").Vector2d;
pointerId?: number;
dragStatus: "ready" | "dragging" | "stopped";
}>;
_drag(evt: any): void;
_endDragBefore(evt?: any): void;
_endDragAfter(evt: any): void;
};
Shape: typeof import("./Shape").Shape;
shapes: {
[key: string]: import("./Shape").Shape<import("./Shape").ShapeConfig>;
};
Animation: typeof import("./Animation").Animation;
Tween: typeof import("./Tween").Tween;
Easings: {
BackEaseIn(t: any, b: any, c: any, d: any): any;
BackEaseOut(t: any, b: any, c: any, d: any): any;
BackEaseInOut(t: any, b: any, c: any, d: any): any;
ElasticEaseIn(t: any, b: any, c: any, d: any, a: any, p: any): any;
ElasticEaseOut(t: any, b: any, c: any, d: any, a: any, p: any): any;
ElasticEaseInOut(t: any, b: any, c: any, d: any, a: any, p: any): any;
BounceEaseOut(t: any, b: any, c: any, d: any): any;
BounceEaseIn(t: any, b: any, c: any, d: any): any;
BounceEaseInOut(t: any, b: any, c: any, d: any): any;
EaseIn(t: any, b: any, c: any, d: any): any;
EaseOut(t: any, b: any, c: any, d: any): any;
EaseInOut(t: any, b: any, c: any, d: any): any;
StrongEaseIn(t: any, b: any, c: any, d: any): any;
StrongEaseOut(t: any, b: any, c: any, d: any): any;
StrongEaseInOut(t: any, b: any, c: any, d: any): any;
Linear(t: any, b: any, c: any, d: any): any;
};
Context: typeof import("./Context").Context;
Canvas: typeof import("./Canvas").Canvas;
} & {
Arc: typeof Arc;
Arrow: typeof Arrow;
Circle: typeof Circle;
Ellipse: typeof Ellipse;
Image: typeof Image;
Label: typeof Label;
Tag: typeof Tag;
Line: typeof Line;
Path: typeof Path;
Rect: typeof Rect;
RegularPolygon: typeof RegularPolygon;
Ring: typeof Ring;
Sprite: typeof Sprite;
Star: typeof Star;
Text: typeof Text;
TextPath: typeof TextPath;
Transformer: typeof Transformer;
Wedge: typeof Wedge;
Filters: {
Blur: import("./Node").Filter;
Brighten: import("./Node").Filter;
Contrast: import("./Node").Filter;
Emboss: import("./Node").Filter;
Enhance: import("./Node").Filter;
Grayscale: import("./Node").Filter;
HSL: import("./Node").Filter;
HSV: import("./Node").Filter;
Invert: import("./Node").Filter;
Kaleidoscope: import("./Node").Filter;
Mask: import("./Node").Filter;
Noise: import("./Node").Filter;
Pixelate: import("./Node").Filter;
Posterize: import("./Node").Filter;
RGB: import("./Node").Filter;
RGBA: import("./Node").Filter;
Sepia: import("./Node").Filter;
Solarize: import("./Node").Filter;
Threshold: import("./Node").Filter;
};
};

81
node_modules/konva/cmj/_FullInternals.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Konva = void 0;
const _CoreInternals_1 = require("./_CoreInternals");
const Arc_1 = require("./shapes/Arc");
const Arrow_1 = require("./shapes/Arrow");
const Circle_1 = require("./shapes/Circle");
const Ellipse_1 = require("./shapes/Ellipse");
const Image_1 = require("./shapes/Image");
const Label_1 = require("./shapes/Label");
const Line_1 = require("./shapes/Line");
const Path_1 = require("./shapes/Path");
const Rect_1 = require("./shapes/Rect");
const RegularPolygon_1 = require("./shapes/RegularPolygon");
const Ring_1 = require("./shapes/Ring");
const Sprite_1 = require("./shapes/Sprite");
const Star_1 = require("./shapes/Star");
const Text_1 = require("./shapes/Text");
const TextPath_1 = require("./shapes/TextPath");
const Transformer_1 = require("./shapes/Transformer");
const Wedge_1 = require("./shapes/Wedge");
const Blur_1 = require("./filters/Blur");
const Brighten_1 = require("./filters/Brighten");
const Contrast_1 = require("./filters/Contrast");
const Emboss_1 = require("./filters/Emboss");
const Enhance_1 = require("./filters/Enhance");
const Grayscale_1 = require("./filters/Grayscale");
const HSL_1 = require("./filters/HSL");
const HSV_1 = require("./filters/HSV");
const Invert_1 = require("./filters/Invert");
const Kaleidoscope_1 = require("./filters/Kaleidoscope");
const Mask_1 = require("./filters/Mask");
const Noise_1 = require("./filters/Noise");
const Pixelate_1 = require("./filters/Pixelate");
const Posterize_1 = require("./filters/Posterize");
const RGB_1 = require("./filters/RGB");
const RGBA_1 = require("./filters/RGBA");
const Sepia_1 = require("./filters/Sepia");
const Solarize_1 = require("./filters/Solarize");
const Threshold_1 = require("./filters/Threshold");
exports.Konva = _CoreInternals_1.Konva.Util._assign(_CoreInternals_1.Konva, {
Arc: Arc_1.Arc,
Arrow: Arrow_1.Arrow,
Circle: Circle_1.Circle,
Ellipse: Ellipse_1.Ellipse,
Image: Image_1.Image,
Label: Label_1.Label,
Tag: Label_1.Tag,
Line: Line_1.Line,
Path: Path_1.Path,
Rect: Rect_1.Rect,
RegularPolygon: RegularPolygon_1.RegularPolygon,
Ring: Ring_1.Ring,
Sprite: Sprite_1.Sprite,
Star: Star_1.Star,
Text: Text_1.Text,
TextPath: TextPath_1.TextPath,
Transformer: Transformer_1.Transformer,
Wedge: Wedge_1.Wedge,
Filters: {
Blur: Blur_1.Blur,
Brighten: Brighten_1.Brighten,
Contrast: Contrast_1.Contrast,
Emboss: Emboss_1.Emboss,
Enhance: Enhance_1.Enhance,
Grayscale: Grayscale_1.Grayscale,
HSL: HSL_1.HSL,
HSV: HSV_1.HSV,
Invert: Invert_1.Invert,
Kaleidoscope: Kaleidoscope_1.Kaleidoscope,
Mask: Mask_1.Mask,
Noise: Noise_1.Noise,
Pixelate: Pixelate_1.Pixelate,
Posterize: Posterize_1.Posterize,
RGB: RGB_1.RGB,
RGBA: RGBA_1.RGBA,
Sepia: Sepia_1.Sepia,
Solarize: Solarize_1.Solarize,
Threshold: Threshold_1.Threshold,
},
});

2
node_modules/konva/cmj/filters/Blur.d.ts generated vendored Normal file
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import { Filter } from '../Node';
export declare const Blur: Filter;

701
node_modules/konva/cmj/filters/Blur.js generated vendored Normal file
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@@ -0,0 +1,701 @@
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Blur = void 0;
const Factory_1 = require("../Factory");
const Node_1 = require("../Node");
const Validators_1 = require("../Validators");
function BlurStack() {
this.r = 0;
this.g = 0;
this.b = 0;
this.a = 0;
this.next = null;
}
var mul_table = [
512,
512,
456,
512,
328,
456,
335,
512,
405,
328,
271,
456,
388,
335,
292,
512,
454,
405,
364,
328,
298,
271,
496,
456,
420,
388,
360,
335,
312,
292,
273,
512,
482,
454,
428,
405,
383,
364,
345,
328,
312,
298,
284,
271,
259,
496,
475,
456,
437,
420,
404,
388,
374,
360,
347,
335,
323,
312,
302,
292,
282,
273,
265,
512,
497,
482,
468,
454,
441,
428,
417,
405,
394,
383,
373,
364,
354,
345,
337,
328,
320,
312,
305,
298,
291,
284,
278,
271,
265,
259,
507,
496,
485,
475,
465,
456,
446,
437,
428,
420,
412,
404,
396,
388,
381,
374,
367,
360,
354,
347,
341,
335,
329,
323,
318,
312,
307,
302,
297,
292,
287,
282,
278,
273,
269,
265,
261,
512,
505,
497,
489,
482,
475,
468,
461,
454,
447,
441,
435,
428,
422,
417,
411,
405,
399,
394,
389,
383,
378,
373,
368,
364,
359,
354,
350,
345,
341,
337,
332,
328,
324,
320,
316,
312,
309,
305,
301,
298,
294,
291,
287,
284,
281,
278,
274,
271,
268,
265,
262,
259,
257,
507,
501,
496,
491,
485,
480,
475,
470,
465,
460,
456,
451,
446,
442,
437,
433,
428,
424,
420,
416,
412,
408,
404,
400,
396,
392,
388,
385,
381,
377,
374,
370,
367,
363,
360,
357,
354,
350,
347,
344,
341,
338,
335,
332,
329,
326,
323,
320,
318,
315,
312,
310,
307,
304,
302,
299,
297,
294,
292,
289,
287,
285,
282,
280,
278,
275,
273,
271,
269,
267,
265,
263,
261,
259,
];
var shg_table = [
9,
11,
12,
13,
13,
14,
14,
15,
15,
15,
15,
16,
16,
16,
16,
17,
17,
17,
17,
17,
17,
17,
18,
18,
18,
18,
18,
18,
18,
18,
18,
19,
19,
19,
19,
19,
19,
19,
19,
19,
19,
19,
19,
19,
19,
20,
20,
20,
20,
20,
20,
20,
20,
20,
20,
20,
20,
20,
20,
20,
20,
20,
20,
21,
21,
21,
21,
21,
21,
21,
21,
21,
21,
21,
21,
21,
21,
21,
21,
21,
21,
21,
21,
21,
21,
21,
21,
21,
21,
21,
22,
22,
22,
22,
22,
22,
22,
22,
22,
22,
22,
22,
22,
22,
22,
22,
22,
22,
22,
22,
22,
22,
22,
22,
22,
22,
22,
22,
22,
22,
22,
22,
22,
22,
22,
22,
22,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
23,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
24,
];
function filterGaussBlurRGBA(imageData, radius) {
var pixels = imageData.data, width = imageData.width, height = imageData.height;
var x, y, i, p, yp, yi, yw, r_sum, g_sum, b_sum, a_sum, r_out_sum, g_out_sum, b_out_sum, a_out_sum, r_in_sum, g_in_sum, b_in_sum, a_in_sum, pr, pg, pb, pa, rbs;
var div = radius + radius + 1, widthMinus1 = width - 1, heightMinus1 = height - 1, radiusPlus1 = radius + 1, sumFactor = (radiusPlus1 * (radiusPlus1 + 1)) / 2, stackStart = new BlurStack(), stackEnd = null, stack = stackStart, stackIn = null, stackOut = null, mul_sum = mul_table[radius], shg_sum = shg_table[radius];
for (i = 1; i < div; i++) {
stack = stack.next = new BlurStack();
if (i === radiusPlus1) {
stackEnd = stack;
}
}
stack.next = stackStart;
yw = yi = 0;
for (y = 0; y < height; y++) {
r_in_sum = g_in_sum = b_in_sum = a_in_sum = r_sum = g_sum = b_sum = a_sum = 0;
r_out_sum = radiusPlus1 * (pr = pixels[yi]);
g_out_sum = radiusPlus1 * (pg = pixels[yi + 1]);
b_out_sum = radiusPlus1 * (pb = pixels[yi + 2]);
a_out_sum = radiusPlus1 * (pa = pixels[yi + 3]);
r_sum += sumFactor * pr;
g_sum += sumFactor * pg;
b_sum += sumFactor * pb;
a_sum += sumFactor * pa;
stack = stackStart;
for (i = 0; i < radiusPlus1; i++) {
stack.r = pr;
stack.g = pg;
stack.b = pb;
stack.a = pa;
stack = stack.next;
}
for (i = 1; i < radiusPlus1; i++) {
p = yi + ((widthMinus1 < i ? widthMinus1 : i) << 2);
r_sum += (stack.r = pr = pixels[p]) * (rbs = radiusPlus1 - i);
g_sum += (stack.g = pg = pixels[p + 1]) * rbs;
b_sum += (stack.b = pb = pixels[p + 2]) * rbs;
a_sum += (stack.a = pa = pixels[p + 3]) * rbs;
r_in_sum += pr;
g_in_sum += pg;
b_in_sum += pb;
a_in_sum += pa;
stack = stack.next;
}
stackIn = stackStart;
stackOut = stackEnd;
for (x = 0; x < width; x++) {
pixels[yi + 3] = pa = (a_sum * mul_sum) >> shg_sum;
if (pa !== 0) {
pa = 255 / pa;
pixels[yi] = ((r_sum * mul_sum) >> shg_sum) * pa;
pixels[yi + 1] = ((g_sum * mul_sum) >> shg_sum) * pa;
pixels[yi + 2] = ((b_sum * mul_sum) >> shg_sum) * pa;
}
else {
pixels[yi] = pixels[yi + 1] = pixels[yi + 2] = 0;
}
r_sum -= r_out_sum;
g_sum -= g_out_sum;
b_sum -= b_out_sum;
a_sum -= a_out_sum;
r_out_sum -= stackIn.r;
g_out_sum -= stackIn.g;
b_out_sum -= stackIn.b;
a_out_sum -= stackIn.a;
p = (yw + ((p = x + radius + 1) < widthMinus1 ? p : widthMinus1)) << 2;
r_in_sum += stackIn.r = pixels[p];
g_in_sum += stackIn.g = pixels[p + 1];
b_in_sum += stackIn.b = pixels[p + 2];
a_in_sum += stackIn.a = pixels[p + 3];
r_sum += r_in_sum;
g_sum += g_in_sum;
b_sum += b_in_sum;
a_sum += a_in_sum;
stackIn = stackIn.next;
r_out_sum += pr = stackOut.r;
g_out_sum += pg = stackOut.g;
b_out_sum += pb = stackOut.b;
a_out_sum += pa = stackOut.a;
r_in_sum -= pr;
g_in_sum -= pg;
b_in_sum -= pb;
a_in_sum -= pa;
stackOut = stackOut.next;
yi += 4;
}
yw += width;
}
for (x = 0; x < width; x++) {
g_in_sum = b_in_sum = a_in_sum = r_in_sum = g_sum = b_sum = a_sum = r_sum = 0;
yi = x << 2;
r_out_sum = radiusPlus1 * (pr = pixels[yi]);
g_out_sum = radiusPlus1 * (pg = pixels[yi + 1]);
b_out_sum = radiusPlus1 * (pb = pixels[yi + 2]);
a_out_sum = radiusPlus1 * (pa = pixels[yi + 3]);
r_sum += sumFactor * pr;
g_sum += sumFactor * pg;
b_sum += sumFactor * pb;
a_sum += sumFactor * pa;
stack = stackStart;
for (i = 0; i < radiusPlus1; i++) {
stack.r = pr;
stack.g = pg;
stack.b = pb;
stack.a = pa;
stack = stack.next;
}
yp = width;
for (i = 1; i <= radius; i++) {
yi = (yp + x) << 2;
r_sum += (stack.r = pr = pixels[yi]) * (rbs = radiusPlus1 - i);
g_sum += (stack.g = pg = pixels[yi + 1]) * rbs;
b_sum += (stack.b = pb = pixels[yi + 2]) * rbs;
a_sum += (stack.a = pa = pixels[yi + 3]) * rbs;
r_in_sum += pr;
g_in_sum += pg;
b_in_sum += pb;
a_in_sum += pa;
stack = stack.next;
if (i < heightMinus1) {
yp += width;
}
}
yi = x;
stackIn = stackStart;
stackOut = stackEnd;
for (y = 0; y < height; y++) {
p = yi << 2;
pixels[p + 3] = pa = (a_sum * mul_sum) >> shg_sum;
if (pa > 0) {
pa = 255 / pa;
pixels[p] = ((r_sum * mul_sum) >> shg_sum) * pa;
pixels[p + 1] = ((g_sum * mul_sum) >> shg_sum) * pa;
pixels[p + 2] = ((b_sum * mul_sum) >> shg_sum) * pa;
}
else {
pixels[p] = pixels[p + 1] = pixels[p + 2] = 0;
}
r_sum -= r_out_sum;
g_sum -= g_out_sum;
b_sum -= b_out_sum;
a_sum -= a_out_sum;
r_out_sum -= stackIn.r;
g_out_sum -= stackIn.g;
b_out_sum -= stackIn.b;
a_out_sum -= stackIn.a;
p =
(x +
((p = y + radiusPlus1) < heightMinus1 ? p : heightMinus1) * width) <<
2;
r_sum += r_in_sum += stackIn.r = pixels[p];
g_sum += g_in_sum += stackIn.g = pixels[p + 1];
b_sum += b_in_sum += stackIn.b = pixels[p + 2];
a_sum += a_in_sum += stackIn.a = pixels[p + 3];
stackIn = stackIn.next;
r_out_sum += pr = stackOut.r;
g_out_sum += pg = stackOut.g;
b_out_sum += pb = stackOut.b;
a_out_sum += pa = stackOut.a;
r_in_sum -= pr;
g_in_sum -= pg;
b_in_sum -= pb;
a_in_sum -= pa;
stackOut = stackOut.next;
yi += width;
}
}
}
const Blur = function Blur(imageData) {
var radius = Math.round(this.blurRadius());
if (radius > 0) {
filterGaussBlurRGBA(imageData, radius);
}
};
exports.Blur = Blur;
Factory_1.Factory.addGetterSetter(Node_1.Node, 'blurRadius', 0, (0, Validators_1.getNumberValidator)(), Factory_1.Factory.afterSetFilter);

2
node_modules/konva/cmj/filters/Brighten.d.ts generated vendored Normal file
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import { Filter } from '../Node';
export declare const Brighten: Filter;

16
node_modules/konva/cmj/filters/Brighten.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Brighten = void 0;
const Factory_1 = require("../Factory");
const Node_1 = require("../Node");
const Validators_1 = require("../Validators");
const Brighten = function (imageData) {
var brightness = this.brightness() * 255, data = imageData.data, len = data.length, i;
for (i = 0; i < len; i += 4) {
data[i] += brightness;
data[i + 1] += brightness;
data[i + 2] += brightness;
}
};
exports.Brighten = Brighten;
Factory_1.Factory.addGetterSetter(Node_1.Node, 'brightness', 0, (0, Validators_1.getNumberValidator)(), Factory_1.Factory.afterSetFilter);

2
node_modules/konva/cmj/filters/Contrast.d.ts generated vendored Normal file
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import { Filter } from '../Node';
export declare const Contrast: Filter;

38
node_modules/konva/cmj/filters/Contrast.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Contrast = void 0;
const Factory_1 = require("../Factory");
const Node_1 = require("../Node");
const Validators_1 = require("../Validators");
const Contrast = function (imageData) {
var adjust = Math.pow((this.contrast() + 100) / 100, 2);
var data = imageData.data, nPixels = data.length, red = 150, green = 150, blue = 150, i;
for (i = 0; i < nPixels; i += 4) {
red = data[i];
green = data[i + 1];
blue = data[i + 2];
red /= 255;
red -= 0.5;
red *= adjust;
red += 0.5;
red *= 255;
green /= 255;
green -= 0.5;
green *= adjust;
green += 0.5;
green *= 255;
blue /= 255;
blue -= 0.5;
blue *= adjust;
blue += 0.5;
blue *= 255;
red = red < 0 ? 0 : red > 255 ? 255 : red;
green = green < 0 ? 0 : green > 255 ? 255 : green;
blue = blue < 0 ? 0 : blue > 255 ? 255 : blue;
data[i] = red;
data[i + 1] = green;
data[i + 2] = blue;
}
};
exports.Contrast = Contrast;
Factory_1.Factory.addGetterSetter(Node_1.Node, 'contrast', 0, (0, Validators_1.getNumberValidator)(), Factory_1.Factory.afterSetFilter);

2
node_modules/konva/cmj/filters/Emboss.d.ts generated vendored Normal file
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import { Filter } from '../Node';
export declare const Emboss: Filter;

106
node_modules/konva/cmj/filters/Emboss.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Emboss = void 0;
const Factory_1 = require("../Factory");
const Node_1 = require("../Node");
const Util_1 = require("../Util");
const Validators_1 = require("../Validators");
const Emboss = function (imageData) {
var strength = this.embossStrength() * 10, greyLevel = this.embossWhiteLevel() * 255, direction = this.embossDirection(), blend = this.embossBlend(), dirY = 0, dirX = 0, data = imageData.data, w = imageData.width, h = imageData.height, w4 = w * 4, y = h;
switch (direction) {
case 'top-left':
dirY = -1;
dirX = -1;
break;
case 'top':
dirY = -1;
dirX = 0;
break;
case 'top-right':
dirY = -1;
dirX = 1;
break;
case 'right':
dirY = 0;
dirX = 1;
break;
case 'bottom-right':
dirY = 1;
dirX = 1;
break;
case 'bottom':
dirY = 1;
dirX = 0;
break;
case 'bottom-left':
dirY = 1;
dirX = -1;
break;
case 'left':
dirY = 0;
dirX = -1;
break;
default:
Util_1.Util.error('Unknown emboss direction: ' + direction);
}
do {
var offsetY = (y - 1) * w4;
var otherY = dirY;
if (y + otherY < 1) {
otherY = 0;
}
if (y + otherY > h) {
otherY = 0;
}
var offsetYOther = (y - 1 + otherY) * w * 4;
var x = w;
do {
var offset = offsetY + (x - 1) * 4;
var otherX = dirX;
if (x + otherX < 1) {
otherX = 0;
}
if (x + otherX > w) {
otherX = 0;
}
var offsetOther = offsetYOther + (x - 1 + otherX) * 4;
var dR = data[offset] - data[offsetOther];
var dG = data[offset + 1] - data[offsetOther + 1];
var dB = data[offset + 2] - data[offsetOther + 2];
var dif = dR;
var absDif = dif > 0 ? dif : -dif;
var absG = dG > 0 ? dG : -dG;
var absB = dB > 0 ? dB : -dB;
if (absG > absDif) {
dif = dG;
}
if (absB > absDif) {
dif = dB;
}
dif *= strength;
if (blend) {
var r = data[offset] + dif;
var g = data[offset + 1] + dif;
var b = data[offset + 2] + dif;
data[offset] = r > 255 ? 255 : r < 0 ? 0 : r;
data[offset + 1] = g > 255 ? 255 : g < 0 ? 0 : g;
data[offset + 2] = b > 255 ? 255 : b < 0 ? 0 : b;
}
else {
var grey = greyLevel - dif;
if (grey < 0) {
grey = 0;
}
else if (grey > 255) {
grey = 255;
}
data[offset] = data[offset + 1] = data[offset + 2] = grey;
}
} while (--x);
} while (--y);
};
exports.Emboss = Emboss;
Factory_1.Factory.addGetterSetter(Node_1.Node, 'embossStrength', 0.5, (0, Validators_1.getNumberValidator)(), Factory_1.Factory.afterSetFilter);
Factory_1.Factory.addGetterSetter(Node_1.Node, 'embossWhiteLevel', 0.5, (0, Validators_1.getNumberValidator)(), Factory_1.Factory.afterSetFilter);
Factory_1.Factory.addGetterSetter(Node_1.Node, 'embossDirection', 'top-left', null, Factory_1.Factory.afterSetFilter);
Factory_1.Factory.addGetterSetter(Node_1.Node, 'embossBlend', false, null, Factory_1.Factory.afterSetFilter);

2
node_modules/konva/cmj/filters/Enhance.d.ts generated vendored Normal file
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import { Filter } from '../Node';
export declare const Enhance: Filter;

87
node_modules/konva/cmj/filters/Enhance.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Enhance = void 0;
const Factory_1 = require("../Factory");
const Node_1 = require("../Node");
const Validators_1 = require("../Validators");
function remap(fromValue, fromMin, fromMax, toMin, toMax) {
var fromRange = fromMax - fromMin, toRange = toMax - toMin, toValue;
if (fromRange === 0) {
return toMin + toRange / 2;
}
if (toRange === 0) {
return toMin;
}
toValue = (fromValue - fromMin) / fromRange;
toValue = toRange * toValue + toMin;
return toValue;
}
const Enhance = function (imageData) {
var data = imageData.data, nSubPixels = data.length, rMin = data[0], rMax = rMin, r, gMin = data[1], gMax = gMin, g, bMin = data[2], bMax = bMin, b, i;
var enhanceAmount = this.enhance();
if (enhanceAmount === 0) {
return;
}
for (i = 0; i < nSubPixels; i += 4) {
r = data[i + 0];
if (r < rMin) {
rMin = r;
}
else if (r > rMax) {
rMax = r;
}
g = data[i + 1];
if (g < gMin) {
gMin = g;
}
else if (g > gMax) {
gMax = g;
}
b = data[i + 2];
if (b < bMin) {
bMin = b;
}
else if (b > bMax) {
bMax = b;
}
}
if (rMax === rMin) {
rMax = 255;
rMin = 0;
}
if (gMax === gMin) {
gMax = 255;
gMin = 0;
}
if (bMax === bMin) {
bMax = 255;
bMin = 0;
}
var rMid, rGoalMax, rGoalMin, gMid, gGoalMax, gGoalMin, bMid, bGoalMax, bGoalMin;
if (enhanceAmount > 0) {
rGoalMax = rMax + enhanceAmount * (255 - rMax);
rGoalMin = rMin - enhanceAmount * (rMin - 0);
gGoalMax = gMax + enhanceAmount * (255 - gMax);
gGoalMin = gMin - enhanceAmount * (gMin - 0);
bGoalMax = bMax + enhanceAmount * (255 - bMax);
bGoalMin = bMin - enhanceAmount * (bMin - 0);
}
else {
rMid = (rMax + rMin) * 0.5;
rGoalMax = rMax + enhanceAmount * (rMax - rMid);
rGoalMin = rMin + enhanceAmount * (rMin - rMid);
gMid = (gMax + gMin) * 0.5;
gGoalMax = gMax + enhanceAmount * (gMax - gMid);
gGoalMin = gMin + enhanceAmount * (gMin - gMid);
bMid = (bMax + bMin) * 0.5;
bGoalMax = bMax + enhanceAmount * (bMax - bMid);
bGoalMin = bMin + enhanceAmount * (bMin - bMid);
}
for (i = 0; i < nSubPixels; i += 4) {
data[i + 0] = remap(data[i + 0], rMin, rMax, rGoalMin, rGoalMax);
data[i + 1] = remap(data[i + 1], gMin, gMax, gGoalMin, gGoalMax);
data[i + 2] = remap(data[i + 2], bMin, bMax, bGoalMin, bGoalMax);
}
};
exports.Enhance = Enhance;
Factory_1.Factory.addGetterSetter(Node_1.Node, 'enhance', 0, (0, Validators_1.getNumberValidator)(), Factory_1.Factory.afterSetFilter);

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node_modules/konva/cmj/filters/Grayscale.d.ts generated vendored Normal file
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import { Filter } from '../Node';
export declare const Grayscale: Filter;

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node_modules/konva/cmj/filters/Grayscale.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Grayscale = void 0;
const Grayscale = function (imageData) {
var data = imageData.data, len = data.length, i, brightness;
for (i = 0; i < len; i += 4) {
brightness = 0.34 * data[i] + 0.5 * data[i + 1] + 0.16 * data[i + 2];
data[i] = brightness;
data[i + 1] = brightness;
data[i + 2] = brightness;
}
};
exports.Grayscale = Grayscale;

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node_modules/konva/cmj/filters/HSL.d.ts generated vendored Normal file
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import { Filter } from '../Node';
export declare const HSL: Filter;

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node_modules/konva/cmj/filters/HSL.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.HSL = void 0;
const Factory_1 = require("../Factory");
const Node_1 = require("../Node");
const Validators_1 = require("../Validators");
Factory_1.Factory.addGetterSetter(Node_1.Node, 'hue', 0, (0, Validators_1.getNumberValidator)(), Factory_1.Factory.afterSetFilter);
Factory_1.Factory.addGetterSetter(Node_1.Node, 'saturation', 0, (0, Validators_1.getNumberValidator)(), Factory_1.Factory.afterSetFilter);
Factory_1.Factory.addGetterSetter(Node_1.Node, 'luminance', 0, (0, Validators_1.getNumberValidator)(), Factory_1.Factory.afterSetFilter);
const HSL = function (imageData) {
var data = imageData.data, nPixels = data.length, v = 1, s = Math.pow(2, this.saturation()), h = Math.abs(this.hue() + 360) % 360, l = this.luminance() * 127, i;
var vsu = v * s * Math.cos((h * Math.PI) / 180), vsw = v * s * Math.sin((h * Math.PI) / 180);
var rr = 0.299 * v + 0.701 * vsu + 0.167 * vsw, rg = 0.587 * v - 0.587 * vsu + 0.33 * vsw, rb = 0.114 * v - 0.114 * vsu - 0.497 * vsw;
var gr = 0.299 * v - 0.299 * vsu - 0.328 * vsw, gg = 0.587 * v + 0.413 * vsu + 0.035 * vsw, gb = 0.114 * v - 0.114 * vsu + 0.293 * vsw;
var br = 0.299 * v - 0.3 * vsu + 1.25 * vsw, bg = 0.587 * v - 0.586 * vsu - 1.05 * vsw, bb = 0.114 * v + 0.886 * vsu - 0.2 * vsw;
var r, g, b, a;
for (i = 0; i < nPixels; i += 4) {
r = data[i + 0];
g = data[i + 1];
b = data[i + 2];
a = data[i + 3];
data[i + 0] = rr * r + rg * g + rb * b + l;
data[i + 1] = gr * r + gg * g + gb * b + l;
data[i + 2] = br * r + bg * g + bb * b + l;
data[i + 3] = a;
}
};
exports.HSL = HSL;

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node_modules/konva/cmj/filters/HSV.d.ts generated vendored Normal file
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import { Filter } from '../Node';
export declare const HSV: Filter;

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node_modules/konva/cmj/filters/HSV.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.HSV = void 0;
const Factory_1 = require("../Factory");
const Node_1 = require("../Node");
const Validators_1 = require("../Validators");
const HSV = function (imageData) {
var data = imageData.data, nPixels = data.length, v = Math.pow(2, this.value()), s = Math.pow(2, this.saturation()), h = Math.abs(this.hue() + 360) % 360, i;
var vsu = v * s * Math.cos((h * Math.PI) / 180), vsw = v * s * Math.sin((h * Math.PI) / 180);
var rr = 0.299 * v + 0.701 * vsu + 0.167 * vsw, rg = 0.587 * v - 0.587 * vsu + 0.33 * vsw, rb = 0.114 * v - 0.114 * vsu - 0.497 * vsw;
var gr = 0.299 * v - 0.299 * vsu - 0.328 * vsw, gg = 0.587 * v + 0.413 * vsu + 0.035 * vsw, gb = 0.114 * v - 0.114 * vsu + 0.293 * vsw;
var br = 0.299 * v - 0.3 * vsu + 1.25 * vsw, bg = 0.587 * v - 0.586 * vsu - 1.05 * vsw, bb = 0.114 * v + 0.886 * vsu - 0.2 * vsw;
var r, g, b, a;
for (i = 0; i < nPixels; i += 4) {
r = data[i + 0];
g = data[i + 1];
b = data[i + 2];
a = data[i + 3];
data[i + 0] = rr * r + rg * g + rb * b;
data[i + 1] = gr * r + gg * g + gb * b;
data[i + 2] = br * r + bg * g + bb * b;
data[i + 3] = a;
}
};
exports.HSV = HSV;
Factory_1.Factory.addGetterSetter(Node_1.Node, 'hue', 0, (0, Validators_1.getNumberValidator)(), Factory_1.Factory.afterSetFilter);
Factory_1.Factory.addGetterSetter(Node_1.Node, 'saturation', 0, (0, Validators_1.getNumberValidator)(), Factory_1.Factory.afterSetFilter);
Factory_1.Factory.addGetterSetter(Node_1.Node, 'value', 0, (0, Validators_1.getNumberValidator)(), Factory_1.Factory.afterSetFilter);

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node_modules/konva/cmj/filters/Invert.d.ts generated vendored Normal file
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import { Filter } from '../Node';
export declare const Invert: Filter;

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node_modules/konva/cmj/filters/Invert.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Invert = void 0;
const Invert = function (imageData) {
var data = imageData.data, len = data.length, i;
for (i = 0; i < len; i += 4) {
data[i] = 255 - data[i];
data[i + 1] = 255 - data[i + 1];
data[i + 2] = 255 - data[i + 2];
}
};
exports.Invert = Invert;

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node_modules/konva/cmj/filters/Kaleidoscope.d.ts generated vendored Normal file
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import { Filter } from '../Node';
export declare const Kaleidoscope: Filter;

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node_modules/konva/cmj/filters/Kaleidoscope.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Kaleidoscope = void 0;
const Factory_1 = require("../Factory");
const Node_1 = require("../Node");
const Util_1 = require("../Util");
const Validators_1 = require("../Validators");
var ToPolar = function (src, dst, opt) {
var srcPixels = src.data, dstPixels = dst.data, xSize = src.width, ySize = src.height, xMid = opt.polarCenterX || xSize / 2, yMid = opt.polarCenterY || ySize / 2, i, x, y, r = 0, g = 0, b = 0, a = 0;
var rad, rMax = Math.sqrt(xMid * xMid + yMid * yMid);
x = xSize - xMid;
y = ySize - yMid;
rad = Math.sqrt(x * x + y * y);
rMax = rad > rMax ? rad : rMax;
var rSize = ySize, tSize = xSize, radius, theta;
var conversion = ((360 / tSize) * Math.PI) / 180, sin, cos;
for (theta = 0; theta < tSize; theta += 1) {
sin = Math.sin(theta * conversion);
cos = Math.cos(theta * conversion);
for (radius = 0; radius < rSize; radius += 1) {
x = Math.floor(xMid + ((rMax * radius) / rSize) * cos);
y = Math.floor(yMid + ((rMax * radius) / rSize) * sin);
i = (y * xSize + x) * 4;
r = srcPixels[i + 0];
g = srcPixels[i + 1];
b = srcPixels[i + 2];
a = srcPixels[i + 3];
i = (theta + radius * xSize) * 4;
dstPixels[i + 0] = r;
dstPixels[i + 1] = g;
dstPixels[i + 2] = b;
dstPixels[i + 3] = a;
}
}
};
var FromPolar = function (src, dst, opt) {
var srcPixels = src.data, dstPixels = dst.data, xSize = src.width, ySize = src.height, xMid = opt.polarCenterX || xSize / 2, yMid = opt.polarCenterY || ySize / 2, i, x, y, dx, dy, r = 0, g = 0, b = 0, a = 0;
var rad, rMax = Math.sqrt(xMid * xMid + yMid * yMid);
x = xSize - xMid;
y = ySize - yMid;
rad = Math.sqrt(x * x + y * y);
rMax = rad > rMax ? rad : rMax;
var rSize = ySize, tSize = xSize, radius, theta, phaseShift = opt.polarRotation || 0;
var x1, y1;
for (x = 0; x < xSize; x += 1) {
for (y = 0; y < ySize; y += 1) {
dx = x - xMid;
dy = y - yMid;
radius = (Math.sqrt(dx * dx + dy * dy) * rSize) / rMax;
theta = ((Math.atan2(dy, dx) * 180) / Math.PI + 360 + phaseShift) % 360;
theta = (theta * tSize) / 360;
x1 = Math.floor(theta);
y1 = Math.floor(radius);
i = (y1 * xSize + x1) * 4;
r = srcPixels[i + 0];
g = srcPixels[i + 1];
b = srcPixels[i + 2];
a = srcPixels[i + 3];
i = (y * xSize + x) * 4;
dstPixels[i + 0] = r;
dstPixels[i + 1] = g;
dstPixels[i + 2] = b;
dstPixels[i + 3] = a;
}
}
};
const Kaleidoscope = function (imageData) {
var xSize = imageData.width, ySize = imageData.height;
var x, y, xoff, i, r, g, b, a, srcPos, dstPos;
var power = Math.round(this.kaleidoscopePower());
var angle = Math.round(this.kaleidoscopeAngle());
var offset = Math.floor((xSize * (angle % 360)) / 360);
if (power < 1) {
return;
}
var tempCanvas = Util_1.Util.createCanvasElement();
tempCanvas.width = xSize;
tempCanvas.height = ySize;
var scratchData = tempCanvas
.getContext('2d')
.getImageData(0, 0, xSize, ySize);
ToPolar(imageData, scratchData, {
polarCenterX: xSize / 2,
polarCenterY: ySize / 2,
});
var minSectionSize = xSize / Math.pow(2, power);
while (minSectionSize <= 8) {
minSectionSize = minSectionSize * 2;
power -= 1;
}
minSectionSize = Math.ceil(minSectionSize);
var sectionSize = minSectionSize;
var xStart = 0, xEnd = sectionSize, xDelta = 1;
if (offset + minSectionSize > xSize) {
xStart = sectionSize;
xEnd = 0;
xDelta = -1;
}
for (y = 0; y < ySize; y += 1) {
for (x = xStart; x !== xEnd; x += xDelta) {
xoff = Math.round(x + offset) % xSize;
srcPos = (xSize * y + xoff) * 4;
r = scratchData.data[srcPos + 0];
g = scratchData.data[srcPos + 1];
b = scratchData.data[srcPos + 2];
a = scratchData.data[srcPos + 3];
dstPos = (xSize * y + x) * 4;
scratchData.data[dstPos + 0] = r;
scratchData.data[dstPos + 1] = g;
scratchData.data[dstPos + 2] = b;
scratchData.data[dstPos + 3] = a;
}
}
for (y = 0; y < ySize; y += 1) {
sectionSize = Math.floor(minSectionSize);
for (i = 0; i < power; i += 1) {
for (x = 0; x < sectionSize + 1; x += 1) {
srcPos = (xSize * y + x) * 4;
r = scratchData.data[srcPos + 0];
g = scratchData.data[srcPos + 1];
b = scratchData.data[srcPos + 2];
a = scratchData.data[srcPos + 3];
dstPos = (xSize * y + sectionSize * 2 - x - 1) * 4;
scratchData.data[dstPos + 0] = r;
scratchData.data[dstPos + 1] = g;
scratchData.data[dstPos + 2] = b;
scratchData.data[dstPos + 3] = a;
}
sectionSize *= 2;
}
}
FromPolar(scratchData, imageData, { polarRotation: 0 });
};
exports.Kaleidoscope = Kaleidoscope;
Factory_1.Factory.addGetterSetter(Node_1.Node, 'kaleidoscopePower', 2, (0, Validators_1.getNumberValidator)(), Factory_1.Factory.afterSetFilter);
Factory_1.Factory.addGetterSetter(Node_1.Node, 'kaleidoscopeAngle', 0, (0, Validators_1.getNumberValidator)(), Factory_1.Factory.afterSetFilter);

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node_modules/konva/cmj/filters/Mask.d.ts generated vendored Normal file
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import { Filter } from '../Node';
export declare const Mask: Filter;

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node_modules/konva/cmj/filters/Mask.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Mask = void 0;
const Factory_1 = require("../Factory");
const Node_1 = require("../Node");
const Validators_1 = require("../Validators");
function pixelAt(idata, x, y) {
var idx = (y * idata.width + x) * 4;
var d = [];
d.push(idata.data[idx++], idata.data[idx++], idata.data[idx++], idata.data[idx++]);
return d;
}
function rgbDistance(p1, p2) {
return Math.sqrt(Math.pow(p1[0] - p2[0], 2) +
Math.pow(p1[1] - p2[1], 2) +
Math.pow(p1[2] - p2[2], 2));
}
function rgbMean(pTab) {
var m = [0, 0, 0];
for (var i = 0; i < pTab.length; i++) {
m[0] += pTab[i][0];
m[1] += pTab[i][1];
m[2] += pTab[i][2];
}
m[0] /= pTab.length;
m[1] /= pTab.length;
m[2] /= pTab.length;
return m;
}
function backgroundMask(idata, threshold) {
var rgbv_no = pixelAt(idata, 0, 0);
var rgbv_ne = pixelAt(idata, idata.width - 1, 0);
var rgbv_so = pixelAt(idata, 0, idata.height - 1);
var rgbv_se = pixelAt(idata, idata.width - 1, idata.height - 1);
var thres = threshold || 10;
if (rgbDistance(rgbv_no, rgbv_ne) < thres &&
rgbDistance(rgbv_ne, rgbv_se) < thres &&
rgbDistance(rgbv_se, rgbv_so) < thres &&
rgbDistance(rgbv_so, rgbv_no) < thres) {
var mean = rgbMean([rgbv_ne, rgbv_no, rgbv_se, rgbv_so]);
var mask = [];
for (var i = 0; i < idata.width * idata.height; i++) {
var d = rgbDistance(mean, [
idata.data[i * 4],
idata.data[i * 4 + 1],
idata.data[i * 4 + 2],
]);
mask[i] = d < thres ? 0 : 255;
}
return mask;
}
}
function applyMask(idata, mask) {
for (var i = 0; i < idata.width * idata.height; i++) {
idata.data[4 * i + 3] = mask[i];
}
}
function erodeMask(mask, sw, sh) {
var weights = [1, 1, 1, 1, 0, 1, 1, 1, 1];
var side = Math.round(Math.sqrt(weights.length));
var halfSide = Math.floor(side / 2);
var maskResult = [];
for (var y = 0; y < sh; y++) {
for (var x = 0; x < sw; x++) {
var so = y * sw + x;
var a = 0;
for (var cy = 0; cy < side; cy++) {
for (var cx = 0; cx < side; cx++) {
var scy = y + cy - halfSide;
var scx = x + cx - halfSide;
if (scy >= 0 && scy < sh && scx >= 0 && scx < sw) {
var srcOff = scy * sw + scx;
var wt = weights[cy * side + cx];
a += mask[srcOff] * wt;
}
}
}
maskResult[so] = a === 255 * 8 ? 255 : 0;
}
}
return maskResult;
}
function dilateMask(mask, sw, sh) {
var weights = [1, 1, 1, 1, 1, 1, 1, 1, 1];
var side = Math.round(Math.sqrt(weights.length));
var halfSide = Math.floor(side / 2);
var maskResult = [];
for (var y = 0; y < sh; y++) {
for (var x = 0; x < sw; x++) {
var so = y * sw + x;
var a = 0;
for (var cy = 0; cy < side; cy++) {
for (var cx = 0; cx < side; cx++) {
var scy = y + cy - halfSide;
var scx = x + cx - halfSide;
if (scy >= 0 && scy < sh && scx >= 0 && scx < sw) {
var srcOff = scy * sw + scx;
var wt = weights[cy * side + cx];
a += mask[srcOff] * wt;
}
}
}
maskResult[so] = a >= 255 * 4 ? 255 : 0;
}
}
return maskResult;
}
function smoothEdgeMask(mask, sw, sh) {
var weights = [1 / 9, 1 / 9, 1 / 9, 1 / 9, 1 / 9, 1 / 9, 1 / 9, 1 / 9, 1 / 9];
var side = Math.round(Math.sqrt(weights.length));
var halfSide = Math.floor(side / 2);
var maskResult = [];
for (var y = 0; y < sh; y++) {
for (var x = 0; x < sw; x++) {
var so = y * sw + x;
var a = 0;
for (var cy = 0; cy < side; cy++) {
for (var cx = 0; cx < side; cx++) {
var scy = y + cy - halfSide;
var scx = x + cx - halfSide;
if (scy >= 0 && scy < sh && scx >= 0 && scx < sw) {
var srcOff = scy * sw + scx;
var wt = weights[cy * side + cx];
a += mask[srcOff] * wt;
}
}
}
maskResult[so] = a;
}
}
return maskResult;
}
const Mask = function (imageData) {
var threshold = this.threshold(), mask = backgroundMask(imageData, threshold);
if (mask) {
mask = erodeMask(mask, imageData.width, imageData.height);
mask = dilateMask(mask, imageData.width, imageData.height);
mask = smoothEdgeMask(mask, imageData.width, imageData.height);
applyMask(imageData, mask);
}
return imageData;
};
exports.Mask = Mask;
Factory_1.Factory.addGetterSetter(Node_1.Node, 'threshold', 0, (0, Validators_1.getNumberValidator)(), Factory_1.Factory.afterSetFilter);

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node_modules/konva/cmj/filters/Noise.d.ts generated vendored Normal file
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import { Filter } from '../Node';
export declare const Noise: Filter;

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node_modules/konva/cmj/filters/Noise.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Noise = void 0;
const Factory_1 = require("../Factory");
const Node_1 = require("../Node");
const Validators_1 = require("../Validators");
const Noise = function (imageData) {
var amount = this.noise() * 255, data = imageData.data, nPixels = data.length, half = amount / 2, i;
for (i = 0; i < nPixels; i += 4) {
data[i + 0] += half - 2 * half * Math.random();
data[i + 1] += half - 2 * half * Math.random();
data[i + 2] += half - 2 * half * Math.random();
}
};
exports.Noise = Noise;
Factory_1.Factory.addGetterSetter(Node_1.Node, 'noise', 0.2, (0, Validators_1.getNumberValidator)(), Factory_1.Factory.afterSetFilter);

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node_modules/konva/cmj/filters/Pixelate.d.ts generated vendored Normal file
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import { Filter } from '../Node';
export declare const Pixelate: Filter;

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node_modules/konva/cmj/filters/Pixelate.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Pixelate = void 0;
const Factory_1 = require("../Factory");
const Util_1 = require("../Util");
const Node_1 = require("../Node");
const Validators_1 = require("../Validators");
const Pixelate = function (imageData) {
var pixelSize = Math.ceil(this.pixelSize()), width = imageData.width, height = imageData.height, x, y, i, red, green, blue, alpha, nBinsX = Math.ceil(width / pixelSize), nBinsY = Math.ceil(height / pixelSize), xBinStart, xBinEnd, yBinStart, yBinEnd, xBin, yBin, pixelsInBin, data = imageData.data;
if (pixelSize <= 0) {
Util_1.Util.error('pixelSize value can not be <= 0');
return;
}
for (xBin = 0; xBin < nBinsX; xBin += 1) {
for (yBin = 0; yBin < nBinsY; yBin += 1) {
red = 0;
green = 0;
blue = 0;
alpha = 0;
xBinStart = xBin * pixelSize;
xBinEnd = xBinStart + pixelSize;
yBinStart = yBin * pixelSize;
yBinEnd = yBinStart + pixelSize;
pixelsInBin = 0;
for (x = xBinStart; x < xBinEnd; x += 1) {
if (x >= width) {
continue;
}
for (y = yBinStart; y < yBinEnd; y += 1) {
if (y >= height) {
continue;
}
i = (width * y + x) * 4;
red += data[i + 0];
green += data[i + 1];
blue += data[i + 2];
alpha += data[i + 3];
pixelsInBin += 1;
}
}
red = red / pixelsInBin;
green = green / pixelsInBin;
blue = blue / pixelsInBin;
alpha = alpha / pixelsInBin;
for (x = xBinStart; x < xBinEnd; x += 1) {
if (x >= width) {
continue;
}
for (y = yBinStart; y < yBinEnd; y += 1) {
if (y >= height) {
continue;
}
i = (width * y + x) * 4;
data[i + 0] = red;
data[i + 1] = green;
data[i + 2] = blue;
data[i + 3] = alpha;
}
}
}
}
};
exports.Pixelate = Pixelate;
Factory_1.Factory.addGetterSetter(Node_1.Node, 'pixelSize', 8, (0, Validators_1.getNumberValidator)(), Factory_1.Factory.afterSetFilter);

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node_modules/konva/cmj/filters/Posterize.d.ts generated vendored Normal file
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import { Filter } from '../Node';
export declare const Posterize: Filter;

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node_modules/konva/cmj/filters/Posterize.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Posterize = void 0;
const Factory_1 = require("../Factory");
const Node_1 = require("../Node");
const Validators_1 = require("../Validators");
const Posterize = function (imageData) {
var levels = Math.round(this.levels() * 254) + 1, data = imageData.data, len = data.length, scale = 255 / levels, i;
for (i = 0; i < len; i += 1) {
data[i] = Math.floor(data[i] / scale) * scale;
}
};
exports.Posterize = Posterize;
Factory_1.Factory.addGetterSetter(Node_1.Node, 'levels', 0.5, (0, Validators_1.getNumberValidator)(), Factory_1.Factory.afterSetFilter);

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node_modules/konva/cmj/filters/RGB.d.ts generated vendored Normal file
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import { Filter } from '../Node';
export declare const RGB: Filter;

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node_modules/konva/cmj/filters/RGB.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.RGB = void 0;
const Factory_1 = require("../Factory");
const Node_1 = require("../Node");
const Validators_1 = require("../Validators");
const RGB = function (imageData) {
var data = imageData.data, nPixels = data.length, red = this.red(), green = this.green(), blue = this.blue(), i, brightness;
for (i = 0; i < nPixels; i += 4) {
brightness =
(0.34 * data[i] + 0.5 * data[i + 1] + 0.16 * data[i + 2]) / 255;
data[i] = brightness * red;
data[i + 1] = brightness * green;
data[i + 2] = brightness * blue;
data[i + 3] = data[i + 3];
}
};
exports.RGB = RGB;
Factory_1.Factory.addGetterSetter(Node_1.Node, 'red', 0, function (val) {
this._filterUpToDate = false;
if (val > 255) {
return 255;
}
else if (val < 0) {
return 0;
}
else {
return Math.round(val);
}
});
Factory_1.Factory.addGetterSetter(Node_1.Node, 'green', 0, function (val) {
this._filterUpToDate = false;
if (val > 255) {
return 255;
}
else if (val < 0) {
return 0;
}
else {
return Math.round(val);
}
});
Factory_1.Factory.addGetterSetter(Node_1.Node, 'blue', 0, Validators_1.RGBComponent, Factory_1.Factory.afterSetFilter);

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node_modules/konva/cmj/filters/RGBA.d.ts generated vendored Normal file
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import { Filter } from '../Node';
export declare const RGBA: Filter;

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node_modules/konva/cmj/filters/RGBA.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.RGBA = void 0;
const Factory_1 = require("../Factory");
const Node_1 = require("../Node");
const Validators_1 = require("../Validators");
const RGBA = function (imageData) {
var data = imageData.data, nPixels = data.length, red = this.red(), green = this.green(), blue = this.blue(), alpha = this.alpha(), i, ia;
for (i = 0; i < nPixels; i += 4) {
ia = 1 - alpha;
data[i] = red * alpha + data[i] * ia;
data[i + 1] = green * alpha + data[i + 1] * ia;
data[i + 2] = blue * alpha + data[i + 2] * ia;
}
};
exports.RGBA = RGBA;
Factory_1.Factory.addGetterSetter(Node_1.Node, 'red', 0, function (val) {
this._filterUpToDate = false;
if (val > 255) {
return 255;
}
else if (val < 0) {
return 0;
}
else {
return Math.round(val);
}
});
Factory_1.Factory.addGetterSetter(Node_1.Node, 'green', 0, function (val) {
this._filterUpToDate = false;
if (val > 255) {
return 255;
}
else if (val < 0) {
return 0;
}
else {
return Math.round(val);
}
});
Factory_1.Factory.addGetterSetter(Node_1.Node, 'blue', 0, Validators_1.RGBComponent, Factory_1.Factory.afterSetFilter);
Factory_1.Factory.addGetterSetter(Node_1.Node, 'alpha', 1, function (val) {
this._filterUpToDate = false;
if (val > 1) {
return 1;
}
else if (val < 0) {
return 0;
}
else {
return val;
}
});

2
node_modules/konva/cmj/filters/Sepia.d.ts generated vendored Normal file
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import { Filter } from '../Node';
export declare const Sepia: Filter;

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node_modules/konva/cmj/filters/Sepia.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Sepia = void 0;
const Sepia = function (imageData) {
var data = imageData.data, nPixels = data.length, i, r, g, b;
for (i = 0; i < nPixels; i += 4) {
r = data[i + 0];
g = data[i + 1];
b = data[i + 2];
data[i + 0] = Math.min(255, r * 0.393 + g * 0.769 + b * 0.189);
data[i + 1] = Math.min(255, r * 0.349 + g * 0.686 + b * 0.168);
data[i + 2] = Math.min(255, r * 0.272 + g * 0.534 + b * 0.131);
}
};
exports.Sepia = Sepia;

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node_modules/konva/cmj/filters/Solarize.d.ts generated vendored Normal file
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import { Filter } from '../Node';
export declare const Solarize: Filter;

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node_modules/konva/cmj/filters/Solarize.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Solarize = void 0;
const Solarize = function (imageData) {
var data = imageData.data, w = imageData.width, h = imageData.height, w4 = w * 4, y = h;
do {
var offsetY = (y - 1) * w4;
var x = w;
do {
var offset = offsetY + (x - 1) * 4;
var r = data[offset];
var g = data[offset + 1];
var b = data[offset + 2];
if (r > 127) {
r = 255 - r;
}
if (g > 127) {
g = 255 - g;
}
if (b > 127) {
b = 255 - b;
}
data[offset] = r;
data[offset + 1] = g;
data[offset + 2] = b;
} while (--x);
} while (--y);
};
exports.Solarize = Solarize;

2
node_modules/konva/cmj/filters/Threshold.d.ts generated vendored Normal file
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import { Filter } from '../Node';
export declare const Threshold: Filter;

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node_modules/konva/cmj/filters/Threshold.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Threshold = void 0;
const Factory_1 = require("../Factory");
const Node_1 = require("../Node");
const Validators_1 = require("../Validators");
const Threshold = function (imageData) {
var level = this.threshold() * 255, data = imageData.data, len = data.length, i;
for (i = 0; i < len; i += 1) {
data[i] = data[i] < level ? 0 : 255;
}
};
exports.Threshold = Threshold;
Factory_1.Factory.addGetterSetter(Node_1.Node, 'threshold', 0.5, (0, Validators_1.getNumberValidator)(), Factory_1.Factory.afterSetFilter);

2
node_modules/konva/cmj/index-node.d.ts generated vendored Normal file
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import { Konva } from './_FullInternals';
export default Konva;

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node_modules/konva/cmj/index-node.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
const _FullInternals_1 = require("./_FullInternals");
const Canvas = require("canvas");
const canvas = Canvas['default'] || Canvas;
const isNode = typeof global.document === 'undefined';
if (isNode) {
_FullInternals_1.Konva.Util['createCanvasElement'] = () => {
const node = canvas.createCanvas(300, 300);
if (!node['style']) {
node['style'] = {};
}
return node;
};
_FullInternals_1.Konva.Util.createImageElement = () => {
const node = new canvas.Image();
return node;
};
}
exports.default = _FullInternals_1.Konva;

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node_modules/konva/cmj/index-types.d.ts generated vendored Normal file
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// the purpose of that file is very stupid
// I was not able to generate correct typescript declarations from the main source code
// because right now Konva is an object. Typescript can not define types from object like this:
// const stage : Konva.Stage = new Konva.Stage();
// we can convert Konva to namespace
// but I was not able to find a way to extend it
// so here we just need to define full API of Konva manually
// filters
import { Blur } from './filters/Blur';
import { Brighten } from './filters/Brighten';
import { Contrast } from './filters/Contrast';
import { Emboss } from './filters/Emboss';
import { Enhance } from './filters/Enhance';
import { Grayscale } from './filters/Grayscale';
import { HSL } from './filters/HSL';
import { HSV } from './filters/HSV';
import { Invert } from './filters/Invert';
import { Kaleidoscope } from './filters/Kaleidoscope';
import { Mask } from './filters/Mask';
import { Noise } from './filters/Noise';
import { Pixelate } from './filters/Pixelate';
import { Posterize } from './filters/Posterize';
import { RGB } from './filters/RGB';
import { RGBA } from './filters/RGBA';
import { Sepia } from './filters/Sepia';
import { Solarize } from './filters/Solarize';
import { Threshold } from './filters/Threshold';
declare namespace Konva {
export let enableTrace: number;
export let pixelRatio: number;
export let autoDrawEnabled: boolean;
export let dragDistance: number;
export let angleDeg: boolean;
export let showWarnings: boolean;
export let capturePointerEventsEnabled: boolean;
export let dragButtons: Array<number>;
export let hitOnDragEnabled: boolean;
export const isDragging: () => boolean;
export const isDragReady: () => boolean;
export type Vector2d = import('./types').Vector2d;
export const Node: typeof import('./Node').Node;
export type Node = import('./Node').Node;
export type NodeConfig = import('./Node').NodeConfig;
export type KonvaEventObject<
EventType
> = import('./Node').KonvaEventObject<EventType>;
export type KonvaPointerEvent = import('./PointerEvents').KonvaPointerEvent;
export type KonvaEventListener<
This,
EventType
> = import('./Node').KonvaEventListener<This, EventType>;
export const Container: typeof import('./Container').Container;
export type Container = import('./Container').Container<Node>;
export type ContainerConfig = import('./Container').ContainerConfig;
export const Transform: typeof import('./Util').Transform;
export type Transform = import('./Util').Transform;
export const Util: typeof import('./Util').Util;
export const Context: typeof import('./Context').Context;
export type Context = import('./Context').Context;
export const Stage: typeof import('./Stage').Stage;
export type Stage = import('./Stage').Stage;
export const stages: typeof import('./Stage').stages;
export const Layer: typeof import('./Layer').Layer;
export type Layer = import('./Layer').Layer;
export type LayerConfig = import('./Layer').LayerConfig;
export const FastLayer: typeof import('./FastLayer').FastLayer;
export type FastLayer = import('./FastLayer').FastLayer;
export const Group: typeof import('./Group').Group;
export type Group = import('./Group').Group;
export const DD: typeof import('./DragAndDrop').DD;
export const Shape: typeof import('./Shape').Shape;
export type Shape = import('./Shape').Shape;
export type ShapeConfig = import('./Shape').ShapeConfig;
export const shapes: typeof import('./Shape').shapes;
export const Animation: typeof import('./Animation').Animation;
export type Animation = import('./Animation').Animation;
export const Tween: typeof import('./Tween').Tween;
export type Tween = import('./Tween').Tween;
export type TweenConfig = import('./Tween').TweenConfig;
export const Easings: typeof import('./Tween').Easings;
export const Arc: typeof import('./shapes/Arc').Arc;
export type Arc = import('./shapes/Arc').Arc;
export type ArcConfig = import('./shapes/Arc').ArcConfig;
export const Arrow: typeof import('./shapes/Arrow').Arrow;
export type Arrow = import('./shapes/Arrow').Arrow;
export type ArrowConfig = import('./shapes/Arrow').ArrowConfig;
export const Circle: typeof import('./shapes/Circle').Circle;
export type Circle = import('./shapes/Circle').Circle;
export type CircleConfig = import('./shapes/Circle').CircleConfig;
export const Ellipse: typeof import('./shapes/Ellipse').Ellipse;
export type Ellipse = import('./shapes/Ellipse').Ellipse;
export type EllipseConfig = import('./shapes/Ellipse').EllipseConfig;
export const Image: typeof import('./shapes/Image').Image;
export type Image = import('./shapes/Image').Image;
export type ImageConfig = import('./shapes/Image').ImageConfig;
export const Label: typeof import('./shapes/Label').Label;
export type Label = import('./shapes/Label').Label;
export type LabelConfig = import('./shapes/Label').LabelConfig;
export const Tag: typeof import('./shapes/Label').Tag;
export type Tag = import('./shapes/Label').Tag;
export type TagConfig = import('./shapes/Label').TagConfig;
export const Line: typeof import('./shapes/Line').Line;
export type Line = import('./shapes/Line').Line;
export type LineConfig = import('./shapes/Line').LineConfig;
export const Path: typeof import('./shapes/Path').Path;
export type Path = import('./shapes/Path').Path;
export type PathConfig = import('./shapes/Path').PathConfig;
export const Rect: typeof import('./shapes/Rect').Rect;
export type Rect = import('./shapes/Rect').Rect;
export type RectConfig = import('./shapes/Rect').RectConfig;
export const RegularPolygon: typeof import('./shapes/RegularPolygon').RegularPolygon;
export type RegularPolygon = import('./shapes/RegularPolygon').RegularPolygon;
export type RegularPolygonConfig = import('./shapes/RegularPolygon').RegularPolygonConfig;
export const Ring: typeof import('./shapes/Ring').Ring;
export type Ring = import('./shapes/Ring').Ring;
export type RingConfig = import('./shapes/Ring').RingConfig;
export const Sprite: typeof import('./shapes/Sprite').Sprite;
export type Sprite = import('./shapes/Sprite').Sprite;
export type SpriteConfig = import('./shapes/Sprite').SpriteConfig;
export const Star: typeof import('./shapes/Star').Star;
export type Star = import('./shapes/Star').Star;
export type StarConfig = import('./shapes/Star').StarConfig;
export const Text: typeof import('./shapes/Text').Text;
export type Text = import('./shapes/Text').Text;
export type TextConfig = import('./shapes/Text').TextConfig;
export const TextPath: typeof import('./shapes/TextPath').TextPath;
export type TextPath = import('./shapes/TextPath').TextPath;
export type TextPathConfig = import('./shapes/TextPath').TextPathConfig;
export const Transformer: typeof import('./shapes/Transformer').Transformer;
export type Transformer = import('./shapes/Transformer').Transformer;
export type TransformerConfig = import('./shapes/Transformer').TransformerConfig;
export const Wedge: typeof import('./shapes/Wedge').Wedge;
export type Wedge = import('./shapes/Wedge').Wedge;
export type WedgeConfig = import('./shapes/Wedge').WedgeConfig;
export const Filters: {
Blur: typeof Blur;
Brighten: typeof Brighten;
Contrast: typeof Contrast;
Emboss: typeof Emboss;
Enhance: typeof Enhance;
Grayscale: typeof Grayscale;
HSL: typeof HSL;
HSV: typeof HSV;
Invert: typeof Invert;
Kaleidoscope: typeof Kaleidoscope;
Mask: typeof Mask;
Noise: typeof Noise;
Pixelate: typeof Pixelate;
Posterize: typeof Posterize;
RGB: typeof RGB;
RGBA: typeof RGBA;
Sepia: typeof Sepia;
Solarize: typeof Solarize;
Threshold: typeof Threshold;
};
}
export default Konva;

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node_modules/konva/cmj/index.d.ts generated vendored Normal file
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import { Konva } from './_FullInternals';
export default Konva;

4
node_modules/konva/cmj/index.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
const _FullInternals_1 = require("./_FullInternals");
exports.default = _FullInternals_1.Konva;

6
node_modules/konva/cmj/package.json generated vendored Normal file
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{
"type": "commonjs",
"main": "./index-node.js",
"browser": "./index.js",
"typings": "./index-types.d.ts"
}

19
node_modules/konva/cmj/shapes/Arc.d.ts generated vendored Normal file
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import { Shape, ShapeConfig } from '../Shape';
import { GetSet } from '../types';
export interface ArcConfig extends ShapeConfig {
angle: number;
innerRadius: number;
outerRadius: number;
clockwise?: boolean;
}
export declare class Arc extends Shape<ArcConfig> {
_sceneFunc(context: any): void;
getWidth(): number;
getHeight(): number;
setWidth(width: any): void;
setHeight(height: any): void;
innerRadius: GetSet<number, this>;
outerRadius: GetSet<number, this>;
angle: GetSet<number, this>;
clockwise: GetSet<boolean, this>;
}

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node_modules/konva/cmj/shapes/Arc.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Arc = void 0;
const Factory_1 = require("../Factory");
const Shape_1 = require("../Shape");
const Global_1 = require("../Global");
const Validators_1 = require("../Validators");
const Global_2 = require("../Global");
class Arc extends Shape_1.Shape {
_sceneFunc(context) {
var angle = Global_1.Konva.getAngle(this.angle()), clockwise = this.clockwise();
context.beginPath();
context.arc(0, 0, this.outerRadius(), 0, angle, clockwise);
context.arc(0, 0, this.innerRadius(), angle, 0, !clockwise);
context.closePath();
context.fillStrokeShape(this);
}
getWidth() {
return this.outerRadius() * 2;
}
getHeight() {
return this.outerRadius() * 2;
}
setWidth(width) {
this.outerRadius(width / 2);
}
setHeight(height) {
this.outerRadius(height / 2);
}
}
exports.Arc = Arc;
Arc.prototype._centroid = true;
Arc.prototype.className = 'Arc';
Arc.prototype._attrsAffectingSize = ['innerRadius', 'outerRadius'];
(0, Global_2._registerNode)(Arc);
Factory_1.Factory.addGetterSetter(Arc, 'innerRadius', 0, (0, Validators_1.getNumberValidator)());
Factory_1.Factory.addGetterSetter(Arc, 'outerRadius', 0, (0, Validators_1.getNumberValidator)());
Factory_1.Factory.addGetterSetter(Arc, 'angle', 0, (0, Validators_1.getNumberValidator)());
Factory_1.Factory.addGetterSetter(Arc, 'clockwise', false, (0, Validators_1.getBooleanValidator)());

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node_modules/konva/cmj/shapes/Arrow.d.ts generated vendored Normal file
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import { Line, LineConfig } from './Line';
import { GetSet } from '../types';
export interface ArrowConfig extends LineConfig {
points: number[];
tension?: number;
closed?: boolean;
pointerLength?: number;
pointerWidth?: number;
pointerAtBeginning?: boolean;
pointerAtEnding?: boolean;
}
export declare class Arrow extends Line<ArrowConfig> {
_sceneFunc(ctx: any): void;
__fillStroke(ctx: any): void;
getSelfRect(): {
x: number;
y: number;
width: number;
height: number;
};
pointerLength: GetSet<number, this>;
pointerWidth: GetSet<number, this>;
pointerAtEnding: GetSet<boolean, this>;
pointerAtBeginning: GetSet<boolean, this>;
}

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node_modules/konva/cmj/shapes/Arrow.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Arrow = void 0;
const Factory_1 = require("../Factory");
const Line_1 = require("./Line");
const Validators_1 = require("../Validators");
const Global_1 = require("../Global");
const Path_1 = require("./Path");
class Arrow extends Line_1.Line {
_sceneFunc(ctx) {
super._sceneFunc(ctx);
var PI2 = Math.PI * 2;
var points = this.points();
var tp = points;
var fromTension = this.tension() !== 0 && points.length > 4;
if (fromTension) {
tp = this.getTensionPoints();
}
var length = this.pointerLength();
var n = points.length;
var dx, dy;
if (fromTension) {
const lp = [
tp[tp.length - 4],
tp[tp.length - 3],
tp[tp.length - 2],
tp[tp.length - 1],
points[n - 2],
points[n - 1],
];
const lastLength = Path_1.Path.calcLength(tp[tp.length - 4], tp[tp.length - 3], 'C', lp);
const previous = Path_1.Path.getPointOnQuadraticBezier(Math.min(1, 1 - length / lastLength), lp[0], lp[1], lp[2], lp[3], lp[4], lp[5]);
dx = points[n - 2] - previous.x;
dy = points[n - 1] - previous.y;
}
else {
dx = points[n - 2] - points[n - 4];
dy = points[n - 1] - points[n - 3];
}
var radians = (Math.atan2(dy, dx) + PI2) % PI2;
var width = this.pointerWidth();
if (this.pointerAtEnding()) {
ctx.save();
ctx.beginPath();
ctx.translate(points[n - 2], points[n - 1]);
ctx.rotate(radians);
ctx.moveTo(0, 0);
ctx.lineTo(-length, width / 2);
ctx.lineTo(-length, -width / 2);
ctx.closePath();
ctx.restore();
this.__fillStroke(ctx);
}
if (this.pointerAtBeginning()) {
ctx.save();
ctx.beginPath();
ctx.translate(points[0], points[1]);
if (fromTension) {
dx = (tp[0] + tp[2]) / 2 - points[0];
dy = (tp[1] + tp[3]) / 2 - points[1];
}
else {
dx = points[2] - points[0];
dy = points[3] - points[1];
}
ctx.rotate((Math.atan2(-dy, -dx) + PI2) % PI2);
ctx.moveTo(0, 0);
ctx.lineTo(-length, width / 2);
ctx.lineTo(-length, -width / 2);
ctx.closePath();
ctx.restore();
this.__fillStroke(ctx);
}
}
__fillStroke(ctx) {
var isDashEnabled = this.dashEnabled();
if (isDashEnabled) {
this.attrs.dashEnabled = false;
ctx.setLineDash([]);
}
ctx.fillStrokeShape(this);
if (isDashEnabled) {
this.attrs.dashEnabled = true;
}
}
getSelfRect() {
const lineRect = super.getSelfRect();
const offset = this.pointerWidth() / 2;
return {
x: lineRect.x - offset,
y: lineRect.y - offset,
width: lineRect.width + offset * 2,
height: lineRect.height + offset * 2,
};
}
}
exports.Arrow = Arrow;
Arrow.prototype.className = 'Arrow';
(0, Global_1._registerNode)(Arrow);
Factory_1.Factory.addGetterSetter(Arrow, 'pointerLength', 10, (0, Validators_1.getNumberValidator)());
Factory_1.Factory.addGetterSetter(Arrow, 'pointerWidth', 10, (0, Validators_1.getNumberValidator)());
Factory_1.Factory.addGetterSetter(Arrow, 'pointerAtBeginning', false);
Factory_1.Factory.addGetterSetter(Arrow, 'pointerAtEnding', true);

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node_modules/konva/cmj/shapes/Circle.d.ts generated vendored Normal file
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import { Shape, ShapeConfig } from '../Shape';
import { GetSet } from '../types';
export interface CircleConfig extends ShapeConfig {
radius?: number;
}
export declare class Circle extends Shape<CircleConfig> {
_sceneFunc(context: any): void;
getWidth(): number;
getHeight(): number;
setWidth(width: any): void;
setHeight(height: any): void;
radius: GetSet<number, this>;
}

37
node_modules/konva/cmj/shapes/Circle.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Circle = void 0;
const Factory_1 = require("../Factory");
const Shape_1 = require("../Shape");
const Validators_1 = require("../Validators");
const Global_1 = require("../Global");
class Circle extends Shape_1.Shape {
_sceneFunc(context) {
context.beginPath();
context.arc(0, 0, this.attrs.radius || 0, 0, Math.PI * 2, false);
context.closePath();
context.fillStrokeShape(this);
}
getWidth() {
return this.radius() * 2;
}
getHeight() {
return this.radius() * 2;
}
setWidth(width) {
if (this.radius() !== width / 2) {
this.radius(width / 2);
}
}
setHeight(height) {
if (this.radius() !== height / 2) {
this.radius(height / 2);
}
}
}
exports.Circle = Circle;
Circle.prototype._centroid = true;
Circle.prototype.className = 'Circle';
Circle.prototype._attrsAffectingSize = ['radius'];
(0, Global_1._registerNode)(Circle);
Factory_1.Factory.addGetterSetter(Circle, 'radius', 0, (0, Validators_1.getNumberValidator)());

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node_modules/konva/cmj/shapes/Ellipse.d.ts generated vendored Normal file
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import { Shape, ShapeConfig } from '../Shape';
import { GetSet, Vector2d } from '../types';
export interface EllipseConfig extends ShapeConfig {
radiusX: number;
radiusY: number;
}
export declare class Ellipse extends Shape<EllipseConfig> {
_sceneFunc(context: any): void;
getWidth(): number;
getHeight(): number;
setWidth(width: any): void;
setHeight(height: any): void;
radius: GetSet<Vector2d, this>;
radiusX: GetSet<number, this>;
radiusY: GetSet<number, this>;
}

41
node_modules/konva/cmj/shapes/Ellipse.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Ellipse = void 0;
const Factory_1 = require("../Factory");
const Shape_1 = require("../Shape");
const Validators_1 = require("../Validators");
const Global_1 = require("../Global");
class Ellipse extends Shape_1.Shape {
_sceneFunc(context) {
var rx = this.radiusX(), ry = this.radiusY();
context.beginPath();
context.save();
if (rx !== ry) {
context.scale(1, ry / rx);
}
context.arc(0, 0, rx, 0, Math.PI * 2, false);
context.restore();
context.closePath();
context.fillStrokeShape(this);
}
getWidth() {
return this.radiusX() * 2;
}
getHeight() {
return this.radiusY() * 2;
}
setWidth(width) {
this.radiusX(width / 2);
}
setHeight(height) {
this.radiusY(height / 2);
}
}
exports.Ellipse = Ellipse;
Ellipse.prototype.className = 'Ellipse';
Ellipse.prototype._centroid = true;
Ellipse.prototype._attrsAffectingSize = ['radiusX', 'radiusY'];
(0, Global_1._registerNode)(Ellipse);
Factory_1.Factory.addComponentsGetterSetter(Ellipse, 'radius', ['x', 'y']);
Factory_1.Factory.addGetterSetter(Ellipse, 'radiusX', 0, (0, Validators_1.getNumberValidator)());
Factory_1.Factory.addGetterSetter(Ellipse, 'radiusY', 0, (0, Validators_1.getNumberValidator)());

23
node_modules/konva/cmj/shapes/Image.d.ts generated vendored Normal file
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import { Shape, ShapeConfig } from '../Shape';
import { GetSet, IRect } from '../types';
import { Context } from '../Context';
export interface ImageConfig extends ShapeConfig {
image: CanvasImageSource | undefined;
crop?: IRect;
}
export declare class Image extends Shape<ImageConfig> {
constructor(attrs: ImageConfig);
_setImageLoad(): void;
_useBufferCanvas(): boolean;
_sceneFunc(context: Context): void;
_hitFunc(context: any): void;
getWidth(): any;
getHeight(): any;
static fromURL(url: any, callback: any): void;
image: GetSet<CanvasImageSource | undefined, this>;
crop: GetSet<IRect, this>;
cropX: GetSet<number, this>;
cropY: GetSet<number, this>;
cropWidth: GetSet<number, this>;
cropHeight: GetSet<number, this>;
}

104
node_modules/konva/cmj/shapes/Image.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Image = void 0;
const Util_1 = require("../Util");
const Factory_1 = require("../Factory");
const Shape_1 = require("../Shape");
const Validators_1 = require("../Validators");
const Global_1 = require("../Global");
class Image extends Shape_1.Shape {
constructor(attrs) {
super(attrs);
this.on('imageChange.konva', () => {
this._setImageLoad();
});
this._setImageLoad();
}
_setImageLoad() {
const image = this.image();
if (image && image.complete) {
return;
}
if (image && image.readyState === 4) {
return;
}
if (image && image['addEventListener']) {
image['addEventListener']('load', () => {
this._requestDraw();
});
}
}
_useBufferCanvas() {
return super._useBufferCanvas(true);
}
_sceneFunc(context) {
const width = this.getWidth();
const height = this.getHeight();
const image = this.attrs.image;
let params;
if (image) {
const cropWidth = this.attrs.cropWidth;
const cropHeight = this.attrs.cropHeight;
if (cropWidth && cropHeight) {
params = [
image,
this.cropX(),
this.cropY(),
cropWidth,
cropHeight,
0,
0,
width,
height,
];
}
else {
params = [image, 0, 0, width, height];
}
}
if (this.hasFill() || this.hasStroke()) {
context.beginPath();
context.rect(0, 0, width, height);
context.closePath();
context.fillStrokeShape(this);
}
if (image) {
context.drawImage.apply(context, params);
}
}
_hitFunc(context) {
var width = this.width(), height = this.height();
context.beginPath();
context.rect(0, 0, width, height);
context.closePath();
context.fillStrokeShape(this);
}
getWidth() {
var _a, _b;
return (_a = this.attrs.width) !== null && _a !== void 0 ? _a : (_b = this.image()) === null || _b === void 0 ? void 0 : _b.width;
}
getHeight() {
var _a, _b;
return (_a = this.attrs.height) !== null && _a !== void 0 ? _a : (_b = this.image()) === null || _b === void 0 ? void 0 : _b.height;
}
static fromURL(url, callback) {
var img = Util_1.Util.createImageElement();
img.onload = function () {
var image = new Image({
image: img,
});
callback(image);
};
img.crossOrigin = 'Anonymous';
img.src = url;
}
}
exports.Image = Image;
Image.prototype.className = 'Image';
(0, Global_1._registerNode)(Image);
Factory_1.Factory.addGetterSetter(Image, 'image');
Factory_1.Factory.addComponentsGetterSetter(Image, 'crop', ['x', 'y', 'width', 'height']);
Factory_1.Factory.addGetterSetter(Image, 'cropX', 0, (0, Validators_1.getNumberValidator)());
Factory_1.Factory.addGetterSetter(Image, 'cropY', 0, (0, Validators_1.getNumberValidator)());
Factory_1.Factory.addGetterSetter(Image, 'cropWidth', 0, (0, Validators_1.getNumberValidator)());
Factory_1.Factory.addGetterSetter(Image, 'cropHeight', 0, (0, Validators_1.getNumberValidator)());

35
node_modules/konva/cmj/shapes/Label.d.ts generated vendored Normal file
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import { Shape, ShapeConfig } from '../Shape';
import { Group } from '../Group';
import { ContainerConfig } from '../Container';
import { GetSet } from '../types';
import { Text } from './Text';
export interface LabelConfig extends ContainerConfig {
}
export declare class Label extends Group {
constructor(config?: any);
getText(): Text;
getTag(): Tag;
_addListeners(text: any): void;
getWidth(): number;
getHeight(): number;
_sync(): void;
}
export interface TagConfig extends ShapeConfig {
pointerDirection?: string;
pointerWidth?: number;
pointerHeight?: number;
cornerRadius?: number | Array<number>;
}
export declare class Tag extends Shape<TagConfig> {
_sceneFunc(context: any): void;
getSelfRect(): {
x: number;
y: number;
width: number;
height: number;
};
pointerDirection: GetSet<'left' | 'top' | 'right' | 'bottom', this>;
pointerWidth: GetSet<number, this>;
pointerHeight: GetSet<number, this>;
cornerRadius: GetSet<number, this>;
}

171
node_modules/konva/cmj/shapes/Label.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Tag = exports.Label = void 0;
const Factory_1 = require("../Factory");
const Shape_1 = require("../Shape");
const Group_1 = require("../Group");
const Validators_1 = require("../Validators");
const Global_1 = require("../Global");
var ATTR_CHANGE_LIST = [
'fontFamily',
'fontSize',
'fontStyle',
'padding',
'lineHeight',
'text',
'width',
'height',
], CHANGE_KONVA = 'Change.konva', NONE = 'none', UP = 'up', RIGHT = 'right', DOWN = 'down', LEFT = 'left', attrChangeListLen = ATTR_CHANGE_LIST.length;
class Label extends Group_1.Group {
constructor(config) {
super(config);
this.on('add.konva', function (evt) {
this._addListeners(evt.child);
this._sync();
});
}
getText() {
return this.find('Text')[0];
}
getTag() {
return this.find('Tag')[0];
}
_addListeners(text) {
var that = this, n;
var func = function () {
that._sync();
};
for (n = 0; n < attrChangeListLen; n++) {
text.on(ATTR_CHANGE_LIST[n] + CHANGE_KONVA, func);
}
}
getWidth() {
return this.getText().width();
}
getHeight() {
return this.getText().height();
}
_sync() {
var text = this.getText(), tag = this.getTag(), width, height, pointerDirection, pointerWidth, x, y, pointerHeight;
if (text && tag) {
width = text.width();
height = text.height();
pointerDirection = tag.pointerDirection();
pointerWidth = tag.pointerWidth();
pointerHeight = tag.pointerHeight();
x = 0;
y = 0;
switch (pointerDirection) {
case UP:
x = width / 2;
y = -1 * pointerHeight;
break;
case RIGHT:
x = width + pointerWidth;
y = height / 2;
break;
case DOWN:
x = width / 2;
y = height + pointerHeight;
break;
case LEFT:
x = -1 * pointerWidth;
y = height / 2;
break;
}
tag.setAttrs({
x: -1 * x,
y: -1 * y,
width: width,
height: height,
});
text.setAttrs({
x: -1 * x,
y: -1 * y,
});
}
}
}
exports.Label = Label;
Label.prototype.className = 'Label';
(0, Global_1._registerNode)(Label);
class Tag extends Shape_1.Shape {
_sceneFunc(context) {
var width = this.width(), height = this.height(), pointerDirection = this.pointerDirection(), pointerWidth = this.pointerWidth(), pointerHeight = this.pointerHeight(), cornerRadius = this.cornerRadius();
let topLeft = 0;
let topRight = 0;
let bottomLeft = 0;
let bottomRight = 0;
if (typeof cornerRadius === 'number') {
topLeft = topRight = bottomLeft = bottomRight = Math.min(cornerRadius, width / 2, height / 2);
}
else {
topLeft = Math.min(cornerRadius[0] || 0, width / 2, height / 2);
topRight = Math.min(cornerRadius[1] || 0, width / 2, height / 2);
bottomRight = Math.min(cornerRadius[2] || 0, width / 2, height / 2);
bottomLeft = Math.min(cornerRadius[3] || 0, width / 2, height / 2);
}
context.beginPath();
context.moveTo(topLeft, 0);
if (pointerDirection === UP) {
context.lineTo((width - pointerWidth) / 2, 0);
context.lineTo(width / 2, -1 * pointerHeight);
context.lineTo((width + pointerWidth) / 2, 0);
}
context.lineTo(width - topRight, 0);
context.arc(width - topRight, topRight, topRight, (Math.PI * 3) / 2, 0, false);
if (pointerDirection === RIGHT) {
context.lineTo(width, (height - pointerHeight) / 2);
context.lineTo(width + pointerWidth, height / 2);
context.lineTo(width, (height + pointerHeight) / 2);
}
context.lineTo(width, height - bottomRight);
context.arc(width - bottomRight, height - bottomRight, bottomRight, 0, Math.PI / 2, false);
if (pointerDirection === DOWN) {
context.lineTo((width + pointerWidth) / 2, height);
context.lineTo(width / 2, height + pointerHeight);
context.lineTo((width - pointerWidth) / 2, height);
}
context.lineTo(bottomLeft, height);
context.arc(bottomLeft, height - bottomLeft, bottomLeft, Math.PI / 2, Math.PI, false);
if (pointerDirection === LEFT) {
context.lineTo(0, (height + pointerHeight) / 2);
context.lineTo(-1 * pointerWidth, height / 2);
context.lineTo(0, (height - pointerHeight) / 2);
}
context.lineTo(0, topLeft);
context.arc(topLeft, topLeft, topLeft, Math.PI, (Math.PI * 3) / 2, false);
context.closePath();
context.fillStrokeShape(this);
}
getSelfRect() {
var x = 0, y = 0, pointerWidth = this.pointerWidth(), pointerHeight = this.pointerHeight(), direction = this.pointerDirection(), width = this.width(), height = this.height();
if (direction === UP) {
y -= pointerHeight;
height += pointerHeight;
}
else if (direction === DOWN) {
height += pointerHeight;
}
else if (direction === LEFT) {
x -= pointerWidth * 1.5;
width += pointerWidth;
}
else if (direction === RIGHT) {
width += pointerWidth * 1.5;
}
return {
x: x,
y: y,
width: width,
height: height,
};
}
}
exports.Tag = Tag;
Tag.prototype.className = 'Tag';
(0, Global_1._registerNode)(Tag);
Factory_1.Factory.addGetterSetter(Tag, 'pointerDirection', NONE);
Factory_1.Factory.addGetterSetter(Tag, 'pointerWidth', 0, (0, Validators_1.getNumberValidator)());
Factory_1.Factory.addGetterSetter(Tag, 'pointerHeight', 0, (0, Validators_1.getNumberValidator)());
Factory_1.Factory.addGetterSetter(Tag, 'cornerRadius', 0, (0, Validators_1.getNumberOrArrayOfNumbersValidator)(4));

28
node_modules/konva/cmj/shapes/Line.d.ts generated vendored Normal file
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import { Shape, ShapeConfig } from '../Shape';
import { GetSet } from '../types';
import { Context } from '../Context';
export interface LineConfig extends ShapeConfig {
points?: number[];
tension?: number;
closed?: boolean;
bezier?: boolean;
}
export declare class Line<Config extends LineConfig = LineConfig> extends Shape<Config> {
constructor(config?: Config);
_sceneFunc(context: Context): void;
getTensionPoints(): any;
_getTensionPoints(): any[];
_getTensionPointsClosed(): any[];
getWidth(): number;
getHeight(): number;
getSelfRect(): {
x: number;
y: number;
width: number;
height: number;
};
closed: GetSet<boolean, this>;
bezier: GetSet<boolean, this>;
tension: GetSet<number, this>;
points: GetSet<number[], this>;
}

159
node_modules/konva/cmj/shapes/Line.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Line = void 0;
const Factory_1 = require("../Factory");
const Shape_1 = require("../Shape");
const Validators_1 = require("../Validators");
const Global_1 = require("../Global");
function getControlPoints(x0, y0, x1, y1, x2, y2, t) {
var d01 = Math.sqrt(Math.pow(x1 - x0, 2) + Math.pow(y1 - y0, 2)), d12 = Math.sqrt(Math.pow(x2 - x1, 2) + Math.pow(y2 - y1, 2)), fa = (t * d01) / (d01 + d12), fb = (t * d12) / (d01 + d12), p1x = x1 - fa * (x2 - x0), p1y = y1 - fa * (y2 - y0), p2x = x1 + fb * (x2 - x0), p2y = y1 + fb * (y2 - y0);
return [p1x, p1y, p2x, p2y];
}
function expandPoints(p, tension) {
var len = p.length, allPoints = [], n, cp;
for (n = 2; n < len - 2; n += 2) {
cp = getControlPoints(p[n - 2], p[n - 1], p[n], p[n + 1], p[n + 2], p[n + 3], tension);
if (isNaN(cp[0])) {
continue;
}
allPoints.push(cp[0]);
allPoints.push(cp[1]);
allPoints.push(p[n]);
allPoints.push(p[n + 1]);
allPoints.push(cp[2]);
allPoints.push(cp[3]);
}
return allPoints;
}
class Line extends Shape_1.Shape {
constructor(config) {
super(config);
this.on('pointsChange.konva tensionChange.konva closedChange.konva bezierChange.konva', function () {
this._clearCache('tensionPoints');
});
}
_sceneFunc(context) {
var points = this.points(), length = points.length, tension = this.tension(), closed = this.closed(), bezier = this.bezier(), tp, len, n;
if (!length) {
return;
}
context.beginPath();
context.moveTo(points[0], points[1]);
if (tension !== 0 && length > 4) {
tp = this.getTensionPoints();
len = tp.length;
n = closed ? 0 : 4;
if (!closed) {
context.quadraticCurveTo(tp[0], tp[1], tp[2], tp[3]);
}
while (n < len - 2) {
context.bezierCurveTo(tp[n++], tp[n++], tp[n++], tp[n++], tp[n++], tp[n++]);
}
if (!closed) {
context.quadraticCurveTo(tp[len - 2], tp[len - 1], points[length - 2], points[length - 1]);
}
}
else if (bezier) {
n = 2;
while (n < length) {
context.bezierCurveTo(points[n++], points[n++], points[n++], points[n++], points[n++], points[n++]);
}
}
else {
for (n = 2; n < length; n += 2) {
context.lineTo(points[n], points[n + 1]);
}
}
if (closed) {
context.closePath();
context.fillStrokeShape(this);
}
else {
context.strokeShape(this);
}
}
getTensionPoints() {
return this._getCache('tensionPoints', this._getTensionPoints);
}
_getTensionPoints() {
if (this.closed()) {
return this._getTensionPointsClosed();
}
else {
return expandPoints(this.points(), this.tension());
}
}
_getTensionPointsClosed() {
var p = this.points(), len = p.length, tension = this.tension(), firstControlPoints = getControlPoints(p[len - 2], p[len - 1], p[0], p[1], p[2], p[3], tension), lastControlPoints = getControlPoints(p[len - 4], p[len - 3], p[len - 2], p[len - 1], p[0], p[1], tension), middle = expandPoints(p, tension), tp = [firstControlPoints[2], firstControlPoints[3]]
.concat(middle)
.concat([
lastControlPoints[0],
lastControlPoints[1],
p[len - 2],
p[len - 1],
lastControlPoints[2],
lastControlPoints[3],
firstControlPoints[0],
firstControlPoints[1],
p[0],
p[1],
]);
return tp;
}
getWidth() {
return this.getSelfRect().width;
}
getHeight() {
return this.getSelfRect().height;
}
getSelfRect() {
var points = this.points();
if (points.length < 4) {
return {
x: points[0] || 0,
y: points[1] || 0,
width: 0,
height: 0,
};
}
if (this.tension() !== 0) {
points = [
points[0],
points[1],
...this._getTensionPoints(),
points[points.length - 2],
points[points.length - 1],
];
}
else {
points = this.points();
}
var minX = points[0];
var maxX = points[0];
var minY = points[1];
var maxY = points[1];
var x, y;
for (var i = 0; i < points.length / 2; i++) {
x = points[i * 2];
y = points[i * 2 + 1];
minX = Math.min(minX, x);
maxX = Math.max(maxX, x);
minY = Math.min(minY, y);
maxY = Math.max(maxY, y);
}
return {
x: minX,
y: minY,
width: maxX - minX,
height: maxY - minY,
};
}
}
exports.Line = Line;
Line.prototype.className = 'Line';
Line.prototype._attrsAffectingSize = ['points', 'bezier', 'tension'];
(0, Global_1._registerNode)(Line);
Factory_1.Factory.addGetterSetter(Line, 'closed', false);
Factory_1.Factory.addGetterSetter(Line, 'bezier', false);
Factory_1.Factory.addGetterSetter(Line, 'tension', 0, (0, Validators_1.getNumberValidator)());
Factory_1.Factory.addGetterSetter(Line, 'points', [], (0, Validators_1.getNumberArrayValidator)());

37
node_modules/konva/cmj/shapes/Path.d.ts generated vendored Normal file
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import { Shape, ShapeConfig } from '../Shape';
import { GetSet } from '../types';
export interface PathConfig extends ShapeConfig {
data?: string;
}
export declare class Path extends Shape<PathConfig> {
dataArray: any[];
pathLength: number;
constructor(config?: PathConfig);
_sceneFunc(context: any): void;
getSelfRect(): {
x: number;
y: number;
width: number;
height: number;
};
getLength(): number;
getPointAtLength(length: any): any;
data: GetSet<string, this>;
static getLineLength(x1: any, y1: any, x2: any, y2: any): number;
static getPointOnLine(dist: any, P1x: any, P1y: any, P2x: any, P2y: any, fromX?: any, fromY?: any): any;
static getPointOnCubicBezier(pct: any, P1x: any, P1y: any, P2x: any, P2y: any, P3x: any, P3y: any, P4x: any, P4y: any): {
x: number;
y: number;
};
static getPointOnQuadraticBezier(pct: any, P1x: any, P1y: any, P2x: any, P2y: any, P3x: any, P3y: any): {
x: number;
y: number;
};
static getPointOnEllipticalArc(cx: any, cy: any, rx: any, ry: any, theta: any, psi: any): {
x: any;
y: any;
};
static parsePathData(data: any): any[];
static calcLength(x: any, y: any, cmd: any, points: any): any;
static convertEndpointToCenterParameterization(x1: any, y1: any, x2: any, y2: any, fa: any, fs: any, rx: any, ry: any, psiDeg: any): any[];
}

631
node_modules/konva/cmj/shapes/Path.js generated vendored Normal file
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Path = void 0;
const Factory_1 = require("../Factory");
const Shape_1 = require("../Shape");
const Global_1 = require("../Global");
class Path extends Shape_1.Shape {
constructor(config) {
super(config);
this.dataArray = [];
this.pathLength = 0;
this.dataArray = Path.parsePathData(this.data());
this.pathLength = 0;
for (var i = 0; i < this.dataArray.length; ++i) {
this.pathLength += this.dataArray[i].pathLength;
}
this.on('dataChange.konva', function () {
this.dataArray = Path.parsePathData(this.data());
this.pathLength = 0;
for (var i = 0; i < this.dataArray.length; ++i) {
this.pathLength += this.dataArray[i].pathLength;
}
});
}
_sceneFunc(context) {
var ca = this.dataArray;
context.beginPath();
var isClosed = false;
for (var n = 0; n < ca.length; n++) {
var c = ca[n].command;
var p = ca[n].points;
switch (c) {
case 'L':
context.lineTo(p[0], p[1]);
break;
case 'M':
context.moveTo(p[0], p[1]);
break;
case 'C':
context.bezierCurveTo(p[0], p[1], p[2], p[3], p[4], p[5]);
break;
case 'Q':
context.quadraticCurveTo(p[0], p[1], p[2], p[3]);
break;
case 'A':
var cx = p[0], cy = p[1], rx = p[2], ry = p[3], theta = p[4], dTheta = p[5], psi = p[6], fs = p[7];
var r = rx > ry ? rx : ry;
var scaleX = rx > ry ? 1 : rx / ry;
var scaleY = rx > ry ? ry / rx : 1;
context.translate(cx, cy);
context.rotate(psi);
context.scale(scaleX, scaleY);
context.arc(0, 0, r, theta, theta + dTheta, 1 - fs);
context.scale(1 / scaleX, 1 / scaleY);
context.rotate(-psi);
context.translate(-cx, -cy);
break;
case 'z':
isClosed = true;
context.closePath();
break;
}
}
if (!isClosed && !this.hasFill()) {
context.strokeShape(this);
}
else {
context.fillStrokeShape(this);
}
}
getSelfRect() {
var points = [];
this.dataArray.forEach(function (data) {
if (data.command === 'A') {
var start = data.points[4];
var dTheta = data.points[5];
var end = data.points[4] + dTheta;
var inc = Math.PI / 180.0;
if (Math.abs(start - end) < inc) {
inc = Math.abs(start - end);
}
if (dTheta < 0) {
for (let t = start - inc; t > end; t -= inc) {
const point = Path.getPointOnEllipticalArc(data.points[0], data.points[1], data.points[2], data.points[3], t, 0);
points.push(point.x, point.y);
}
}
else {
for (let t = start + inc; t < end; t += inc) {
const point = Path.getPointOnEllipticalArc(data.points[0], data.points[1], data.points[2], data.points[3], t, 0);
points.push(point.x, point.y);
}
}
}
else if (data.command === 'C') {
for (let t = 0.0; t <= 1; t += 0.01) {
const point = Path.getPointOnCubicBezier(t, data.start.x, data.start.y, data.points[0], data.points[1], data.points[2], data.points[3], data.points[4], data.points[5]);
points.push(point.x, point.y);
}
}
else {
points = points.concat(data.points);
}
});
var minX = points[0];
var maxX = points[0];
var minY = points[1];
var maxY = points[1];
var x, y;
for (var i = 0; i < points.length / 2; i++) {
x = points[i * 2];
y = points[i * 2 + 1];
if (!isNaN(x)) {
minX = Math.min(minX, x);
maxX = Math.max(maxX, x);
}
if (!isNaN(y)) {
minY = Math.min(minY, y);
maxY = Math.max(maxY, y);
}
}
return {
x: Math.round(minX),
y: Math.round(minY),
width: Math.round(maxX - minX),
height: Math.round(maxY - minY),
};
}
getLength() {
return this.pathLength;
}
getPointAtLength(length) {
var point, i = 0, ii = this.dataArray.length;
if (!ii) {
return null;
}
while (i < ii && length > this.dataArray[i].pathLength) {
length -= this.dataArray[i].pathLength;
++i;
}
if (i === ii) {
point = this.dataArray[i - 1].points.slice(-2);
return {
x: point[0],
y: point[1],
};
}
if (length < 0.01) {
point = this.dataArray[i].points.slice(0, 2);
return {
x: point[0],
y: point[1],
};
}
var cp = this.dataArray[i];
var p = cp.points;
switch (cp.command) {
case 'L':
return Path.getPointOnLine(length, cp.start.x, cp.start.y, p[0], p[1]);
case 'C':
return Path.getPointOnCubicBezier(length / cp.pathLength, cp.start.x, cp.start.y, p[0], p[1], p[2], p[3], p[4], p[5]);
case 'Q':
return Path.getPointOnQuadraticBezier(length / cp.pathLength, cp.start.x, cp.start.y, p[0], p[1], p[2], p[3]);
case 'A':
var cx = p[0], cy = p[1], rx = p[2], ry = p[3], theta = p[4], dTheta = p[5], psi = p[6];
theta += (dTheta * length) / cp.pathLength;
return Path.getPointOnEllipticalArc(cx, cy, rx, ry, theta, psi);
}
return null;
}
static getLineLength(x1, y1, x2, y2) {
return Math.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1));
}
static getPointOnLine(dist, P1x, P1y, P2x, P2y, fromX, fromY) {
if (fromX === undefined) {
fromX = P1x;
}
if (fromY === undefined) {
fromY = P1y;
}
var m = (P2y - P1y) / (P2x - P1x + 0.00000001);
var run = Math.sqrt((dist * dist) / (1 + m * m));
if (P2x < P1x) {
run *= -1;
}
var rise = m * run;
var pt;
if (P2x === P1x) {
pt = {
x: fromX,
y: fromY + rise,
};
}
else if ((fromY - P1y) / (fromX - P1x + 0.00000001) === m) {
pt = {
x: fromX + run,
y: fromY + rise,
};
}
else {
var ix, iy;
var len = this.getLineLength(P1x, P1y, P2x, P2y);
var u = (fromX - P1x) * (P2x - P1x) + (fromY - P1y) * (P2y - P1y);
u = u / (len * len);
ix = P1x + u * (P2x - P1x);
iy = P1y + u * (P2y - P1y);
var pRise = this.getLineLength(fromX, fromY, ix, iy);
var pRun = Math.sqrt(dist * dist - pRise * pRise);
run = Math.sqrt((pRun * pRun) / (1 + m * m));
if (P2x < P1x) {
run *= -1;
}
rise = m * run;
pt = {
x: ix + run,
y: iy + rise,
};
}
return pt;
}
static getPointOnCubicBezier(pct, P1x, P1y, P2x, P2y, P3x, P3y, P4x, P4y) {
function CB1(t) {
return t * t * t;
}
function CB2(t) {
return 3 * t * t * (1 - t);
}
function CB3(t) {
return 3 * t * (1 - t) * (1 - t);
}
function CB4(t) {
return (1 - t) * (1 - t) * (1 - t);
}
var x = P4x * CB1(pct) + P3x * CB2(pct) + P2x * CB3(pct) + P1x * CB4(pct);
var y = P4y * CB1(pct) + P3y * CB2(pct) + P2y * CB3(pct) + P1y * CB4(pct);
return {
x: x,
y: y,
};
}
static getPointOnQuadraticBezier(pct, P1x, P1y, P2x, P2y, P3x, P3y) {
function QB1(t) {
return t * t;
}
function QB2(t) {
return 2 * t * (1 - t);
}
function QB3(t) {
return (1 - t) * (1 - t);
}
var x = P3x * QB1(pct) + P2x * QB2(pct) + P1x * QB3(pct);
var y = P3y * QB1(pct) + P2y * QB2(pct) + P1y * QB3(pct);
return {
x: x,
y: y,
};
}
static getPointOnEllipticalArc(cx, cy, rx, ry, theta, psi) {
var cosPsi = Math.cos(psi), sinPsi = Math.sin(psi);
var pt = {
x: rx * Math.cos(theta),
y: ry * Math.sin(theta),
};
return {
x: cx + (pt.x * cosPsi - pt.y * sinPsi),
y: cy + (pt.x * sinPsi + pt.y * cosPsi),
};
}
static parsePathData(data) {
if (!data) {
return [];
}
var cs = data;
var cc = [
'm',
'M',
'l',
'L',
'v',
'V',
'h',
'H',
'z',
'Z',
'c',
'C',
'q',
'Q',
't',
'T',
's',
'S',
'a',
'A',
];
cs = cs.replace(new RegExp(' ', 'g'), ',');
for (var n = 0; n < cc.length; n++) {
cs = cs.replace(new RegExp(cc[n], 'g'), '|' + cc[n]);
}
var arr = cs.split('|');
var ca = [];
var coords = [];
var cpx = 0;
var cpy = 0;
var re = /([-+]?((\d+\.\d+)|((\d+)|(\.\d+)))(?:e[-+]?\d+)?)/gi;
var match;
for (n = 1; n < arr.length; n++) {
var str = arr[n];
var c = str.charAt(0);
str = str.slice(1);
coords.length = 0;
while ((match = re.exec(str))) {
coords.push(match[0]);
}
var p = [];
for (var j = 0, jlen = coords.length; j < jlen; j++) {
if (coords[j] === '00') {
p.push(0, 0);
continue;
}
var parsed = parseFloat(coords[j]);
if (!isNaN(parsed)) {
p.push(parsed);
}
else {
p.push(0);
}
}
while (p.length > 0) {
if (isNaN(p[0])) {
break;
}
var cmd = null;
var points = [];
var startX = cpx, startY = cpy;
var prevCmd, ctlPtx, ctlPty;
var rx, ry, psi, fa, fs, x1, y1;
switch (c) {
case 'l':
cpx += p.shift();
cpy += p.shift();
cmd = 'L';
points.push(cpx, cpy);
break;
case 'L':
cpx = p.shift();
cpy = p.shift();
points.push(cpx, cpy);
break;
case 'm':
var dx = p.shift();
var dy = p.shift();
cpx += dx;
cpy += dy;
cmd = 'M';
if (ca.length > 2 && ca[ca.length - 1].command === 'z') {
for (var idx = ca.length - 2; idx >= 0; idx--) {
if (ca[idx].command === 'M') {
cpx = ca[idx].points[0] + dx;
cpy = ca[idx].points[1] + dy;
break;
}
}
}
points.push(cpx, cpy);
c = 'l';
break;
case 'M':
cpx = p.shift();
cpy = p.shift();
cmd = 'M';
points.push(cpx, cpy);
c = 'L';
break;
case 'h':
cpx += p.shift();
cmd = 'L';
points.push(cpx, cpy);
break;
case 'H':
cpx = p.shift();
cmd = 'L';
points.push(cpx, cpy);
break;
case 'v':
cpy += p.shift();
cmd = 'L';
points.push(cpx, cpy);
break;
case 'V':
cpy = p.shift();
cmd = 'L';
points.push(cpx, cpy);
break;
case 'C':
points.push(p.shift(), p.shift(), p.shift(), p.shift());
cpx = p.shift();
cpy = p.shift();
points.push(cpx, cpy);
break;
case 'c':
points.push(cpx + p.shift(), cpy + p.shift(), cpx + p.shift(), cpy + p.shift());
cpx += p.shift();
cpy += p.shift();
cmd = 'C';
points.push(cpx, cpy);
break;
case 'S':
ctlPtx = cpx;
ctlPty = cpy;
prevCmd = ca[ca.length - 1];
if (prevCmd.command === 'C') {
ctlPtx = cpx + (cpx - prevCmd.points[2]);
ctlPty = cpy + (cpy - prevCmd.points[3]);
}
points.push(ctlPtx, ctlPty, p.shift(), p.shift());
cpx = p.shift();
cpy = p.shift();
cmd = 'C';
points.push(cpx, cpy);
break;
case 's':
ctlPtx = cpx;
ctlPty = cpy;
prevCmd = ca[ca.length - 1];
if (prevCmd.command === 'C') {
ctlPtx = cpx + (cpx - prevCmd.points[2]);
ctlPty = cpy + (cpy - prevCmd.points[3]);
}
points.push(ctlPtx, ctlPty, cpx + p.shift(), cpy + p.shift());
cpx += p.shift();
cpy += p.shift();
cmd = 'C';
points.push(cpx, cpy);
break;
case 'Q':
points.push(p.shift(), p.shift());
cpx = p.shift();
cpy = p.shift();
points.push(cpx, cpy);
break;
case 'q':
points.push(cpx + p.shift(), cpy + p.shift());
cpx += p.shift();
cpy += p.shift();
cmd = 'Q';
points.push(cpx, cpy);
break;
case 'T':
ctlPtx = cpx;
ctlPty = cpy;
prevCmd = ca[ca.length - 1];
if (prevCmd.command === 'Q') {
ctlPtx = cpx + (cpx - prevCmd.points[0]);
ctlPty = cpy + (cpy - prevCmd.points[1]);
}
cpx = p.shift();
cpy = p.shift();
cmd = 'Q';
points.push(ctlPtx, ctlPty, cpx, cpy);
break;
case 't':
ctlPtx = cpx;
ctlPty = cpy;
prevCmd = ca[ca.length - 1];
if (prevCmd.command === 'Q') {
ctlPtx = cpx + (cpx - prevCmd.points[0]);
ctlPty = cpy + (cpy - prevCmd.points[1]);
}
cpx += p.shift();
cpy += p.shift();
cmd = 'Q';
points.push(ctlPtx, ctlPty, cpx, cpy);
break;
case 'A':
rx = p.shift();
ry = p.shift();
psi = p.shift();
fa = p.shift();
fs = p.shift();
x1 = cpx;
y1 = cpy;
cpx = p.shift();
cpy = p.shift();
cmd = 'A';
points = this.convertEndpointToCenterParameterization(x1, y1, cpx, cpy, fa, fs, rx, ry, psi);
break;
case 'a':
rx = p.shift();
ry = p.shift();
psi = p.shift();
fa = p.shift();
fs = p.shift();
x1 = cpx;
y1 = cpy;
cpx += p.shift();
cpy += p.shift();
cmd = 'A';
points = this.convertEndpointToCenterParameterization(x1, y1, cpx, cpy, fa, fs, rx, ry, psi);
break;
}
ca.push({
command: cmd || c,
points: points,
start: {
x: startX,
y: startY,
},
pathLength: this.calcLength(startX, startY, cmd || c, points),
});
}
if (c === 'z' || c === 'Z') {
ca.push({
command: 'z',
points: [],
start: undefined,
pathLength: 0,
});
}
}
return ca;
}
static calcLength(x, y, cmd, points) {
var len, p1, p2, t;
var path = Path;
switch (cmd) {
case 'L':
return path.getLineLength(x, y, points[0], points[1]);
case 'C':
len = 0.0;
p1 = path.getPointOnCubicBezier(0, x, y, points[0], points[1], points[2], points[3], points[4], points[5]);
for (t = 0.01; t <= 1; t += 0.01) {
p2 = path.getPointOnCubicBezier(t, x, y, points[0], points[1], points[2], points[3], points[4], points[5]);
len += path.getLineLength(p1.x, p1.y, p2.x, p2.y);
p1 = p2;
}
return len;
case 'Q':
len = 0.0;
p1 = path.getPointOnQuadraticBezier(0, x, y, points[0], points[1], points[2], points[3]);
for (t = 0.01; t <= 1; t += 0.01) {
p2 = path.getPointOnQuadraticBezier(t, x, y, points[0], points[1], points[2], points[3]);
len += path.getLineLength(p1.x, p1.y, p2.x, p2.y);
p1 = p2;
}
return len;
case 'A':
len = 0.0;
var start = points[4];
var dTheta = points[5];
var end = points[4] + dTheta;
var inc = Math.PI / 180.0;
if (Math.abs(start - end) < inc) {
inc = Math.abs(start - end);
}
p1 = path.getPointOnEllipticalArc(points[0], points[1], points[2], points[3], start, 0);
if (dTheta < 0) {
for (t = start - inc; t > end; t -= inc) {
p2 = path.getPointOnEllipticalArc(points[0], points[1], points[2], points[3], t, 0);
len += path.getLineLength(p1.x, p1.y, p2.x, p2.y);
p1 = p2;
}
}
else {
for (t = start + inc; t < end; t += inc) {
p2 = path.getPointOnEllipticalArc(points[0], points[1], points[2], points[3], t, 0);
len += path.getLineLength(p1.x, p1.y, p2.x, p2.y);
p1 = p2;
}
}
p2 = path.getPointOnEllipticalArc(points[0], points[1], points[2], points[3], end, 0);
len += path.getLineLength(p1.x, p1.y, p2.x, p2.y);
return len;
}
return 0;
}
static convertEndpointToCenterParameterization(x1, y1, x2, y2, fa, fs, rx, ry, psiDeg) {
var psi = psiDeg * (Math.PI / 180.0);
var xp = (Math.cos(psi) * (x1 - x2)) / 2.0 + (Math.sin(psi) * (y1 - y2)) / 2.0;
var yp = (-1 * Math.sin(psi) * (x1 - x2)) / 2.0 +
(Math.cos(psi) * (y1 - y2)) / 2.0;
var lambda = (xp * xp) / (rx * rx) + (yp * yp) / (ry * ry);
if (lambda > 1) {
rx *= Math.sqrt(lambda);
ry *= Math.sqrt(lambda);
}
var f = Math.sqrt((rx * rx * (ry * ry) - rx * rx * (yp * yp) - ry * ry * (xp * xp)) /
(rx * rx * (yp * yp) + ry * ry * (xp * xp)));
if (fa === fs) {
f *= -1;
}
if (isNaN(f)) {
f = 0;
}
var cxp = (f * rx * yp) / ry;
var cyp = (f * -ry * xp) / rx;
var cx = (x1 + x2) / 2.0 + Math.cos(psi) * cxp - Math.sin(psi) * cyp;
var cy = (y1 + y2) / 2.0 + Math.sin(psi) * cxp + Math.cos(psi) * cyp;
var vMag = function (v) {
return Math.sqrt(v[0] * v[0] + v[1] * v[1]);
};
var vRatio = function (u, v) {
return (u[0] * v[0] + u[1] * v[1]) / (vMag(u) * vMag(v));
};
var vAngle = function (u, v) {
return (u[0] * v[1] < u[1] * v[0] ? -1 : 1) * Math.acos(vRatio(u, v));
};
var theta = vAngle([1, 0], [(xp - cxp) / rx, (yp - cyp) / ry]);
var u = [(xp - cxp) / rx, (yp - cyp) / ry];
var v = [(-1 * xp - cxp) / rx, (-1 * yp - cyp) / ry];
var dTheta = vAngle(u, v);
if (vRatio(u, v) <= -1) {
dTheta = Math.PI;
}
if (vRatio(u, v) >= 1) {
dTheta = 0;
}
if (fs === 0 && dTheta > 0) {
dTheta = dTheta - 2 * Math.PI;
}
if (fs === 1 && dTheta < 0) {
dTheta = dTheta + 2 * Math.PI;
}
return [cx, cy, rx, ry, theta, dTheta, psi, fs];
}
}
exports.Path = Path;
Path.prototype.className = 'Path';
Path.prototype._attrsAffectingSize = ['data'];
(0, Global_1._registerNode)(Path);
Factory_1.Factory.addGetterSetter(Path, 'data');

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