Initial commit
This commit is contained in:
184
node_modules/konva/lib/Shape.d.ts
generated
vendored
Normal file
184
node_modules/konva/lib/Shape.d.ts
generated
vendored
Normal file
@@ -0,0 +1,184 @@
|
||||
import { Node, NodeConfig } from './Node';
|
||||
import { Context } from './Context';
|
||||
import { GetSet, Vector2d } from './types';
|
||||
import { HitCanvas, SceneCanvas } from './Canvas';
|
||||
export declare type ShapeConfigHandler<TTarget> = {
|
||||
bivarianceHack(ctx: Context, shape: TTarget): void;
|
||||
}['bivarianceHack'];
|
||||
export declare type LineJoin = 'round' | 'bevel' | 'miter';
|
||||
export declare type LineCap = 'butt' | 'round' | 'square';
|
||||
export interface ShapeConfig extends NodeConfig {
|
||||
fill?: string;
|
||||
fillPatternImage?: HTMLImageElement;
|
||||
fillPatternX?: number;
|
||||
fillPatternY?: number;
|
||||
fillPatternOffset?: Vector2d;
|
||||
fillPatternOffsetX?: number;
|
||||
fillPatternOffsetY?: number;
|
||||
fillPatternScale?: Vector2d;
|
||||
fillPatternScaleX?: number;
|
||||
fillPatternScaleY?: number;
|
||||
fillPatternRotation?: number;
|
||||
fillPatternRepeat?: string;
|
||||
fillLinearGradientStartPoint?: Vector2d;
|
||||
fillLinearGradientStartPointX?: number;
|
||||
fillLinearGradientStartPointY?: number;
|
||||
fillLinearGradientEndPoint?: Vector2d;
|
||||
fillLinearGradientEndPointX?: number;
|
||||
fillLinearGradientEndPointY?: number;
|
||||
fillLinearGradientColorStops?: Array<number | string>;
|
||||
fillRadialGradientStartPoint?: Vector2d;
|
||||
fillRadialGradientStartPointX?: number;
|
||||
fillRadialGradientStartPointY?: number;
|
||||
fillRadialGradientEndPoint?: Vector2d;
|
||||
fillRadialGradientEndPointX?: number;
|
||||
fillRadialGradientEndPointY?: number;
|
||||
fillRadialGradientStartRadius?: number;
|
||||
fillRadialGradientEndRadius?: number;
|
||||
fillRadialGradientColorStops?: Array<number | string>;
|
||||
fillEnabled?: boolean;
|
||||
fillPriority?: string;
|
||||
stroke?: string | CanvasGradient;
|
||||
strokeWidth?: number;
|
||||
fillAfterStrokeEnabled?: boolean;
|
||||
hitStrokeWidth?: number | string;
|
||||
strokeScaleEnabled?: boolean;
|
||||
strokeHitEnabled?: boolean;
|
||||
strokeEnabled?: boolean;
|
||||
lineJoin?: LineJoin;
|
||||
lineCap?: LineCap;
|
||||
sceneFunc?: (con: Context, shape: Shape) => void;
|
||||
hitFunc?: (con: Context, shape: Shape) => void;
|
||||
shadowColor?: string;
|
||||
shadowBlur?: number;
|
||||
shadowOffset?: Vector2d;
|
||||
shadowOffsetX?: number;
|
||||
shadowOffsetY?: number;
|
||||
shadowOpacity?: number;
|
||||
shadowEnabled?: boolean;
|
||||
shadowForStrokeEnabled?: boolean;
|
||||
dash?: number[];
|
||||
dashOffset?: number;
|
||||
dashEnabled?: boolean;
|
||||
perfectDrawEnabled?: boolean;
|
||||
}
|
||||
export interface ShapeGetClientRectConfig {
|
||||
skipTransform?: boolean;
|
||||
skipShadow?: boolean;
|
||||
skipStroke?: boolean;
|
||||
relativeTo?: Node;
|
||||
}
|
||||
export declare const shapes: {
|
||||
[key: string]: Shape;
|
||||
};
|
||||
export declare class Shape<Config extends ShapeConfig = ShapeConfig> extends Node<Config> {
|
||||
_centroid: boolean;
|
||||
colorKey: string;
|
||||
_fillFunc: (ctx: Context) => void;
|
||||
_strokeFunc: (ctx: Context) => void;
|
||||
_fillFuncHit: (ctx: Context) => void;
|
||||
_strokeFuncHit: (ctx: Context) => void;
|
||||
constructor(config?: Config);
|
||||
getContext(): Context;
|
||||
getCanvas(): SceneCanvas;
|
||||
getSceneFunc(): any;
|
||||
getHitFunc(): any;
|
||||
hasShadow(): any;
|
||||
_hasShadow(): boolean;
|
||||
_getFillPattern(): any;
|
||||
__getFillPattern(): CanvasPattern;
|
||||
_getLinearGradient(): any;
|
||||
__getLinearGradient(): CanvasGradient;
|
||||
_getRadialGradient(): any;
|
||||
__getRadialGradient(): CanvasGradient;
|
||||
getShadowRGBA(): any;
|
||||
_getShadowRGBA(): string;
|
||||
hasFill(): any;
|
||||
hasStroke(): any;
|
||||
hasHitStroke(): any;
|
||||
intersects(point: any): boolean;
|
||||
destroy(): this;
|
||||
_useBufferCanvas(forceFill?: boolean): boolean;
|
||||
setStrokeHitEnabled(val: number): void;
|
||||
getStrokeHitEnabled(): boolean;
|
||||
getSelfRect(): {
|
||||
x: number;
|
||||
y: number;
|
||||
width: number;
|
||||
height: number;
|
||||
};
|
||||
getClientRect(config?: ShapeGetClientRectConfig): {
|
||||
width: number;
|
||||
height: number;
|
||||
x: number;
|
||||
y: number;
|
||||
};
|
||||
drawScene(can?: SceneCanvas, top?: Node): this;
|
||||
drawHit(can?: HitCanvas, top?: Node, skipDragCheck?: boolean): this;
|
||||
drawHitFromCache(alphaThreshold?: number): this;
|
||||
hasPointerCapture(pointerId: number): boolean;
|
||||
setPointerCapture(pointerId: number): void;
|
||||
releaseCapture(pointerId: number): void;
|
||||
draggable: GetSet<boolean, this>;
|
||||
embossBlend: GetSet<boolean, this>;
|
||||
dash: GetSet<number[], this>;
|
||||
dashEnabled: GetSet<boolean, this>;
|
||||
dashOffset: GetSet<number, this>;
|
||||
fill: GetSet<string, this>;
|
||||
fillEnabled: GetSet<boolean, this>;
|
||||
fillLinearGradientColorStops: GetSet<Array<number | string>, this>;
|
||||
fillLinearGradientStartPoint: GetSet<Vector2d, this>;
|
||||
fillLinearGradientStartPointX: GetSet<number, this>;
|
||||
fillLinearGradientStartPointY: GetSet<number, this>;
|
||||
fillLinearGradientEndPoint: GetSet<Vector2d, this>;
|
||||
fillLinearGradientEndPointX: GetSet<number, this>;
|
||||
fillLinearGradientEndPointY: GetSet<number, this>;
|
||||
fillLinearRadialStartPoint: GetSet<Vector2d, this>;
|
||||
fillLinearRadialStartPointX: GetSet<number, this>;
|
||||
fillLinearRadialStartPointY: GetSet<number, this>;
|
||||
fillLinearRadialEndPoint: GetSet<Vector2d, this>;
|
||||
fillLinearRadialEndPointX: GetSet<number, this>;
|
||||
fillLinearRadialEndPointY: GetSet<number, this>;
|
||||
fillPatternImage: GetSet<HTMLImageElement | HTMLCanvasElement, this>;
|
||||
fillRadialGradientStartRadius: GetSet<number, this>;
|
||||
fillRadialGradientEndRadius: GetSet<number, this>;
|
||||
fillRadialGradientColorStops: GetSet<Array<number | string>, this>;
|
||||
fillRadialGradientStartPoint: GetSet<Vector2d, this>;
|
||||
fillRadialGradientStartPointX: GetSet<number, this>;
|
||||
fillRadialGradientStartPointY: GetSet<number, this>;
|
||||
fillRadialGradientEndPoint: GetSet<Vector2d, this>;
|
||||
fillRadialGradientEndPointX: GetSet<number, this>;
|
||||
fillRadialGradientEndPointY: GetSet<number, this>;
|
||||
fillPatternOffset: GetSet<Vector2d, this>;
|
||||
fillPatternOffsetX: GetSet<number, this>;
|
||||
fillPatternOffsetY: GetSet<number, this>;
|
||||
fillPatternRepeat: GetSet<string, this>;
|
||||
fillPatternRotation: GetSet<number, this>;
|
||||
fillPatternScale: GetSet<Vector2d, this>;
|
||||
fillPatternScaleX: GetSet<number, this>;
|
||||
fillPatternScaleY: GetSet<number, this>;
|
||||
fillPatternX: GetSet<number, this>;
|
||||
fillPatternY: GetSet<number, this>;
|
||||
fillPriority: GetSet<string, this>;
|
||||
hitFunc: GetSet<ShapeConfigHandler<this>, this>;
|
||||
lineCap: GetSet<LineCap, this>;
|
||||
lineJoin: GetSet<LineJoin, this>;
|
||||
perfectDrawEnabled: GetSet<boolean, this>;
|
||||
sceneFunc: GetSet<ShapeConfigHandler<this>, this>;
|
||||
shadowColor: GetSet<string, this>;
|
||||
shadowEnabled: GetSet<boolean, this>;
|
||||
shadowForStrokeEnabled: GetSet<boolean, this>;
|
||||
shadowOffset: GetSet<Vector2d, this>;
|
||||
shadowOffsetX: GetSet<number, this>;
|
||||
shadowOffsetY: GetSet<number, this>;
|
||||
shadowOpacity: GetSet<number, this>;
|
||||
shadowBlur: GetSet<number, this>;
|
||||
stroke: GetSet<string, this>;
|
||||
strokeEnabled: GetSet<boolean, this>;
|
||||
fillAfterStrokeEnabled: GetSet<boolean, this>;
|
||||
strokeScaleEnabled: GetSet<boolean, this>;
|
||||
strokeHitEnabled: GetSet<boolean, this>;
|
||||
strokeWidth: GetSet<number, this>;
|
||||
hitStrokeWidth: GetSet<number | 'auto', this>;
|
||||
strokeLinearGradientColorStops: GetSet<Array<number | string>, this>;
|
||||
}
|
||||
Reference in New Issue
Block a user