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node_modules/konva/lib/_FullInternals.d.ts generated vendored Normal file
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import { Arc } from './shapes/Arc';
import { Arrow } from './shapes/Arrow';
import { Circle } from './shapes/Circle';
import { Ellipse } from './shapes/Ellipse';
import { Image } from './shapes/Image';
import { Label, Tag } from './shapes/Label';
import { Line } from './shapes/Line';
import { Path } from './shapes/Path';
import { Rect } from './shapes/Rect';
import { RegularPolygon } from './shapes/RegularPolygon';
import { Ring } from './shapes/Ring';
import { Sprite } from './shapes/Sprite';
import { Star } from './shapes/Star';
import { Text } from './shapes/Text';
import { TextPath } from './shapes/TextPath';
import { Transformer } from './shapes/Transformer';
import { Wedge } from './shapes/Wedge';
export declare const Konva: {
_global: any;
version: string;
isBrowser: boolean;
isUnminified: boolean;
dblClickWindow: number;
getAngle(angle: number): number;
enableTrace: boolean;
pointerEventsEnabled: boolean;
autoDrawEnabled: boolean;
hitOnDragEnabled: boolean;
capturePointerEventsEnabled: boolean;
_mouseListenClick: boolean;
_touchListenClick: boolean;
_pointerListenClick: boolean;
_mouseInDblClickWindow: boolean;
_touchInDblClickWindow: boolean;
_pointerInDblClickWindow: boolean;
_mouseDblClickPointerId: any;
_touchDblClickPointerId: any;
_pointerDblClickPointerId: any;
pixelRatio: number;
dragDistance: number;
angleDeg: boolean;
showWarnings: boolean;
dragButtons: number[];
isDragging(): any;
isDragReady(): boolean;
document: any;
_injectGlobal(Konva: any): void;
} & {
Util: {
_isElement(obj: any): obj is Element;
_isFunction(obj: any): boolean;
_isPlainObject(obj: any): boolean;
_isArray(obj: any): obj is any[];
_isNumber(obj: any): obj is number;
_isString(obj: any): obj is string;
_isBoolean(obj: any): obj is boolean;
isObject(val: any): val is Object;
isValidSelector(selector: any): boolean;
_sign(number: number): 1 | -1;
requestAnimFrame(callback: Function): void;
createCanvasElement(): HTMLCanvasElement;
createImageElement(): HTMLImageElement;
_isInDocument(el: any): boolean;
_urlToImage(url: string, callback: Function): void;
_rgbToHex(r: number, g: number, b: number): string;
_hexToRgb(hex: string): import("./types").RGB;
getRandomColor(): string;
getRGB(color: string): import("./types").RGB;
colorToRGBA(str: string): import("./types").RGBA;
_namedColorToRBA(str: string): {
r: any;
g: any;
b: any;
a: number;
};
_rgbColorToRGBA(str: string): import("./types").RGBA;
_rgbaColorToRGBA(str: string): import("./types").RGBA;
_hex6ColorToRGBA(str: string): import("./types").RGBA;
_hex3ColorToRGBA(str: string): import("./types").RGBA;
_hslColorToRGBA(str: string): import("./types").RGBA;
haveIntersection(r1: import("./types").IRect, r2: import("./types").IRect): boolean;
cloneObject<Any>(obj: Any): Any;
cloneArray(arr: any[]): any[];
degToRad(deg: number): number;
radToDeg(rad: number): number;
_degToRad(deg: number): number;
_radToDeg(rad: number): number;
_getRotation(radians: any): any;
_capitalize(str: string): string;
throw(str: string): never;
error(str: string): void;
warn(str: string): void;
each(obj: any, func: any): void;
_inRange(val: any, left: any, right: any): boolean;
_getProjectionToSegment(x1: any, y1: any, x2: any, y2: any, x3: any, y3: any): any[];
_getProjectionToLine(pt: import("./types").Vector2d, line: any, isClosed: any): import("./types").Vector2d;
_prepareArrayForTween(startArray: any, endArray: any, isClosed: any): any[];
_prepareToStringify(obj: any): any;
_assign<T, U>(target: T, source: U): T & U;
_getFirstPointerId(evt: any): any;
};
Transform: typeof import("./Util").Transform;
Node: typeof import("./Node").Node;
Container: typeof import("./Container").Container;
Stage: typeof import("./Stage").Stage;
stages: import("./Stage").Stage[];
Layer: typeof import("./Layer").Layer;
FastLayer: typeof import("./FastLayer").FastLayer;
Group: typeof import("./Group").Group;
DD: {
readonly isDragging: boolean;
justDragged: boolean;
readonly node: import("./Node").Node<import("./Node").NodeConfig>;
_dragElements: Map<number, {
node: import("./Node").Node<import("./Node").NodeConfig>;
startPointerPos: import("./types").Vector2d;
offset: import("./types").Vector2d;
pointerId?: number;
dragStatus: "stopped" | "ready" | "dragging";
}>;
_drag(evt: any): void;
_endDragBefore(evt?: any): void;
_endDragAfter(evt: any): void;
};
Shape: typeof import("./Shape").Shape;
shapes: {
[key: string]: import("./Shape").Shape<import("./Shape").ShapeConfig>;
};
Animation: typeof import("./Animation").Animation;
Tween: typeof import("./Tween").Tween;
Easings: {
BackEaseIn(t: any, b: any, c: any, d: any): any;
BackEaseOut(t: any, b: any, c: any, d: any): any;
BackEaseInOut(t: any, b: any, c: any, d: any): any;
ElasticEaseIn(t: any, b: any, c: any, d: any, a: any, p: any): any;
ElasticEaseOut(t: any, b: any, c: any, d: any, a: any, p: any): any;
ElasticEaseInOut(t: any, b: any, c: any, d: any, a: any, p: any): any;
BounceEaseOut(t: any, b: any, c: any, d: any): any;
BounceEaseIn(t: any, b: any, c: any, d: any): any;
BounceEaseInOut(t: any, b: any, c: any, d: any): any;
EaseIn(t: any, b: any, c: any, d: any): any;
EaseOut(t: any, b: any, c: any, d: any): any;
EaseInOut(t: any, b: any, c: any, d: any): any;
StrongEaseIn(t: any, b: any, c: any, d: any): any;
StrongEaseOut(t: any, b: any, c: any, d: any): any;
StrongEaseInOut(t: any, b: any, c: any, d: any): any;
Linear(t: any, b: any, c: any, d: any): any;
};
Context: typeof import("./Context").Context;
Canvas: typeof import("./Canvas").Canvas;
} & {
Arc: typeof Arc;
Arrow: typeof Arrow;
Circle: typeof Circle;
Ellipse: typeof Ellipse;
Image: typeof Image;
Label: typeof Label;
Tag: typeof Tag;
Line: typeof Line;
Path: typeof Path;
Rect: typeof Rect;
RegularPolygon: typeof RegularPolygon;
Ring: typeof Ring;
Sprite: typeof Sprite;
Star: typeof Star;
Text: typeof Text;
TextPath: typeof TextPath;
Transformer: typeof Transformer;
Wedge: typeof Wedge;
Filters: {
Blur: import("./Node").Filter;
Brighten: import("./Node").Filter;
Contrast: import("./Node").Filter;
Emboss: import("./Node").Filter;
Enhance: import("./Node").Filter;
Grayscale: import("./Node").Filter;
HSL: import("./Node").Filter;
HSV: import("./Node").Filter;
Invert: import("./Node").Filter;
Kaleidoscope: import("./Node").Filter;
Mask: import("./Node").Filter;
Noise: import("./Node").Filter;
Pixelate: import("./Node").Filter;
Posterize: import("./Node").Filter;
RGB: import("./Node").Filter;
RGBA: import("./Node").Filter;
Sepia: import("./Node").Filter;
Solarize: import("./Node").Filter;
Threshold: import("./Node").Filter;
};
};