import { Shape, ShapeConfig } from '../Shape'; import { GetSet } from '../types'; export interface RingConfig extends ShapeConfig { innerRadius: number; outerRadius: number; clockwise?: boolean; } export declare class Ring extends Shape { _sceneFunc(context: any): void; getWidth(): number; getHeight(): number; setWidth(width: any): void; setHeight(height: any): void; outerRadius: GetSet; innerRadius: GetSet; }