Files
DredgePos/node_modules/konva/lib/shapes/Transformer.d.ts
2021-10-23 19:59:20 +10:00

113 lines
3.6 KiB
TypeScript

import { Transform } from '../Util';
import { Node } from '../Node';
import { Rect } from './Rect';
import { Group } from '../Group';
import { ContainerConfig } from '../Container';
import { GetSet, IRect, Vector2d } from '../types';
export interface Box extends IRect {
rotation: number;
}
export interface TransformerConfig extends ContainerConfig {
resizeEnabled?: boolean;
rotateEnabled?: boolean;
rotationSnaps?: Array<number>;
rotationSnapTolerance?: number;
rotateAnchorOffset?: number;
borderEnabled?: boolean;
borderStroke?: string;
borderStrokeWidth?: number;
borderDash?: Array<number>;
anchorFill?: string;
anchorStroke?: string;
anchorStrokeWidth?: number;
anchorSize?: number;
anchorCornerRadius?: number;
keepRatio?: boolean;
centeredScaling?: boolean;
enabledAnchors?: Array<string>;
flipEnabled?: boolean;
node?: Rect;
ignoreStroke?: boolean;
boundBoxFunc?: (oldBox: Box, newBox: Box) => Box;
useSingleNodeRotation?: boolean;
shouldOverdrawWholeArea?: boolean;
}
export declare class Transformer extends Group {
_nodes: Array<Node>;
_movingAnchorName: string;
_transforming: boolean;
_anchorDragOffset: Vector2d;
sin: number;
cos: number;
_cursorChange: boolean;
constructor(config?: TransformerConfig);
attachTo(node: any): this;
setNode(node: any): this;
getNode(): Node<import("../Node").NodeConfig>;
setNodes(nodes?: Array<Node>): this;
_proxyDrag(node: Node): void;
getNodes(): Node<import("../Node").NodeConfig>[];
getActiveAnchor(): string;
detach(): void;
_resetTransformCache(): void;
_getNodeRect(): any;
__getNodeShape(node: Node, rot?: number, relative?: Node): {
rotation: number;
x: number;
y: number;
width: number;
height: number;
};
__getNodeRect(): {
x: number;
y: number;
width: number;
height: number;
rotation: number;
};
getX(): any;
getY(): any;
getWidth(): any;
getHeight(): any;
_createElements(): void;
_createAnchor(name: any): void;
_createBack(): void;
_handleMouseDown(e: any): void;
_handleMouseMove(e: any): void;
_handleMouseUp(e: any): void;
getAbsoluteTransform(): Transform;
_removeEvents(e?: any): void;
_fitNodesInto(newAttrs: any, evt?: any): void;
forceUpdate(): void;
_batchChangeChild(selector: string, attrs: any): void;
update(): void;
isTransforming(): boolean;
stopTransform(): void;
destroy(): this;
toObject(): any;
nodes: GetSet<Node[], this>;
enabledAnchors: GetSet<string[], this>;
rotationSnaps: GetSet<number[], this>;
anchorSize: GetSet<number, this>;
resizeEnabled: GetSet<boolean, this>;
rotateEnabled: GetSet<boolean, this>;
rotateAnchorOffset: GetSet<number, this>;
rotationSnapTolerance: GetSet<number, this>;
padding: GetSet<number, this>;
borderEnabled: GetSet<boolean, this>;
borderStroke: GetSet<string, this>;
borderStrokeWidth: GetSet<number, this>;
borderDash: GetSet<number[], this>;
anchorFill: GetSet<string, this>;
anchorStroke: GetSet<string, this>;
anchorCornerRadius: GetSet<number, this>;
anchorStrokeWidth: GetSet<number, this>;
keepRatio: GetSet<boolean, this>;
centeredScaling: GetSet<boolean, this>;
flipEnabled: GetSet<boolean, this>;
ignoreStroke: GetSet<boolean, this>;
boundBoxFunc: GetSet<(oldBox: Box, newBox: Box) => Box, this>;
shouldOverdrawWholeArea: GetSet<boolean, this>;
useSingleNodeRotation: GetSet<boolean, this>;
}