Fixed distance achievements

This commit is contained in:
2026-08-27 22:00:19 +10:00
parent 947f4839ce
commit 1e60ba5bbf
@@ -9,11 +9,7 @@ import ButtonLink from "@/Components/FlightsGoneBy/ButtonLink.vue";
import Distance from "@/Components/Distance.vue";
import FormattedNumber from "@/Components/FormattedNumber.vue";
const distanceAchievements = [
'general_flying.circumference_of_the_earth',
'general_flying.to_the_moon',
'general_flying.gigametre'
];
const distanceAchievementCategoryId = 6
const props = defineProps<{
achievement: Achievement
@@ -92,7 +88,7 @@ const unlocked = computed(() => {
<template v-if="achievement.progressive && progress">
<div class="progress-label">
<span v-if="distanceAchievements.includes(achievement.internal_name)">
<span v-if="achievement.achievement_category_id == distanceAchievementCategoryId">
<Distance :unit="distanceUnit" :showUnits="false" :value="Math.min(progress.current, progress.threshold)" /> /
<Distance :unit="distanceUnit" :value="progress.threshold" />
</span>